Just unboxed TS4CE and it is gorgeous, polished, and so unbelievably fun to play. My first experience with a JJP game in home. It oozes quality inside and out. Home run theme with my 4 kids and me/my wife. Anyone who says Toy Story movies are only for kids with no interest for adults are misinformed - they are all around quality movies. Please try watching them. Yes, Toy Story 1-4 Pinball would be better, but it is Disney/Pixar/Toy Story with beautiful art, sparkle and finish. Carnival games are a big hit with Toy Story characters and callouts. My 9 year old (who barely flips any of my other games- Simpsons PP, AFMrLE, Deadpool LE, Guardians premium, AIG LE, JP premium, R&M, and Godzilla LE) absolutely loves it. He played 20-30 games and we had to pry his hands off the machine and make him stop to go to bed. What a blast seeing him light up taking his picture for the Grand Champion photo strip. He kept saying over and over, “this is so much fun”. Thank you, JJP and Pat Lawlor for making this game.
Some questions about set-up, settings, and tweaks:
1. What is the correct incline level? My delivery setup guy (who has delivered and set up most of my games) put it together and said both front and back should be screwed flat. I checked and it is @ 7.0 incline.
2. The plunge cannot make it up the ramp to the wireform no matter how hard I try. It rattles and drops to the pops. I thought some packaging material may have been blocking something, but no. The auto plunge and a very clean left flipper shot will usually make it. When I played this on location it was the most butter orbit ramp ever. Little taps would fly around and make the ramp every time. I tried lowering to 6.5 angle and the strongest plunge still can’t make it up the ramp. Unlike my newer Sterns, there is no auto plunge button. Lower incline further? Tweak the rail? Get a stronger plunger spring? Just focus on the surprisingly satisfying skill shot?
3. The Woody saucer will eject the ball and bounce off the rail which makes the little flipper unable to hit the ball. The only way the little flipper can function is a smooth drop from the pops. Most of the time it bumps of the rail and makes the flipper miss. Even with the best feed, the flipper rarely hits clean enough to make a loop. BoPeep spinner will spin and the ball drops into pops. Only a few made it back to the flipper. I have had to make minor (JP) and major (R&M) rail adjustments to feed flippers on other games without hops, but this is much worse. Do I increase or decrease saucer eject? Increase flipper strength to make loop with more power when it does get a chance to hit the ball? Tweak the rails?
4. The game is super heavy compared to my other games but is super wobbly. The machine doesn’t slide across the floor, but can be wiggled around so easily - the tilt is activated with the slightest movement. My 9 year old tilted multiple times just from random bumps. I can barely budge my other machines when I try to nudge (I’m terrible at nudging), but this machine will tilt with the slightest effort. I don’t think it is the tilt. I’ve never seen this much movement in a machine. Tighten leg bolts? Remove tilt bob?
Me and my family are in love with this game.
Thanks for any advice with my setup/tweaks.