(Topic ID: 247928)

Wacky Tournament Ideas to Level the Playing Field

By RyanClaytor

4 years ago


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  • 14 Pinsiders participating
  • Latest reply 4 years ago by TheLaw
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    #5 4 years ago

    I like co-operative Pin-golf. The experienced player can coach and encourage the less-experienced player. perhaps even set them up to steal a mulit-ball or 2 depending on the game.

    #12 4 years ago
    Quoted from RyanClaytor:

    I'm not a big tournament guy, can you explain how this works?

    So Pin-Golf is: a target score is set per machine. If the target score is reached on the first ball. it's a "hole in one" and marked on the score card. 2'nd ball marked a 2; 3'rd ball a 3, if the target score hadn't been reached marked a "4" for a 3 ball game (or a "6" for a 5 ball game)

    Extra balls can be played and considered the same stroke.

    When you reach the target you stop playing til your teammate reaches the score & move on to the next "hole"

    Many times every one tries on their own to get the lowest golf score for the course. (ideally 9 or 18 machines or "holes".) in cooperative play both players add their final scores together and compare against the other teams.

    There are official "Pin-master" scoring where it's possible to have up to 10 strokes on a hole then finishing in a bracket style competition where you're still playing pin-golf https://www.ifpapinball.com/tournament_pages/pinmasters/rules/

    Quoted from schudel5:

    Split flipper (Zen) tournament. Pair a player with a non-player as a team. One player operates the left flipper and the other the right. Maybe have them swap sides for each ball or on different games or just let them decide what they want to do. Lots of fun and the experienced player will have to tell the inexperienced player what to shoot for.

    This is great too! another way to do this is on a 4 player machine, coin-up 3 players: player 1 plays alone, player 2 plays alone, and the 3'rd player coined up is split flipper.

    I don't know exactly where they come up with the target scores. it's usually less than what a recommended replay score is on the replay card by more than half.

    #16 4 years ago

    Another one is "Stall-Ball" : all participants play on ONE machine, points don't matter. best to coin-up maximum players for the machine (typically 4 players). all players line up and the object is the player to get the ball to a place where it "stalls", in a lock, a shooter-lane gate, perhaps a gobble hole? a mode select ect. then then next player is up.

    If successful go to the end of the line to keep playing. if you drain or tilt your out of the match. last player playing is the "winner"

    generally if in multiball is to let all but the last ball drain and stall the remaining ball. on modern machines it's allowed to purposely give the machine a "double danger" before the next player(s) are up.

    So the idea it to stall the ball & RUN !!! (ball savers on do help on modern machines )

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