These remakes aren't helping me. My buddy and I used to play pins in the '90s at an arcade we didn't know was a test location. So we'd play proto games like a Scared Stiff with dancing boogeymen and a Safecracker that dispensed antique finish coins. We'd each decide on which were the games we'd like to own and then we'd look to buy them when they were only a couple years old (being traded in off route for the first time) so they were still in great shape and we could look through the manuals and order any game specific spare parts we wanted to stockpile (like WHOdunnit center ramps). That's how I collected most of my classic B/W pins. I didn't want CC then because I didn't like the game (still don't). I liked MM okay, but liked AFM better and found them too similar to have both. I liked ToM better than ToTAN so I tracked down a ToM proto and bought that (my buddy liked ToTAN better so he got a ToTAN). Years later I sent my order in by priority mail to Illinois Pinball for BBB and waited almost three years to pick up serial number 16.
I have played Kingpin (at that test location not knowing it was a prototype) and later at a show. Cool game with nice sounds and dots (though I'm not sure the code for KP was ever completed). Kingpin has a unique feature where flipper power is gradually reduced at the end of a mode unless you keep making ramp shots to keep the power up. This sounds way better than it actually is, since you quickly reach the point where there isn't enough flipper power for the ball to make it up the ramp. It is still a cool game that I wouldn't mind owning, but I can't afford spending $8K or more on anything but my real estate taxes now.