(Topic ID: 73334)

Virtual Pinball Club


By boogies

6 years ago



Topic Stats

  • 2,273 posts
  • 226 Pinsiders participating
  • Latest reply 8 days ago by rollinover
  • Topic is favorited by 168 Pinsiders

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    There are 2273 posts in this topic. You are on page 46 of 46.
    #2251 50 days ago

    That's what I want to do, but I can't do it. If I click and drag, it doesn't move. I have a 3 screen setup and I want to move it to the 3rd screen.

    Quoted from luvthatapex2:

    You want to move the DMD in vpinmame? Easy, click it with the mouse and drag it where you want it. If it goes back to the same position when you relaunch the table, you have something set in the script that is fixing the location.

    #2252 50 days ago

    Here is a youtube video with some pointers for setting up the software and around 10:30 it shows moving the vpinmame window and some other options. See if this helps.

    Quoted from jalpert:

    That's what I want to do, but I can't do it. If I click and drag, it doesn't move. I have a 3 screen setup and I want to move it to the 3rd screen.

    #2253 50 days ago
    Quoted from Nepi23:

    Also I would have need for one. Maybe VirtuaPin could help and create a ready-made solution for us with analog plunger etc?

    I was talking to Paul a couple months ago, and he said he has one in the works.

    #2254 50 days ago

    I’ll take a look. Thanks.

    Quoted from luvthatapex2:

    Here is a youtube video with some pointers for setting up the software and around 10:30 it shows moving the vpinmame window and some other options. See if this helps.

    #2255 45 days ago

    Just finished getting my cabinet back online after a well needed upgrade... only thing original from the first build is the actual physical cabinet and screens. Everything else was replaced with upgraded hardware/software. Only thing left to do is get DOF and ff working along with my custom topper and backbox toys. Plays great, got VPX working with 14 tables running so far... more to get running and more to get finished. Got to stop playing it first...

    Quick added note, the artwork is all new and I used Pingraffix’ power panels and blades too so this puppy really stands out.
    10A792CF-75D7-4A0E-AF27-AB729CC40D97 (resized).jpeg

    #2256 45 days ago
    Quoted from Bublehead:

    Just finished getting my cabinet back online after a well needed upgrade... only thing original from the first build is the actual physical cabinet and screens. Everything else was replaced with upgraded hardware/software. Only thing left to do is get DOF and ff working along with my custom topper and backbox toys. Plays great, got VPX working with 14 tables running so far... more to get running and more to get finished. Got to stop playing it first...
    Quick added note, the artwork is all new and I used Pingraffix’ power panels and blades too so this puppy really stands out.
    [quoted image]

    Sweet!

    #2257 45 days ago

    Has anyone setup FX3? Thinking I might give it a try. Wondering how hard the setup is. My setup is two monitors with pindmd2.

    #2258 45 days ago

    I’m about to, just keep in mind it can take a couple of business days to get your cabinet unlock key.

    Quoted from waldo34:

    Has anyone setup FX3? Thinking I might give it a try. Wondering how hard the setup is. My setup is two monitors with pindmd2.

    #2259 44 days ago

    What do you think - should one make just a VP controller for Oculus Quest or would it be better to make e.g. a 3/4-size cabinet with backbox and make also a connection from VP to Oculus Quest? If there was a separate cabinet also, the guests could see how the playing is going, although the player would keep Oculus Quest and use it as his monitor. Thanks for any input!

    #2260 44 days ago
    Quoted from Nepi23:

    What do you think - should one make just a VP controller for Oculus Quest or would it be better to make e.g. a 3/4-size cabinet with backbox and make also a connection from VP to Oculus Quest? If there was a separate cabinet also, the guests could see how the playing is going, although the player would keep Oculus Quest and use it as his monitor. Thanks for any input!

    I use an Xarcade tank stick

    #2261 41 days ago

    One more issue I just cannot figure out. The backglass is showing behind the table on the main monitor, and not on the monitor for the backglass (3 monitor setup). No matter what display I set it to, it will not move. Things I've tried:

    -Displays 1-10
    -Made sure the displays where in the order of playfield, backglass, and DMD
    -Latest version of B2S server
    -I even tried offsets, backglass won't move
    -Changed the HDMI ports around on my video card
    -Multiple tables

    Below is the b2s_ debug:

    "1920"," Screen2ResX"
    "1080"," Screen2ResY"
    "0"," Screen2PosX"
    "0"," Screen2PosY"
    "\\.\DISPLAY3"," displayname"
    "------------------------------------------------"
    "\\.\DISPLAY1"," First screen"
    "\\.\DISPLAY2"," Second screen"
    "\\.\DISPLAY3"," Third screen"
    "------------------------------------------------"
    "\\.\DISPLAY3"," Selected screen"
    0," Working Area Top"
    1080," Working Area Bottom"
    3840," Working Area Left"
    5760," Working Area Right"

    I've noticed that "Screen2ResX" and Y always have the number 2. Should that change when I change display numbers? Also, working area numbers, no idea where those came from or if they are correct. 1080 makes sense to me obviously but the other 2 don't.

    My screenres.txt file:

    1920
    1080
    1920
    1080
    3
    0
    0
    0
    0
    0
    0
    0

    I got the machine with backglasses not working. They worked at one time, the screenres.txt had a crazy offset in it. However, it shouldn't be very hard to just set this up from scratch.

    Hopefully I am missing something obvious.

    The screenres.txt that came with the game:

    1920
    1080
    1920
    1080
    2
    -1980
    0
    0
    0
    1
    0
    0

    Thanks.

    #2262 41 days ago
    Quoted from Nepi23:

    What do you think - should one make just a VP controller for Oculus Quest or would it be better to make e.g. a 3/4-size cabinet with backbox and make also a connection from VP to Oculus Quest? If there was a separate cabinet also, the guests could see how the playing is going, although the player would keep Oculus Quest and use it as his monitor. Thanks for any input!

    The Quest is pretty amazing. I think for just me playing that's all I'd need. You could mirror to a screen for guests.

    That said, having to pass the headset and controls around would get old quickly if you like playing with others.

    In short, if it's more fun to compete, I'd build a cab.

    #2263 41 days ago
    Quoted from jalpert:

    One more issue I just cannot figure out. The backglass is showing behind the table on the main monitor, and not on the monitor for the backglass (3 monitor setup). No matter what display I set it to, it will not move. Things I've tried:
    -Displays 1-10
    -Made sure the displays where in the order of playfield, backglass, and DMD
    -Latest version of B2S server
    -I even tried offsets, backglass won't move
    -Changed the HDMI ports around on my video card
    -Multiple tables
    Below is the b2s_ debug:
    "1920"," Screen2ResX"
    "1080"," Screen2ResY"
    "0"," Screen2PosX"
    "0"," Screen2PosY"
    "\\.\DISPLAY3"," displayname"
    "------------------------------------------------"
    "\\.\DISPLAY1"," First screen"
    "\\.\DISPLAY2"," Second screen"
    "\\.\DISPLAY3"," Third screen"
    "------------------------------------------------"
    "\\.\DISPLAY3"," Selected screen"
    0," Working Area Top"
    1080," Working Area Bottom"
    3840," Working Area Left"
    5760," Working Area Right"
    I've noticed that "Screen2ResX" and Y always have the number 2. Should that change when I change display numbers? Also, working area numbers, no idea where those came from or if they are correct. 1080 makes sense to me obviously but the other 2 don't.
    My screenres.txt file:
    1920
    1080
    1920
    1080
    3
    0
    0
    0
    0
    0
    0
    0
    I got the machine with backglasses not working. They worked at one time, the screenres.txt had a crazy offset in it. However, it shouldn't be very hard to just set this up from scratch.
    Hopefully I am missing something obvious.
    The screenres.txt that came with the game:
    1920
    1080
    1920
    1080
    2
    -1980
    0
    0
    0
    1
    0
    0
    Thanks.

    Some old Info but still applicable https://www.vpforums.org/index.php?showtopic=19589

    Also make sure your playfield is screen 1, backglass #2 and DMD #3 as well line them up like that from left to right in windows seetup

    2 weeks later
    #2264 21 days ago
    Quoted from waldo34:

    Has anyone setup FX3? Thinking I might give it a try. Wondering how hard the setup is. My setup is two monitors with pindmd2.

    FX3 tables are great. I usually wait until FX3 tables or bundles go on sale on Steam before adding new ones to my collection. So far, there are 96 tables available. The original tables are well-done and the rule depth is good (generally, each table guide is around 25 pages in length). The Williams/Bally titles are well-done too, with extra visual effects that can be turned on/off. With Internet connectivity, you can participate in tournaments, league matches, compete with friends, etc. It's also fun to try "challenge modes", earn achievement badges, earn mastery points, etc.

    I have a Pinscape-based 3-monitor cabinet. Setup-wise, the tricky part for me was getting nudge and my analog plunger working in FX3. For those things, you can use an XBox controller emulator called X360CE to send analog readings to FX3. Or you can configure DOFLINX to translate Pinscape analog readings into keystrokes. Or you can simply configure FX3 buttons to "nudge" the game. Not sure about setting up PinDMD2. I experimented with PinDMD2 when I was building my cabinet and found it to be too "limiting", and ultimately put in an LCD panel instead.

    #2265 21 days ago

    I saw some requests for pinsim controllers?
    I have 10 Set here ready to ship worldwide.
    They include controller itself, sensor for plunger, mounting parts, cables, additionally plunger itself also available, either Stern black or Williams chrome.

    Not calculated a price yet...

    If you’re on FB you’ll soon notice some announcement I hope not to forget this group.

    #2266 20 days ago

    Just posting the solution to this....

    When you setup the b2s backglasses you set them up per directory. The problem was, the machine I got had VPX tables in a separate directory than others. I was configuring b2s in the directory that did not contain the VPX tables.

    Once I configured the b2s backglasses in the folder with the VPX tables, it wrote a config file in the directory with he VPX tables and all was well.

    This might also be a solution if you get backglasses in some tables and not others.

    Quoted from jalpert:

    One more issue I just cannot figure out. The backglass is showing behind the table on the main monitor, and not on the monitor for the backglass (3 monitor setup). No matter what display I set it to, it will not move. Things I've tried:
    -Displays 1-10
    -Made sure the displays where in the order of playfield, backglass, and DMD
    -Latest version of B2S server
    -I even tried offsets, backglass won't move
    -Changed the HDMI ports around on my video card
    -Multiple tables
    Below is the b2s_ debug:
    "1920"," Screen2ResX"
    "1080"," Screen2ResY"
    "0"," Screen2PosX"
    "0"," Screen2PosY"
    "\\.\DISPLAY3"," displayname"
    "------------------------------------------------"
    "\\.\DISPLAY1"," First screen"
    "\\.\DISPLAY2"," Second screen"
    "\\.\DISPLAY3"," Third screen"
    "------------------------------------------------"
    "\\.\DISPLAY3"," Selected screen"
    0," Working Area Top"
    1080," Working Area Bottom"
    3840," Working Area Left"
    5760," Working Area Right"
    I've noticed that "Screen2ResX" and Y always have the number 2. Should that change when I change display numbers? Also, working area numbers, no idea where those came from or if they are correct. 1080 makes sense to me obviously but the other 2 don't.
    My screenres.txt file:
    1920
    1080
    1920
    1080
    3
    0
    0
    0
    0
    0
    0
    0
    I got the machine with backglasses not working. They worked at one time, the screenres.txt had a crazy offset in it. However, it shouldn't be very hard to just set this up from scratch.
    Hopefully I am missing something obvious.
    The screenres.txt that came with the game:
    1920
    1080
    1920
    1080
    2
    -1980
    0
    0
    0
    1
    0
    0
    Thanks.

    #2267 20 days ago
    Quoted from Raaalph:

    I saw some requests for pinsim controllers?
    I have 10 Set here ready to ship worldwide.
    They include controller itself, sensor for plunger, mounting parts, cables, additionally plunger itself also available, either Stern black or Williams chrome.
    Not calculated a price yet...
    If you’re on FB you’ll soon notice some announcement I hope not to forget this group.

    Interested. Sent you a pm. Which FB group will you be posting on?

    #2268 19 days ago
    Quoted from DudeRegular:

    Interested. Sent you a pm. Which FB group will you be posting on?

    Visual Pinball Addicts: https://facebook.com/groups/VPAddicts

    #2269 19 days ago

    Ok, I don't see it listed yet, but I could be missing it. Will this have nudge sensors?

    #2270 14 days ago

    My newest project Spiderman LE

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    #2271 9 days ago

    I am finish with my new beauty

    6FB22734-B9D3-4769-809C-5E8B96BA08FF (resized).jpeg87E54320-DCB4-4747-A266-93888A4C0BB2 (resized).jpeg88AEF41F-FD36-45B2-9F4E-6999C8C1F64C (resized).jpeg935CEC1B-70EA-4819-B5FA-FE005DB40C0C (resized).jpegCD5FC500-A781-48CB-AD55-9EE7FC8D15E4 (resized).jpegEFECE382-549F-442A-9C4B-E4C6E84D66BC (resized).jpeg
    #2272 8 days ago
    Quoted from Meisterjim:

    I am finish with my new beauty[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

    Dang that is awesome
    Really nice job man

    #2273 8 days ago

    What are the specs

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