Quoted from txx3ddq442:Low and behold, new diodes solved it! Can't say if it was a bad diode or a bad joint as the culprit but who cares at this point?
Seems I spoke too soon. Problem returned. Did a little more research while out of town last week.
For those who don't know, the flipper circuit is pretty simple on System 6 games (couldn't find a diagram online): from the bridge rectifier through the power supply to the flipper coil then on to the flipper button switch and back to the MPU to ground. The MPU simply throws a relay when the game is started, allowing the flipper button switch, when pressed, to complete the circuit to ground (sending current through the coil).
This got me thinking that my issue was likely related to completing the circuit to ground on three flipper solenoids simultaneously... seems the only way this could affect the MPU since there was no transistor or anything firing the flipper.
Anyway, since I was out of town and wanted to get this fixed with only a single parts order, decided to replace coils to rule that out (several of the solder tabs were simply eroded away and guessed my solder job may have compromised something). Figured what the hell I'll do rebuilds on all of them while I'm at it so ordered the complete assemblies from Pinballlife (Terry was happy to replace the EOS switch with vid's suggestion 03-7811 on each). Opted for the original replacements vs the newer version since I didn't have the playfield around to verify clearances.
Soldered those suckers in this morning. No beuno. Replaced the 9-pin molex where the flipper circuits return to ground (2J12). Nada.
About out of ideas now so removed all connectors and pulled the MPU (Rottendog 327) to look at the back side. All good there. Hmm. For kicks, installed a jumper wire under one of the mounting screws when I reinstalled it and connected the other end to the ground braid.
Voila. That was it. Poor grounding on the MPU was resetting the game when all three flipper coils were energized simultaneously.
So, after all the hair pulling and parts-replacing, it was $0.10 worth of wire and crimp-on ring connectors that fixed me up.
At least I've got a bulletproof power supply, fused bridge rectifiers and snappy new flippers now. Should be good for a while.
For what it's worth, I replaced the right-side flipper switch as well. One of the contacts had gone south and a previous owner tied both flipper circuits to the same contact. I've got staged flippers now too.