(Topic ID: 65979)

Vector Owners Club & Restorations Fans Also Welcome


By Hellfire

6 years ago



Topic Stats

  • 131 posts
  • 48 Pinsiders participating
  • Latest reply 18 days ago by vec-tor
  • Topic is favorited by 28 Pinsiders

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There are 131 posts in this topic. You are on page 3 of 3.
#101 1 year ago
Quoted from schudel5:

Marco has the entire set including the defender targets. Fortunately they carry the Y and Z target separately, but unfortunately not the X. So if you want those you have to get the defender ones too in the set. I ended up replacing all the targets in mine and they are nice targets that drop well and never bricked for me at all.
http://www.marcospecialties.com/pinball-parts/A-3944-54SET

Awesome. All mine need replaced. Guess I’ll go with Marco on this order.

Another thing I need to do is get new tall screws for the ECU plastic over the ball locks. My game is missing half of them. I’m gonna go to the hardware store but wasn’t sure if there was a better way than that. I typically take one to the store and try to find a match.

#102 1 year ago
Quoted from JeffZee:

Hello Vector owners. I'm still looking for a better Vector picture for my Kmiec Red Post web page.

I restored the Kmiec red post sometime ago jeffzee but forgot to post.

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#103 1 year ago
Quoted from astyy:

I restored the Kmiec red post sometime ago jeffzee but forgot to post.

I was under the impression that Vector had a translucent red finned post as opposed to the old solid red. I have not seen many Vectors so I'm not sure what the consensus might be.

2 weeks later
#104 1 year ago
Quoted from JeffZee:

I was under the impression that Vector had a translucent red finned post as opposed to the old solid red. I have not seen many Vectors so I'm not sure what the consensus might be.

No idea, I've had 3 original/tatty condition ones through my hands (in UK) and none of them had it. Perhaps it's the stuff of folklore but I like the idea of it being an EM post.

1 month later
#105 1 year ago

I’m BACK in the club. 1st game I’ve owned twice, which is telling. Missed it!

Playfield has issues and hoping a repro comes. Plays well and original plastics are much nicer than my last game. Backglass is perfect.

Note: mini flipper

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3 weeks later
#106 1 year ago

Whilst packing up my loan VECTOR today for a new home I noticed the rebound post between the flippers, my project VECTOR doesn't have this post or a hole in the playfield where it would have been installed. Subsequently looking at online images it seems common to have it or not and the pf diagrams in the manual shows it.

I wonder what the story is here, perhaps it was supplied for operator fit to make the game easier and some just were never fitted, perhaps it got removed from production at a later stage. I'm not keen on screwing new holes in playfields, what's the concensus is it needed?

#107 1 year ago

I am thinking of selling my Vector if anyone interested. Beautiful pf, auto cleared, perfect bg's, new driver board, new plastics, rubbers, and drops. All new lamp sockets. LEDs. Wiring at coin door could be cleaned up a bit. PM me for info.

#108 1 year ago

Some pics.

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#109 1 year ago

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#110 1 year ago

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#111 1 year ago

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#112 1 year ago

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4 months later
#113 1 year ago

For the 7 digit in the attached picture here, is this a repair I can do? Does it involve just freshening up the solder connections on the board? Or is it something a bit more elaborate and pricey?

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#114 1 year ago
Quoted from s1500:

For the 7 digit in the attached picture here, is this a repair I can do? Does it involve just freshening up the solder connections on the board? Or is it something a bit more elaborate and pricey?
[quoted image]

as long as any digit works completely it can usually be fixed. read this to get an idea http://stevekulpa.net/pinball/bally_disp6r.htm

#115 1 year ago
Quoted from Cheddar:

as long as any digit works completely it can usually be fixed. read this to get an idea http://stevekulpa.net/pinball/bally_disp6r.htm

Taking a look at the page, it looks like some cold solder joints could use some freshening up. I know I had to do that to a small driver board on this, and after that, the wrong coils stopped firing. It became playable without unexpected multiball.

I have a feeling the non-working pop bumper is going to do a little more investigation.

#116 1 year ago
Quoted from Aeolus7:

Note: mini flipper

Note: All production Vectors where made with the large flipper on the top mini playfield.
----- The production engineer in charge of the entire run of Vector, from the Bally plant,
----- made the final decision on the test white wood playfield, in order to get the ball out
----- of the area and balance the playfield flow. The center plastic on the top playfield
----- was raised med-through the production run to keep the ball from getting stuck
----- between the glass and plastic.

8 months later
#117 4 months ago

Just picked up a Vector and now in need of one plastic. Does anyone have just the center plastic with all the designers names and the TV with the Adams family? Please let me know.
Mike

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1 month later
#118 85 days ago

I'm restoring my Vector project, unfortunately it came with "alien" wiring looms that I'm adapting, the main backbox loom I believe to be from EBD. It is a good starting point and I can sort out most of the deltas by comparing schematics, however I'm stuck on how to route the following Gray/Brown (96) wire which according to the schematics goes from A1J2-23 (the White 24-pin plug to the Aux loom) to MPU A4 J4-16 to HV A3 J3-14

Below are some pics to help identify if - if anybody could help physically trace the wire from the 24-pin plug in their machine so I can install it, or even confirm continuity between those 3 points (schematics can be wrong!) I'd much appreciate it.

The wire shown in the schematic - I don't know where it's jumpered, I have the connection between MPU A4 J4-16 to HV A3 J3-14 (per EBD)
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I need to trace it from the A1J2 connector that plugs in here
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#119 83 days ago

^^^ solved. Bally stuffed two of the Gray/Brown wire onto a single pin at the back cab plug - surely an illegal crimp
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I traced the wire to the pf where it taps via a resistor into the Orange/Blue Switch Strobe 5 line at the X drop target switch. See photo below - I don't understand why an extra wire is connected to the switch matrix but interested if somebody can explain it.
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#120 82 days ago

Just joined the club!
Looking to buy the home eeproms without getting a stupid shippong quote (Am in Switzerland)
Any idea?

#121 82 days ago

Ok, 2 more questions

Voices volume is very low compared to sound FX. Have already turned the voice knob all the way up, but still quite faint. an amp is dying? Which one?

Second issue: it's kicking 2 balls, always. Only have 3 balls inside, checked the through switches, they look fine. any idea? Looks like it works ok with only 2 balls :-s

#122 82 days ago

Anyone have the Alltek MPU board in their Vector?? Thinking about putting one in mine, and reading the online instructions for the board it shows that it has the upgraded Vector ROM code as an option, however it says something about Free Play not working with the upgraded Vector code. Is that true??

1 week later
#123 70 days ago
Quoted from Nihonmasa:

Ok, 2 more questions
Voices volume is very low compared to sound FX. Have already turned the voice knob all the way up, but still quite faint. an amp is dying? Which one?
Second issue: it's kicking 2 balls, always. Only have 3 balls inside, checked the through switches, they look fine. any idea? Looks like it works ok with only 2 balls :-s

If the game starts w only 2 balls inside id say its your drain switch.A new game should have to have all 3 balls for the switch to activate and game to start,probably just needs readjusted as when lifting pf its real easy to grab and bend switch

#124 70 days ago

Thanks but both issues were solved
3rd saucer switch was always on

#125 70 days ago
Quoted from Nihonmasa:

Thanks but both issues were solved
3rd saucer switch was always on

Nice!

1 week later
#126 60 days ago

Im needing a couple things that were missing on my vector,the ball gate thats up top by energy storage and the post thats to the right of the vector ramp,a couple bad plastics too,any leads would be much appreciated thanks

1 month later
#127 24 days ago

I’m in the club. Bought a non working machine with a very nice cabinet, playfield and back glass. The boards look clean too. Now it’s time to get the multimeter out and get to testing before power up. My youngest can’t wait

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#128 21 days ago
Quoted from Phesson:

I’m in the club. Bought a non working machine with a very nice cabinet, playfield and back glass. The boards look clean too. Now it’s time to get the multimeter out and get to testing before power up. My youngest can’t wait

Welcome to the Bill Validator door club!!

#129 21 days ago
Quoted from pinfixer:

Welcome to the Bill Validator door club!!

I'm in

#130 21 days ago

A few pics from mine which I finished restoring.
Really happy with its look.

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#131 18 days ago
Quoted from astyy:

I don't understand why an extra wire is connected to the switch matrix but interested if somebody can explain it.

Bally ran out of PIA switch strobe lines...
The MPU has four dedicated continuous solenoid data lines
[ PB4, PB5, PB6, PB7 ]
PB4 is normally used to drive Q17
PB4 A4J4-5 is used now to drive ST5.
The resistor is used as a "pullup" to keep the line from floating.

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There are 131 posts in this topic. You are on page 3 of 3.

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