Updated 6/9/2015
Updated core Pinduino library with new functions to fade in/out addressable LED strips across all channels
Updated code for Ironman GI lighting
Updated 6/7/2015
Added beta code for controlling GI in Ironman:
https://github.com/elyons/professor_pinball_pinduino_sketches/tree/master/IM_interactive_GI
Updated 5/11/2015
Added code for apron/backpanel for Spiderman:
https://github.com/elyons/professor_pinball_pinduino_sketches/tree/master/SM-Apron-Back
Updated 3/25/2015
Added code for Metallica backpanel of playfield: https://github.com/elyons/professor_pinball_pinduino_sketches/tree/master/Metallica-Apron-Back
Update 3/20/2015
Added support for Stern whitestar systems.
Lord of the Ring (LOTR) apron and playfield:
*Install instructions: https://docs.google.com/document/d/1flqpWpg-yn98aAIjPoJgZX-o_H5LMovO5QdyXzAD88U/edit
*Code: https://github.com/elyons/professor_pinball_pinduino_sketches/tree/master/LOTR-Apron-Back
Update 3/9/2015
Added instructions for installing Pinduino code and library:
https://docs.google.com/document/d/1Xk9QtnBrs58lnKNAFGCy8bAlQ9cdEmo1Trk4WAJEpYM
Update 3/7/2015
Added instructions for building/connecting addressable LED strips: https://docs.google.com/document/d/16LbYL2x28CdcNPdOtlQ6sCq2ZnG9WlICS7bRPxxhEcw
Update 3/5/2015
Added instructions for installing/building an Addams Family backbox kit: https://docs.google.com/document/d/1HKyJwPsHfhxWkHS7zmrljCiCwN6ou_A6P5EYyhbwRRM
Update: 3/3/2015
The Addams Family backbox lights has been created.
Update: 3/2/2015
Game list with supported games and videos now available: http://goo.gl/krqwnD
Includes links to instructions, video, and code
Update: 2/17/2015
Instructions for assembling a Pinduino: https://docs.google.com/document/d/1y68ZkTQ2VHid4RKTt7BpwDiLYukaT8Dqg48kC-UWgqU/edit?usp=sharing
Update: 2/16/2015
Added apron and under backbox lighting effects for XMen. Code is available: https://github.com/elyons/professor_pinball_pinduino_sketches/tree/master/XMen-Apron-Back
Update: 2/15/2015
We have the Pinduino installed in a WPC game (Theatre of Magic).
*Code: https://github.com/elyons/professor_pinball_pinduino_sketches/tree/master/Theatre_of_Magic
*Instructions to make it: https://docs.google.com/document/d/1AILkBQkR4-VTdYEEuH_BTGi2seYsod-aqP9rHbFgXhY/edit?usp=sharing
Update: 2/14/2015
Almost all of the components are in for the Pinduino (just waiting for TIP122s). We have developed a general purpose Pinduino library to make programming these for new games quick and easy: https://github.com/elyons/professor_pinball_pinduino_sketches/tree/master/pinduino
Feel free to pull a copy and use as you wish.
All our code for games are posted to GitHub: https://github.com/elyons/professor_pinball_pinduino_sketches
Update: 12/19/2014
Version 2 of the Pinduino is returning from production. Details on the improvements are in this post: https://pinside.com/pinball/forum/topic/update-arduino-shield-propin-pinhead#post-2118187
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This is an update on our progress on our Arduino shield for intercepting flasher and coil outputs. Since this is prof_pinball, here is our science-style update:
Purpose: Develop a plug-and-play Arduino shield that let's anyone easily make custom programs for controling any pinball mod.
Background: This is a plug and play shield for Arduino Megas (http://arduino.cc/en/Main/arduinoBoardMega) with all the necessary circuitry for plugging into J6 and J7 on SAM Stern pinball machines, and plug outs to drive LED strips, addressable (programmable) LED strips, or other mods. You can easily program Arduinos using all the open source tools available (Windows, Mac, Linux: http://arduino.cc/en/Guide/HomePage) so that every time a J6/J7 flasher or coild is triggered (or a sequence of them), you can trigger a custom mod in your game. Right now, we have been writing programs for ramp lights, backbox lights, and under backbox lights. (See videos of Tron and Ironman)
Vids:
Metallica:
Tron:
Ironman:
Ramp lights:
GI lighting:
X-Men (LE):
Ramps:
Apron and under backbox lighting:
Theatre of Magic:
The Addams Family:
Lord of the Rings:
Pictures:
V0.2
Board:
IMG_3962.JPG
Kit with all components:
IMG_4027.JPG
Installed in XMLE:
IMG_3973.JPG