(Topic ID: 213089)

Up the Irons - Stern Iron Maiden Owners and True Fans Club!

By AlexSMendes

6 years ago


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17 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 15,827 posts in this topic. You are on page 9 of 317.
#401 5 years ago

Had a crap ball one. I blame it on the devil.

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#402 5 years ago
Quoted from Eskaybee:

You know you’re having a good game when Rime of the ancient mariner is your song choice for the game and halfway during your game you’re at the songs melodic breakdown and then almost get through the whole song too lol!

It would be cool if there were some sort of weighted bonus for finishing a song. Mariner would be worth the most by a bit. Or maybe even have that accomplishment tracked on the high score table.

#403 5 years ago
Quoted from NoQuarters:

Fear of The Dark - LCD animation - the Guy with the beard walking ahead of the spirit or whatever it is, sure looks like the game designer...

They make fun of that in the deadflip stream. Keith says to enjoy it while it lasts...

#404 5 years ago

So I just rememberd while I was playing yesterday I got a few balls hung up on the drop targets and if you just let it sit there for like 20 seconds they will spring back up and shoot the ball off back into play. I swear that they stayed back up. Is that right, or should they remember which ones you had already knocked down?

#405 5 years ago
Quoted from Beerpressure:

So I just rememberd while I was playing yesterday I got a few balls hung up on the drop targets and if you just let it sit there for like 20 seconds they will spring back up and shoot the ball off back into play. I swear that they stayed back up. Is that right, or should they remember which ones you had already knocked down?

That's normal behavior for a ball search. There's no way for the game to individually reset drop targets so they all pop back up.

#406 5 years ago
Quoted from Beerpressure:

So I just rememberd while I was playing yesterday I got a few balls hung up on the drop targets and if you just let it sit there for like 20 seconds they will spring back up and shoot the ball off back into play. I swear that they stayed back up. Is that right, or should they remember which ones you had already knocked down?

There is no way for the machine to knock a target over. Something has to physically knock it over.

#407 5 years ago

I know there's been a lot of praise about this game's layout and how much it flows and opens itself up to so many shots but the genius part about it is that the layout completely changes when you are in multiball play. All of a sudden this open layout changes because when you have more balls in play the upper flippers block the 2 easiest shots in the game (orbits) and force you to take more difficult shots (ramps) and play more in control instead of fast and loose. It also makes it difficult to trap up and pick off shots with one of the flippers because of this. You have to work on techniques such as ball transfers and using flipper staging way more than you have to do in a 2 flipper game. I think it's a game that will drastically improve your multiball skills the more you play it.

#408 5 years ago

Another confirmation of PBL Shaker motor not working on the Iron Maiden. Slam tilt game one.

For those getting stuck balls on the drop targets, check to see if the target is flat with the playfield, mine were not, you can adjust the height with the 2 screws on the mech.

Also the top up post was not level with the playfield and I had to adjust that.

Made an adjustment on the shooter lane as well, auto plunge is working good now. Manual plunge seems to suck due to not enough spring tension.

#409 5 years ago

So are there any shakers that do work?

#410 5 years ago
Quoted from Eskaybee:

So are there any shakers that do work?

I have a PBL in mine. I bought it last year some time. It works just fine. The female connector can only go on one way.

#411 5 years ago
Quoted from MikeS:

I installed the official Stern headphone jack in my game tonight and highly recommend it. This should allow me to get some extra game time in after the kids go to bed. When headphones aren't connected it allows you to control the game's volume without having to open the coin door which is really nice! I bought mine through PBL. Install was simple and only took about 10 minutes.

It isn't the music on our Iron Maiden that is too loud it is the flipper mechs. These are the loudest mechs of any pin I have ever owned. Have they changed something on these? I have had several sterns and never had anything this loud.

#412 5 years ago
Quoted from Ven:

It isn't the music on our Iron Maiden that is too loud it is the flipper mechs. These are the loudest mechs of any pin I have ever owned. Have they changed something on these? I have had several sterns and never had anything this loud.

I actually noticed the same thing; the coils do seem louder than my other sterns.

#413 5 years ago
Quoted from Ven:

It isn't the music on our Iron Maiden that is too loud it is the flipper mechs. These are the loudest mechs of any pin I have ever owned. Have they changed something on these? I have had several sterns and never had anything this loud.

It could just be because there are 4 of them? I used to have a TSPP and those flippers were super loud because there were 5 of them.

#414 5 years ago

Wow that is a good point!

Quoted from MikeS:

It could just be because there are 4 of them? I used to have a TSPP and those flippers were super loud because there were 5 of them.

#415 5 years ago

Getting ready to see the Prem/Le next week Avatar changed

#416 5 years ago

Very Early reports:
1. Game is fun
2. interesting layout
3. Music isn't bothering me much (Although the volume is cranked up or anything)

Good times.

#417 5 years ago

So, who is collecting all the comics that the game is based on?

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#418 5 years ago

So Keith posted to facebook last night that the plunger is no designed to send the ball all the way around the upper loop on the plunge, only with the auto plunger just as an FYI so nobody else goes through 3 different plunger springs to find this out.

Also is anyone else having an issue where the GI lights at the top of the backboard go out for extended periods of time? I played about 5 games last night they were on when I started, went out sometime during game 2, didn't come back on again until ball 3 of game 4. Can't see any rhyme or reason why it is happening. Any tips would be greatly appreciated, thank you.

#419 5 years ago
Quoted from Tsskinne:

the plunger is no designed to send the ball all the way around the upper loop on the plunge

Right. Isn’t the skill shot the round target just under the upper left flipper?

#420 5 years ago

Just put a deposit down on a Pro. Best new pin I've played in a long time!

#421 5 years ago
Quoted from cletus:

Right. Isn’t the skill shot the round target just under the upper left flipper?

That’s one of them. The super skill shot is a near full plunge and then a shot on the inside loop

#422 5 years ago

well I got my hands on a pro today as the last step before moving forward with the pro (it's all I need). The game really plays well. It kind of reminded me of JD and MET combined in a standard body. A lot of things to shoot for and overall felt VERY nice. I was surprised stern is giving this away as a pro. Unfortunately, I just couldn't deal with the music which is a damn shame but I tried and gave it an hour or so but it's just not for me.

Overall - great addition to stern's lineup and what has to be an absolute dream pin for IM fans. It was b/w this and TnA and although I wish TnA had more to shoot for, it's the total package for me, music especially. Again - this is a great pin and I'm glad to see Stern put out a title with this much value on a pro. Enjoy it guys!

#423 5 years ago
Quoted from delt31:

well I got my hands on a pro today as the last step before moving forward with the pro (it's all I need). The game really plays well. It kind of reminded me of JD and MET combined in a standard body. A lot of things to shoot for and overall felt VERY nice. I was surprised stern is giving this away as a pro. Unfortunately, I just couldn't deal with the music which is a damn shame but I tried and gave it an hour or so but it's just not for me.
Overall - great addition to stern's lineup and what has to be an absolute dream pin for IM fans. It was b/w this and TnA and although I wish TnA had more to shoot for, it's the total package for me, music especially. Again - this is a great pin and I'm glad to see Stern put out a title with this much value on a pro. Enjoy it guys!

buy - wait or beg for music replacement - solved

#424 5 years ago
Quoted from ezeltmann:

buy - wait or beg for music replacement - solved

Yup looking forward to it.

#425 5 years ago
Quoted from ezeltmann:

buy - wait or beg for music replacement - solved

yeah I hear you on this but there something about changing all the music that might be too much. I have my MET updated with new music but it def has some MET songs still on. Def an option.

#426 5 years ago

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#427 5 years ago

Just got a call from my distributor. LE’s are shipping Starting May 4th and the following week. Transferring my 6800 now!!!

#428 5 years ago
Quoted from ezeltmann:

buy - wait or beg for music replacement - solved

#429 5 years ago
Quoted from jeffsarcade:

They make fun of that in the deadflip stream. Keith says to enjoy it while it lasts...

Here it is:

#430 5 years ago
Quoted from kermit24:

Here it is:
» YouTube video

That's something Stern should keep. Saw it yesterday and four people around me liked having Keith in there too. 100% thumbs up.

#432 5 years ago

I see new code update 0.93.0. Go get it.

#433 5 years ago

V0.93.0 - April 23, 2018
========================
- Corrected false slam tilt alert

Quoted from Spiderpin:I see new code update 0.93.0. Go get it.

V0.93.0 - April 23, 2018
========================
- Corrected false slam tilt alert

#434 5 years ago
Quoted from Spiderpin:

V0.93.0 - April 23, 2018
========================
- Corrected false slam tilt alert

V0.93.0 - April 23, 2018
========================
- Corrected false slam tilt alert

Oh! Does that fix the shaker motors issue I imagine?

#435 5 years ago

It's no scuba Steve score but I'm pretty proud of it!

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#436 5 years ago
Quoted from Eskaybee:

Oh! Does that fix the shaker motors issue I imagine?

I installed in my game and it seems to have solved the shaker issue. I've got about 5 games in and so far so good! The shaker is used pretty sparingly (even on max settings) but has a nice effect. No other changes in the code from what I've noticed. The update was tiny and installed really quickly.

#437 5 years ago

Anyone do any instruction cards yet?

#438 5 years ago

For giggles. 160 games in. About 30 of these plays are from test games + other people including my 5 year old.

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#439 5 years ago

Anyone make a titan set yet for Maiden? https://www.titanpinball.com/kits/

Didn't see one up yet.

Looking to add some titan bands when mine arrives.

#441 5 years ago

Just played it on location. Pretty sweet flow! Are there RGB bulbs in this game, or just multiple bulbs changing colours?

Only thing I wasn't crazy about is the left ramp with the jets. Have you guys found this shot to be difficult?

#442 5 years ago
Quoted from mummite:

Anyone make a titan set yet for Maiden? https://www.titanpinball.com/kits/
Didn't see one up yet.
Looking to add some titan bands when mine arrives.

can see what i did to mine here.

https://pinside.com/pinball/forum/topic/new-product-competition-silicone-rings/page/48#post-4358191

#443 5 years ago

This club thread is about to get busy. Let's welcome in our new brothers and sisters as we drool more over this awesome pin

#444 5 years ago

i just put up the kit in black for the base line. People can modify it to their liking with colors of their choice.

#445 5 years ago
Quoted from Damien:

Pretty sweet flow! Are there RGB bulbs in this game, or just multiple bulbs changing colours?
Only thing I wasn't crazy about is the left ramp with the jets. Have you guys found this shot to be difficult?

They should be tiny LED boards for all colors.

The ramps are both not super easy shots, not hard but not the easiest. The left ramp isn;t as tough as your usual Lawlor shot

#446 5 years ago

If I do a full plunge what should my ball do? I’m very confused about how the game should behave.

#447 5 years ago

I am a fan!!! Love this layout, Keith killed it.
--Scott

#448 5 years ago
Quoted from TheNoTrashCougar:

I am a fan!!! Love this layout, Keith killed it.
--Scott

should go up and around the outer left orbit, around to the upper right flipper.

#449 5 years ago
Quoted from Tsskinne:

If I do a full plunge what should my ball do? I’m very confused about how the game should behave.

Elwin says the super skill shot should go up past the upper left flipper, then return back down to it for the lit shot via that flipper. it isn't supposed to go all the way around.

#450 5 years ago
Quoted from Billy16:

Elwin says the super skill shot should go up past the upper left flipper, then return back down to it for the lit shot via that flipper. it isn't supposed to go all the way around.

on a full plunge it will go all the way around, you have to do less then a full plunge to make the super skill shot to feed the upper left flipper happen.

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