Quoted from Isochronic_Frost:Pinball and Video games are stuck in the same rut of repetitive bullshit.
We agree on this.
And no, Quake remaster isn't my shining example of what's good in video games right now, I'm just addressing the thing about CoD...which my kid plays. Far Cry 6 is pretty fun though, I kinda dropped it and haven't picked it back up yet. Metroid Dread was *fantastic*, and I plan to get into speedrunning it (casually).
Sorry, bad phrasing on my part, I was not trying to imply that "all games" are new and fresh every 3 months, but MMOs do lean on that facet pretty hard, and MMOs are what I primarily play. Patches in FFXIV are typically about every three months, and I literally can not keep up with all the crap they put in....and that's on top of major expansions, one of which launched....yesterday! =Þ
Speaking as someone that has played 20+ MMO's, you're right that most of them have devolved into absolute garbage. FFXIV is the sole survivor right now in my opinion, and it's the only one I play. The story, and the music and attention to little details, the interaction with the developers and the community, Square goofing on itself and MMO tropes (Hey, sorry, I'm going to need to ask the strongest person on the planet to fetch a flower again, sorry about that!) in subtle ways without turning into a "let's make everything as bloody silly as we can" in the vein of WoW.... it's honestly maybe the best game I've ever played. Period. And I spent 9 years playing Asheron's Call (and met my wife through that game!). It's honestly THAT good, but I do understand that MMOs just as a function of being endless RPGs require a lot of time and involvement, so they're definitely not for everyone.
Quoted from metallik:But that new stuff is really just the old stuff with a new coat of paint. Figuring out the new dungeon/raid is no different that sorting out the latest playfield/ruleset.
Story. Narrative. You know...the stuff that would actually matter to a JRPG player. And actually.... they did something genuinely new in one of these fights in this expansion that I've literally never seen before in this game, or any other MMO for that matter, mechanics-wise. It's really cool, but I'm not going to describe it in case any fellow players are here. It's possible some game I've never played did it, but this is definitely a first for any MMO fight I've ever personally seen.
Quoted from Rarehero:So you don't actually believe this? It's just schtick? Cuz, yeah...I don't understand how anyone could think a God Tier perfect game like JP is a POS.
Uh, no, I'm quite adamant that JP is a turd. I don't like playing it. Maybe there's something to the premium or LE that might SLIGHTLY change my opinion, but I very seriously doubt it. The game is bad. I just posted that it's bad on this thread (even though I've openly been saying so for like half a year) because I knew someone would get their panties in a wad over it. But as always...I'm willing to have an open mind, so if someone wants to bring their personal JP over to my house, leave it for a few weeks so I can get a good thorough feel for it (I've played a pro in a local league on location many times, but nobody ever really gets deep into the game)....I'll be happy to accept that offer and give it the time to find out. As it stands though? It's a shit-tier game to me, and likely to remain as such. I hate the stupid car mech blocking the smart missile shot, I hate the unbalanced ass scoring where the easiest multiball in the game can give you shitty jackpots or massive ones, I hate the left ramp and the right orbit shots....but to be fair there I hate all right orbit shots...and I really, really really hate the far right reverse ramp to wireform shot. I hated that nearly-identical shot on Metallica, I hate it on Guardians.... and those don't even require a fully clean shot. My opinion has been, was, and is....Keith designed a game for himself and got lucky that anyone else gives a damn about it, and without the JP license attached, it's the absolute worst of a set of games from the guy that designed Iron Maiden, AIQ, and Godzilla.