(Topic ID: 254118)

Unpopular opinion: Stop putting pops in games!

By pinfarmer

4 years ago


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    #56 4 years ago
    Quoted from Axl:

    In my book, pop bumpers can be divided into two categories.
    The good:
    Bumpers make the ball wild with uncontrollable feeds all over the place.
    The bad:
    Pop bumper nest on top of the playfield with one entrance and one exit.

    100% this. If they are just going to be the same boring nest just to be there...don't bother. Save the space and coil count for something fun.

    If it's going to be out where it can cause some chaos...heck yeah put them in! I'd love to see a Spanish Eyes type set-up in a modern pin. Right smack between the flippers, and watch the world burn. Would be awesome.

    I will say though, for the boring old nest, Dwight's pop-slots thing has at least added a bit of fun. Not enough to make them worth having, but better than the complete waste they usually are.

    #73 4 years ago
    Quoted from FatPanda:

    Like others may have (indirectly) said, it's not the absence or presence of the pop bumpers themselves, but where they are placed. TNA is the most recent game that had excellent use of one pop bumper. Pop bumper nests with one safe exit are overly used and aren't really meaningful. Put them in a meaningful spot with function and they completely change the game.

    TNA is a great example of a pop bumper done right. I was playing a tournament once with a buddy who referred to a game with a similar set-up as having a "pop bumper right there in f*ck you land!". LOL

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