Quoted from etien:What I really dont get is when pops are so clustered and with one single exit that they dont bring anything. Think #TOM or #MB.
Agreed; that is my only real beef with pops. When done correctly they can bring some danger and fun (see games like Paragon). Stern had what felt like 10 years of using pops like a delay device only, where the ball would rattle around, then come out in the same controlled manner every time. See games like Spiderman.
Truly pointless, and a stain on otherwise good designs.