Quoted from Isochronic_Frost:...He’s already got the street cred right?
LOL That's the understatement of the year.
Quoted from Isochronic_Frost:...He’s already got the street cred right?
LOL That's the understatement of the year.
Quoted from Jojo1111:LOL That's the understatement of the year.
Nah I think that would be “nobody wanted SW Home Edition”
Anyway, update from Jon, hopefully we can get him in here soon! So this is NOT an International Concepts game. This was from later in ‘96 how cool!
6DF9B5E6-FB32-4EE3-80C4-6233FC9DFF18.jpegQuoted from chad:Get your story to TWIP. !!! Make a great podcast.
I linked them to the thread
With the sticker and the dollar bill acceptor installed, it appears this game was routed. Check the audits, I'd love to know how much $ it made. Very cool piece! And in Maryland? How'd you beat Lloyd to it?!
Quoted from CrazyLevi:With the sticker and the dollar bill acceptor installed, it appears this game was routed. Check the audits, I'd love to know how much $ it made. Very cool piece! And in Maryland? How'd you beat Lloyd to it?!
It wasn’t anywhere close to MD lol
One helluva concept: It's all the fun of Strikes 'N Spares meets Shaq Attaq, in everyone's favourite cocktail cabinet!
But still an amazing piece of pinball history right there.
Quoted from CrazyLevi:With the sticker and the dollar bill acceptor installed, it appears this game was routed. Check the audits, I'd love to know how much $ it made. Very cool piece! And in Maryland? How'd you beat Lloyd to it?!
I thought that was pretty funny to be honest! Some arcade had this thing sitting around, this rare, three-of-a-kind piece of pinball history and they’re like “will people pay a buck to play this basketball thing? Probably.”
I’m sure they had no idea of the historical significance. Also it looks like they were able to add the validator in very cleanly
Quoted from Isochronic_Frost:I thought that was pretty funny to be honest! Some arcade had this thing sitting around, this rare, three-of-a-kind piece of pinball history and they’re like “will people pay a buck to play this basketball thing? Probably.”
I’m sure they had no idea of the historical significance. Also it looks like they were able to add the validator in very cleanly
I’m sort of astounded it just kind of fell out of historical knowledge....there’s legit ‘0’ documentation or reference about it anywhere.
Quoted from Isochronic_Frost:What’s his handle? I’m sure someone maybe Forceflow can verify him. He’s already got the street cred right?
Done!
While you're at it, ask jon norris if there are any other games he designed that arn't on the internet.
Alright, best thread I've read in a LONG time! This is super cool - congrats on unearthing this gem! I'd love to see it up and running in a video (hint hint...)
This might be the coolest thing I've seen on Pinside. Congrats man!
Wait. Coolest thing I've seen was official Iron Maiden announcement.
SECOND COOLEST FOR SURE.
Yeah I realized it was a dumb Q in the shower just now. Still you have a one of a kind machine. It's priceless we will put it that way!
Quoted from hool10:How much did you pay for it out of curiosity?
Maybe a better way to ask is "Did you get a good deal on it?"
Quoted from greenhornet:'one on one' i want to play that game tonight.[quoted image]
Oates looks like a tenacious defender.
Quoted from mbwalker:Maybe a better way to ask is "Did you get a good deal on it?"
My guess is $300
Quoted from mbwalker:Maybe a better way to ask is "Did you get a good deal on it?"
If you think driving 13-14 hours to pickup a game is a good deal lol
Quoted from N80G80:If you think driving 13-14 hours to pickup a game is a good deal lol
I drove 1600 miles round-trip for my Diner
Very interested, thanks for taking the time to post about this game. Looking forward to seeing and reading more about this as this thread progresses.
From my interviews page, per Jon when I interviewed him many moons ago - "One on One (1996) novelty game - sample run of 5 games only, 2 were dismantled, leaving 3 known to exist. "
Cool find! I'm still looking for the elusive System 3 Bad Girls game. 10 were made, so there has to be one sitting out there, unless Katrina wiped them all out.
Jim
Quoted from Gott_Lieb:From my interviews page, per Jon when I interviewed him many moons ago - "One on One (1996) novelty game - sample run of 5 games only, 2 were dismantled, leaving 3 known to exist. "
Cool find! I'm still looking for the elusive System 3 Bad Girls game. 10 were made, so there has to be one sitting out there, unless Katrina wiped them all out.
Jim
Where can I find this interview?
Thanks Lonnie for verifying me.
One on One was designed by me in late 1995 and we made a few (three to five) prototypes in early 1996. The game was an arcade novelty game based on the existing arcade hoops style games where the object was to make as many baskets as possible during a timed game. It had an adjustable "Catch-Up" feature, where if one player fell behind by 10 points, their baskets would score more points.
The game was never made because Gottlieb closed in July 1996. I do recall seeing at least one of these sold at the liquidation auction in late 1996.
A side note, I also designed an arcade novelty drag race game that used the same principle except that target hits advanced your car up a drag strip and the first car across the finish line won. Instead of a basket, this game used the drop target arrangement from Hot Shots, with standup targets replacing the drop targets. The cabinet was a side-by-side style rather than a head to head style. That game was titled "Eliminator" This game was done around 1990 and never made it past the whitewood stage and was killed when the company went to the street line design philosophy.
Quoted from Foo:10k by Christmas! Come on... someone had to say it.
Haha I’ve had a bunch of offers on it already.....don’t even know what I’d sell it for if I did
Quoted from pinballguru:Thanks Lonnie for verifying me.
One on One was designed by me in late 1995 and we made a few (three to five) prototypes in early 1996. The game was an arcade novelty game based on the existing arcade hoops style games where the object was to make as many baskets as possible during a timed game. It had an adjustable "Catch-Up" feature, where if one player fell behind by 10 points, their baskets would score more points.
The game was never made because Gottlieb closed in July 1996. I do recall seeing at least one of these sold at the liquidation auction in late 1996.
A side note, I also designed an arcade novelty drag race game that used the same principle except that target hits advanced your car up a drag strip and the first car across the finish line won. Instead of a basket, this game used the drop target arrangement from Hot Shots, with standup targets replacing the drop targets. The cabinet was a side-by-side style rather than a head to head style. That game was titled "Eliminator" This game was done around 1990 and never made it past the whitewood stage and was killed when the company went to the street line design philosophy.
Thanks for the info Jon! Do you figure the one I have is the one that sold at auction? All I know is it was operated by an arcade in Amarillo.
Quoted from pinballguru:One on One was designed by me in late 1995...
Wow....just.....wow.
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