(Topic ID: 301220)

Ultraman Kaiju Rumble Club - Kaiju are near!

By Morinack

2 years ago


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  • 5,000 posts
  • 277 Pinsiders participating
  • Latest reply 8 days ago by Gunner007
  • Topic is favorited by 112 Pinsiders

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Topic index (key posts)

17 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #218 Detailed update from Luke on 11/29/21 Posted by SpookyLuke (2 years ago)

Post #278 New code is live. More code promised. Posted by SpookyBug (2 years ago)

Post #339 SpookyLuke discusses some pros and cons of Pinatar system. Posted by SpookyLuke (2 years ago)

Post #1026 Charlie comments Posted by SpookyCharlie (2 years ago)

Post #1112 Rule development planning. Posted by lpeters82 (2 years ago)

Post #1548 Links to fixes in Halloween that had not been shared in Ultraman thread Posted by paulbaptiste (2 years ago)

Post #1589 What the future holds for this title. Posted by lpeters82 (2 years ago)

Post #1686 Rule summary from rarehero Posted by Rarehero (2 years ago)

Post #1744 Way to thread stripped playfield holes. Posted by Tranquilize (2 years ago)

Post #1865 IPS screen install, 30 minutes. Posted by MT45 (1 year ago)


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You're currently viewing posts by Pinsider rdoyle1978.
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#1956 1 year ago
Quoted from Morgoth00:Spooky said new Ultraman content from the new studio on July 10th, which is Ultraman Day
Also 1.07 gameplay footage coming shortly

“New” content as in really new? Or new to the game from the vintage shows? There’s so many Ultraman versions the content is basically endless

8 months later
#3582 1 year ago
Quoted from manadams:

I don't remember anyone from the Spooky team saying code swapping would be an option but I sure hoped it could be done. Just waiting for someone brave enough to try it on their machine to see if it works without bricking something.

Earliest official thing I can remember from Spooky explicitly said the code could NOT be installed on the other machines. Likely due to licensing.

Hell, I’d consider paying for it if I could get Ultraman on my HWN. But it is not possible.

#3592 1 year ago
Quoted from applejuice:

I know that comment certainly had an impact on people buying into these games, especially here in the uk (where once you order you are in for the journey), whether it was confirmed or not and iirc it was said pretty early on..
Pretty annoying to then backtrack later. I guess the answer is never really believe anything..

a random Pinsider asked a question that was always consistently answered by Spooky with a resounding “No!” You could have bought a P3 if you wanted to change out games

3 weeks later
-1
#3645 1 year ago
Quoted from lpeters82:I understand. Both Matt and myself bought Ultraman before working at Spooky. We want the same thing as everyone else and are working hard to make it better. All we can do is push forward.

I did not know you were that new to the company, Luke. Keep pushing! All the bitching in the world doesn't do a single thing to get code updated, so just ignore it!

#3650 1 year ago
Quoted from manadams:

He didn't meet the standards that Spooky grew into eventually, they listened to criticism and hired new coders. Your game would be screwed if they just abandoned the code, they made a change and it takes time so an inconvenience is more like it.

Whatever happened, hopefully the dude landed on his feet. I can’t even imagine dealing with this kind of semi-public job change; what a nightmare

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