(Topic ID: 301220)

Ultraman Kaiju Rumble Club - Kaiju are near!

By Morinack

2 years ago


Topic Heartbeat

Topic Stats

  • 5,000 posts
  • 277 Pinsiders participating
  • Latest reply 8 days ago by Gunner007
  • Topic is favorited by 112 Pinsiders

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Topic index (key posts)

17 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #218 Detailed update from Luke on 11/29/21 Posted by SpookyLuke (2 years ago)

Post #278 New code is live. More code promised. Posted by SpookyBug (2 years ago)

Post #339 SpookyLuke discusses some pros and cons of Pinatar system. Posted by SpookyLuke (2 years ago)

Post #1026 Charlie comments Posted by SpookyCharlie (2 years ago)

Post #1112 Rule development planning. Posted by lpeters82 (2 years ago)

Post #1548 Links to fixes in Halloween that had not been shared in Ultraman thread Posted by paulbaptiste (2 years ago)

Post #1589 What the future holds for this title. Posted by lpeters82 (2 years ago)

Post #1686 Rule summary from rarehero Posted by Rarehero (2 years ago)

Post #1744 Way to thread stripped playfield holes. Posted by Tranquilize (2 years ago)

Post #1865 IPS screen install, 30 minutes. Posted by MT45 (1 year ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#1113 2 years ago

I actually traded my lower number to get an earlier game. I figured at this point, why not. I am concerned about the game and the code but I will ride it out for a couple of years until all are built and the code is complete and see how it goes. I miss not having Bowen on it but I have faith it will turn out fun. At least it is a pretty game and will look nice in the gameroom as it is like nothing else I own. I have a BSD in my garage that I have been working on for 4 years (LOL) so I guess time is on my side.

That being said, I doubt that I will buy another Spooky game. I am rooting for them as a company but I should of known better when I bought the game as I didn't like the reveal of the game. I just want to see the game and getting meaningless pics of the pieces of the cabinet or playfield that you would never figure out what they are of the game every other day wasn't fun. When it was finally released it did look fun so I pulled the trigger. It was hard to tell how unfinished the code was with the release video. I have to admit they did a good job selling the game with that video, I couldn't tell that the code was so unfinished.

1 month later
#1438 2 years ago

Does anyone know what number we are up to now?

#1455 2 years ago

Any further thoughts/reviews from people who have the game. I am number 162 (I think) so getting excited that it should be coming up soon.

#1459 2 years ago
Quoted from Frax:

Ditto....I don't need a coin box, heh.

I would say ditto too but I really do want the coin box if it is included. I just dont want it bouncing around the cabinet..... I guess if bouncing around or no coin box are my options then I will have to say no....

1 week later
#1554 2 years ago
Quoted from TheBeefSupreme:

That was a pretty insane deal. I was surprised how quickly he dropped the price down.

That was an insane price and a great deal. He typically has fair pricing on his games he sells. I bought a game from him when I lived in Baltimore. He loaded it up and delivered it to my apartment back then too for free. Good guy.

1 week later
#1604 2 years ago

Maybe we can get some positive comments from people playing the game at TPF. Lots of good comments from the HWN folks playing it at TPF.

#1633 2 years ago

I got my email too

IMG_1236 (resized).jpegIMG_1236 (resized).jpeg
#1639 2 years ago
Quoted from mummite:

What are the options? butter cab or something else? I am 204 and counting down the days.

For the CE version the only option is butter or regular cabinet. I went with the regular cabinet. I think the butter cabinet is a $1K upgrade.

#1668 2 years ago
Quoted from SKWilson:

Got my tracking number for #159. It should be home Monday! Unboxing stream and gameplay will follow.

My #162 will be here Monday too. Look forward to the video.

#1683 2 years ago

#162 was delivered today. Set and just going through it to make sure everything works. Game looks great out of the box. As I check it out I noticed that the drop target to the right of the scoop is down when I start a game and even if I it gets hit up that lane it does not go up. Is this normal or something I need to fix. What should be the behavior of the drop target?

IMG_1261 (resized).jpegIMG_1261 (resized).jpeg

#1687 2 years ago
Quoted from Rarehero:

-Shoot the middle ramp 3 times to start the Jirahs mode (the middle ramp will then send the ball to the top playfield).

Thanks for the rules - When I get to the upper ramp by shooting the middle ramp 3 times, the upper flipper does not work.

#1690 2 years ago
Quoted from marksf123:

When I get to the upper ramp by shooting the middle ramp 3 times, the upper flipper does not work.

All is good with my upper flipper. Called Spooky, my leaf switch just needed to be adjusted. Simple fix.

#1733 2 years ago

Spooky, is it possible to create a flow diagram for UM like there is for HWN. Can't be that hard, they are basically the same rules.

HWN_rules_flowchart-1.pdfHWN_rules_flowchart-1.pdf
#1741 2 years ago
Quoted from TheBeefSupreme:

Anyone else have this top post come out? I tried to screw it back in but it won’t fit snug. There is a bit of space and I just can’t get it to sit down any farther. Not sure if there was a nut or something under to hold in place. I emailed spooky first a few days ago but no response. Trying to ask around before pulling the top playfield off

Did you try to put a piece of a toothpick in the hole?

#1743 2 years ago
Quoted from TheBeefSupreme:

buff the space so that it fits tighter?

To make it fit tighter

2 weeks later
#1817 1 year ago
Quoted from TigerLaw:

That is coming in the next update? I’m really surprised how far this game has come code wise. Glad I didn’t give up on the game early.

Do we know when the next update is going to be released?

1 month later
#2162 1 year ago

I need to update my game to the newest code. I am a little nervous on how to do it as I dont have access to a windows computer. I only have a Mac and dont know anyone close to me that has a windows machine. Any tips?

2 weeks later
#2417 1 year ago
Quoted from Frax:

I know what I want a shooter plunge to feel like and there should be a sweet spot to sift plunge to right side of the orbit.

I agree - that is the one thing on my game is the shooter rod is terrible. It almost feels like it sticks. I been meaning to look at it too but I am also lazy.

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