Is Fawzma gone-gone? Is that confirmed? Because frankly that'd be the most positive news possible for my outlook on this game. I love the theme, I enjoy the layout, and I think the framework for rules/modes is all great... I constantly defend the game to anyone that tries to deride it. And then I go play it and I'm faced with game-breaking bugs, total crashes, and unpolished code all around.
I can't imagine the patience you early buyers must have to ride this out. The crashes + "show stopper" bugs didn't bother me as much when I first got the game, but now that I'm trying to actually work my way through wizard modes and stuff it can just be very frustrating when you're on a tear and suddenly get a black screen.
Sure would be nice to know how long that 2x PF multiplier lasts considering the impact. Am I missing that information somewhere, is it for the length of the ball or is there a timer? This is the kind of polish I'm talking about, it's tough to come up with scoring strategies for a game with no rule sheet available and very minimal information conveyed on the screen.
Quoted from Don44:Will the ball get lifted to the play field when your game went into ball search?
AJ @ Spooky confirmed that there's a bug with the ball search (see the email below). So I guess for now just ignore the fact this game (18 months after release) does not have a functioning ball search and try to identify the problematic opto.
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