The major concern for many of us is that we purchased thinking the same team that got spooky to this point and did such a great job coding R&M, was the same team doing UM/Halloween. Experienced layout designers of the past were also abandoned, which was discovered after making our deposits. It wasn’t until well after paying my $2k, that it was revealed by Bowen K that he was also no longer with Spooky. Gone too, the main programmer from the past that got Spooky to this point. Confidence in a completely new team trying to code 2 machines at the same time is quite low. Not to mention watching streams of players struggling to get any kind of flow going is also not encouraging. This is not complaining it is reality. As always hope the best for Spooky, that somehow they can pull this off sooner rather than later. But the troubling shots to the ramps that come straight back at the player without making it, along with the long subway/elevator ball delays and upper PFs having such short ball times and issues keeping balls up there is more than concerning. Love the theme and artwork, just troubled by the rest. Let’s go Spooky!