New game, new learning opportunity for me. Yay!
The long and short of it. Just acquired a TX Sector with a locked coil. I think the manual calls it coil 2 but I can't make heads or tails of how it's labeled. It's the lower left saucer kickout coil.
Anyway, it locks on immediately at power up.
The game has a Swemmer MPU, and a Ni-Wumpf Solenoid Driver Board. The LED indicator on the SDB lights E2 and E10, but as I understand it E10 will always be lit.
When I manually pull Relay S, the coil de-energizes.
I just started poking at it yesterday and haven't had too much of a chance to dig into the schematics.
I guess first would be good to know is if Relay S should be energized on power up?