Quoted from benheck:
VR is soooooo 2013. Seriously folks, it's done. Talking about the wonders of it today is like those people who audibly gasp when the 3D kicks in at the movie theater.
Now I'd agree VR is the best way to make a "virtual" pin. You could just have the first foot or so of a pin, grab onto the flippers and rest is simulated. But we don't really want that, do we?
Nope. People want big bulky collectibles so their basement looks like a bar to remind them of when they were single. It's the secret (not so secret?) reason Heigheway's modular system would never take off.
Remember this is a hobby where people pay a $17,000 premium for different decals on a wooden box.
Oddly, I have a virtual pin, and I know people have taken steps to make those 'VR' and of course there's the PC pinball studios, but I have no interest in that aspect of VR. I don't see any of that as a replacement for a real pin - but then you are also on a board of pinball enthusiasts. I know lots of people who love PC pinball and virtual VR pinball cabinets because I've been involved in that scene as well. It is niche. On this I agree.
I would assume you have a bit better pulse on where VR is going than myself - but I disagree about your thought of VR being dead. I can understand if you don't like it - it has it's many downsides to what it truly could be. I can even understand if that is because the key players have stepped back, but I think what a lot of people don't talk about is there are so many holdouts waiting for 'gen2'. who want better quality and cheaper. Who knows what or if that will even be.
Anyway - probably not the right thread to go to deep into this discussion..