1. People hate Jpop because of his business decisions. Fair. That does not give anyone a licence to claim they know that he "always" needs help with his designs and is just a shit-show for pinball design. Good designers would welcome help. Jpop designed some great classics that are well respected in the community. That is the plain truth.
2. Robert came across as a self-centered asshole when he posted here. I remember clearly, and I still cringe while thinking about it. After many months, I'm willing to chalk it up to overconfidence induced by excitement. When people shit on your unicorn, you might lash out too. I'm willing to move on from this.
3. Yes, the launch is delayed like they all are, and promises were not met. They say they are designing more than one game, and maybe they are delaying to do everything right. They have the money, so why not? They are hopefully going to pump out high-quality machines. I'm willing to wait if that is true.
4. The game is a prototype. Why can't so many of you understand this? The ramp shot isn't being made well because the game is likely playing VERY differently at the show than it did in the design studio. Do you really think they sat there and shot the ball half way up the ramp for a week and said, "That'll do 'er!" ???
5. Finally seeing a guy who could play (most recent vid) shows that this game shoots well, with the exception of under-powered flippers. I do think diverters are smarter design than steepness though. My games are always jacked to max steepness, so if that doesn't work with that ramp, it would be a big problem for me.
6. This game is not supposed to be a Stern. It appears to shoot like Jpops 90s designs, just like DI shoots like a polished older lawlor. If you want combo city, buy a stern. I look forward to some "bump into new mechs" and some stop and go. I consider myself a good player and I still have a blast when playing TOTAN. The design amazes me.
7. See number 4.