(Topic ID: 203700)

deeproot Pinball thread

By pin2d

1 year ago

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Post #111 Key posted, but no summary given Posted by applejuice (1 year ago)

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#15 1 year ago

I had posted this in the other thread:

Quoted from pin2d:

The interview will make some in the pinball community angry, some won’t believe anything deeproot says, and some will be skeptical but quietly hopeful/excited.

oh boy.

One of my biggest take-aways from the whole jpop story, and what I've learned after handing money over to that numbskull, was to never go against my own business instincts again. If it doesn't add up, it doesn't add up. There is nothing magical about pinball that breaks all the laws of business and profit.

So if whatever you have to share about deeproot is going to make people angry, that is not how you launch a business, especially in a niche market with limited customer base. So this is DOA, and someone else now is going to lose a bunch of money chasing a pipe dream.

#44 1 year ago
Quoted from EvanDickson:

I don't understand why hiring Jpop as a designer would mean they have obligations to customer's of his failed business. Did they also buy the remnants of zidware, whatever assets may actually exist, as well as liabilities?

They're talking about releasing his 3 zidware games, that was all developed with our money.

#66 1 year ago
Quoted from rubberducks:

Can't believe no-one has commented on this yet:
******TWIP: Has pinsider Applejuice been paid in full for his work with Zidware? Is he owed a Magic Girl game?
dr: We have not heard from Applejuice. According to Zidware records that we have seen, Applejuice was paid over $100k, and has been in material breach of several terms of his agreement with Zidware for some time.*******
This does not exactly have the ring of truth to it ..... much like some of their other statements.
applejuice care to dignify this with a response?

Disgusting. Applejuice worked on this for years. Throwing out the $100k number seems like some sort of attempt to shame him or something, that he got more than enough money. The breach of terms I'm sure have everything to do with him finally coming out of the shadows and telling everyone the truth about what is going on. The only reason he did that was because he stopped getting paid for work he had already completed. And now they throw this final insult his way.

#67 1 year ago
Quoted from attack7:

I’m left with a very unfavorable picture of the company as both litigious and arrogant.

Not a whole lot of "feel good" in that interview.

#68 1 year ago

this page:


is way too complicated and legalese for a non-lawyer like myself.

I have no idea what they are offering. I also see that they want proof of payments, and obviously most of us got jack shit from John for our money. He couldn't even provide statements when asked.

#70 1 year ago
Quoted from pin2d:

THIS WEEK IN PINBALL **EXCLUSIVE interview with deeproot Pinball:

Thanks for the interview, at least some info came out. Amazing that this is Zidware attempt #4 now. (Original Zid, Pintasia, American Pinball and now Deeproot). John's reality distortion field is truly amazing.

#79 1 year ago
Quoted from Tsskinne:

Nothing digs an early grave like overconfidence...

Timewarp back to Jpop circa 2012.

#121 1 year ago

Who gives a flying F what he was paid. He worked for that money as per his contract. No getting away from his contract not being fulfilled and he went 3 months with no pay, and no magic girl. That's the dispute.

This is the sideshow deeproot has taken on with them taking jpop, this is all part of the taint. And somehow jpop is worth it to them.

#145 1 year ago

Jim, I'm going to take this as good news on your end. Whatever the deal was, I hope you at least have some closure and can move on and not look back.

#148 1 year ago

I think the one contentious patent is the "switch near lcd screen" which would apply to P3, as well as things like Ghostbusters hologram and Quantum Theater.

I believe P3 has a compelling "prior art" case, but who knows how these things shake out.

John really seems to loathe being called "the most hated man in pinball" and we'll see how his reputation improves if he starts trying to enforce patents that negatively affect other pinballs.

#151 1 year ago

did that patent end up being granted? anyone have a link?

#153 1 year ago

patent trolling is a big industry these days.

#157 1 year ago

Makes me sick that my money helped fund his patents.

1 month later
#169 1 year ago

congrats on the continuing good work.

I posted these comments in the large jpop thread, reposting here:

I know Robert is very bullish on this, but I've said before my biggest mistake with jpop (and other pinball startups in the rainbow days of 5+ years ago) was that I went against my own business instincts and what makes sense.

Right now this just seems like a bonfire of cash, raised from "other people's money".

And the biggest issue to me, from a business standpoint, is if I allow them the "Ferrari at Kia price" and "making pinball is easy" and "we're doing this in a disruptive way" is that the MARKET for pinball is still.... TINY.

If this passed my desk as a VC play, it wouldn't last 30 seconds.

So, at least it isn't my money going up.

#209 1 year ago

I can recall Andrew Heighway talking about ramping up to 400 machines per month. And everyone was confused because it wasn't even a question of IF they could produce that (they never did), but who the hell were they going to sell that all to?

#233 1 year ago
Quoted from clempo:

The only people that can possibly be con'ed here are past zidware customers that file a claim and deeproot employees.
For the rest of us, they don't take pre-order money, so anything they say is noise until your distributor shows you the machine in a box.

Where's the money coming from? Someone is paying for the party, even if it isn't us.

#234 1 year ago
Quoted from frolic:

Where's the money coming from?

Answering my own question, 2.4 million from 19 people:


To get people to cough up $2.4 million, you're going to lay on the hype.

#338 1 year ago

As Ben has so eloquently stated, Jpop makes more money not-releasing games than Ben has ever made releasing them.

#368 1 year ago
Quoted from CrazyLevi:

glad to see they are standing firm on the "no whitewood or test machine" policy.

Is it plausible that deeproot has a bunch of jpop pinball dioramas (ala Houdini), and just as American Pinball were led to believe they had a "nearly done" Houdini that they started showing and creating sales flyers for, the reality is jpop is awesome at dioramas and convincing people they are completed games (not needing whitewoods or test machines)?

#374 1 year ago
Quoted from brucipher:

When I read the most recent Deeproot interview, I took it more as they would develop a machine based on Jpop's previous Houdini design (but not necessarily call it Houdini).
They specifically said they are happy to add John's Houdini design to its portfolio of games. That doesn't mean they were planning to make Houdini.

John has wanted to do a Copperfield for years. Don't be surprised if his Houdini is repurposed. Not hard to come up with another magic theme.

#375 1 year ago

Here's the post from Zombie Yeti about Copperfield, from the other jpop thread:

Screen Shot 2018-01-31 at 4.54.47 PM (resized).png

#404 1 year ago
Quoted from Rockytop:

This is going to be interesting to watch.
In my opinion, for this to even have a chance to succeed they would have to:
- Make everyone whole. Pay people back that are owed money/games from the Zidware deal
- Fix the MG games that did go out
- Make an absolutely incredible pin that was so good people might overlook all the baggage.
Even then, it might not go well.

Obviously that's the best case scenario "on paper". What happens in reality is a whole other thing.

1 week later
#430 1 year ago

This is so unnecessarily complicated.

I realize we're dealing with lawyers and there is no such thing as simple, but this is as simple as I can suggest:

All deeproot has to say is this:

-We're getting into pinball
-We'd like to use jpop and his designs
-We realize there are past customers of his out there that are out money
-We'd like everyone to feel good about what we're doing, so here's what we're offering:
-Please don't sue john.
-When we're done, you get XXX credit on the final pinball.
We're not asking ANYTHING else of you. Just don't sue him, and hope we succeed. If we do, you get something. If we fail, well, john is already a failure.
-You've waited 6 years already. This is basically a bad debt. Let us try and make a go of this and wish us the best. At this point what more is there to lose?

The end.

#431 1 year ago

I think what I wrote above kind of is similar to what they are saying, other than they've loaded it down with tons of legalese, and things to sign.

Don't ask me to sign something. Just ask me to take a chill pill.

#503 1 year ago
Quoted from jeffspinballpalace:

5) will games consist of a console and virtual reality glasses?

Quoted from deeproot:

5) No comment.

Perhaps this is where we can read between the lines about how these things will be cheap and easy to build. It's not a "real" pinball. And perhaps this is where the comment about P3 not being innovative comes from - P3 is still "real" pinball.

Maybe i'm totally wrong about this, but if they're going to drop bread crumbs then this where my mind is going.

#504 1 year ago

pasted_image (resized).png

This is not deeproot, this is an image I found when i googled VR Pinball.

1 week later
#594 1 year ago
Quoted from HeavyMetalBalls:

"you gotta risk it for the biscuit"

I did. Or more specifically, I risked it for the Biscuit Head.

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#599 1 year ago
Quoted from lpeters82:

There are many who no longer want John to be associated with pinball, period. In an ideal world, John would refund all Zidware customers and then just disappear from the world of pinball.

It never seemed like he learned anything. That is the problem.

#606 1 year ago
Quoted from iceman44:

Gotta give em credit for promoting and raising those funds

Nothing to sneeze at. Without seeing a business plan, no idea if its a smart bet or not, but 42 people thought so. And jpop is glad to get a paycheck again.

#636 1 year ago
Quoted from wcbrandes:

They really need to read the contracts that John has.He was to complete and ship 100% working pinball machines in order to transfer the IP I haven,t opened mine however from what i have been reading they are very far from complete?

Those contracts are probably buried under a mountain of paper somewhere, and John probably thought they weren't important enough to bring to deeproot's attention. lol.

1 week later
#661 1 year ago
Quoted from deeproot:

In fact, this last visit we had some tough love talks about several design issues.

lol. Jpop being Jpop.

Quoted from deeproot:

It wasn’t pleasant at all.

I do appreciate when a good ass-kicking is dispensed.

#688 1 year ago

10 grand

#702 1 year ago

Sometimes I just can't help myself.

jpoppants (resized).jpg

#705 1 year ago

i'm not even good at this but sometimes you just get inspired.

jpoppants2 (resized).jpg

#706 1 year ago

when you're on a roll

jpoppants3 (resized).jpg

#708 1 year ago

you know, i was feeling shitty today. a good laugh is so healthy for you. I'm pissing myself looking at these pics, even though I made them.

#723 1 year ago
Quoted from iceman44:

LOL Frolic. Lmao!

I'm waiting for deeproot to thumbs up one of my pics. Come on, show a sense of humor! It's funny!

#735 1 year ago

Makes sense, being based in Texas, that they would launch at TPF.

However, that exposes their weak business model, IMO. Selling to pinball fans at shows. That works for Spooky and the numbers they push, but that is failure for anyone trying to be bigger than "boutique".

Pinball shows are low hanging fruit, but there isn't much.

3 months later
#950 10 months ago

The unfortunate thing is, we know the road from showing a demo game at a pinball show to delivering games to customers is even longer than the road was getting that game to the show in the first place.

So nothing means anything until customers have games. The countdown to TPF means nothing to me, because manufacturing is the challenge, not creating the pinball.

#954 10 months ago
Quoted from DS_Nadine:

Well, he says he want's to show them only when they're ready for delivering.
That's the REAL challenge and I'm looking forward what comes out of this.

We'll reconvene here in a year and see how we're doing.

#996 10 months ago

I'm curious how many pinballs they "need" to sell to justify the cash that is being blown.

Remember when Andrew Heighway was talking about 400 machines a month (back in the early days), and everyone responded with "who are you going to sell those to?"

Somewhere there is a plan, with their "quad assembly" and the numbers they'll be producing.

But so far all we have seen is them promoting to the usual "Pinball Show Crowd", which really only works if you are a Spooky.

2 weeks later
#1050 10 months ago
Quoted from hank527:

Then Jpop counter sues because he claims if he had gotten the full money from everyone that he could have made the games.

What an asshole.

1 week later
#1131 10 months ago
Quoted from Aurich:

I didn't listen to the interview and I'm not gonna, but they're seriously releasing a Houdini game? Extra lol to that, and if it's the hilariously broken joke Jpop did then I'm gonna need a trailer to carry the lols around with me.

The vast volume of machines American Pinball has shipped really showed that the depths of Houdini Pinball are inexhaustible.

2 months later
#1463 7 months ago
Quoted from pin2d:

Is it "Pinball"?

Lol. When were those 3 words used to describe any other pinball startup? Even the P3 qualifies as "pinball", no one contests that. I'm intrigued, but not sure in what sense.

#1481 7 months ago

I asked Robert how many Zidware customers had reached out to deeproot to file claims. He shared there weren’t as many as he would’ve liked, but he hoped more would be filing claims this month. (Note: The deadline to file claims is at the end of October – visit https://zidware.deeproottech.com to file a claim.)

Robert, I can only speak for myself but I've been uneasy to agree to anything when I've been "told" and not "shown". Especially when coming out of a situation where I was lied to for years. Once bitten twice shy. Regardless of not asking for more money, there is a wall of legal text to be agreed to.

I've been patiently waiting to see more. I wish your deadlines weren't imposed on a time frame where I can't be shown and only told what's going on. That's where I'm at.

#1582 7 months ago

Here's pinball money.

pasted_image (resized).png
1 week later
#1698 7 months ago

thanks for the updates, looking forward to hearing what happens.

#1714 7 months ago

Thanks, knockerlover.

I'm having deja vu all over again.

New pinball startups talking a good game is so 2014.

I mean, I know they have a ton of talent, and I know that talent is excited. But we've seen this movie before.

Even when they show up with a game, it doesn't mean anything until customers start receiving good quality machines in a timely fashion.

Quoted from knockerlover:

“Will release more than any manufacturer in history, and more titles that has ever been released in one year”

And sell those to whom, exactly?

I swore after jpop I'd never go against my business sense again. This makes no sense. The only different variable this time is where the money came from, but that doesn't change who the buyers are and how they get manufactured.

#1717 7 months ago
Quoted from Zavadoza:

Steve Ritchie just crashed the Q and A and it was epic.

oh man, please fill us in.

#1721 7 months ago

So I guess that's it?

#1723 7 months ago

pinballnews.com has been updated including the deeproot seminar and photos. I won't repost here but the link is:


#1750 7 months ago

It's likely still RAZA. If I remember, the premise was aliens invading, and creating zombies. In some of the original art I remember some guys with antennas. Some of it looked like Mars Attacks as well with the glass domes over their heads. So the art was redone, but some of the imagery is still similar.

It used to be Ben Heck creating zombies.

#1751 7 months ago

It feels like they threw away the Zombie Yeti work and used it as inspiration for a new artist.

pasted_image (resized).pngpasted_image (resized).png
#1752 7 months ago

I still wish I could get this game, the one I ordered. And sip lemonade while I watch Ben build it at my house.

I'm still a zidware customer. I should call them and see how my game is coming.

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1 month later
#1927 5 months ago
Quoted from frolic:

I know Robert is very bullish on this, but I've said before my biggest mistake with jpop (and other pinball startups in the rainbow days of 5+ years ago) was that I went against my own business instincts and what makes sense.
Right now this just seems like a bonfire of cash, raised from "other people's money".

Quoting myself from 5 months ago. The business case didn’t make sense then and here we are today where things aren’t as easy as was being spun then. The burn rate money is new information and is shocking.

#1930 5 months ago
Quoted from flynnibus:

So he's going to have a expense run rate of nearly a million dollars a month. Do the math on what you think his sales projections must be to sustain that kind of expense... then think about the price points he keeps talking about.
Let's assume he plans on a healthy 33% margin. That means he needs over 2.2 million a month in gross revenues just to break even (and this ignores startup costs). If you assume distribution makes at least 10% on sales... and an even 'average' price of 5k USD per unit. That means they need to sell 500 games A MONTH @$4500 to distribution just to break even month to month.
And if they go for some disruptor pricing... the volume numbers just go up of course.
And of course, every month you aren't making those kinds of numbers.. the hole just gets deeper.
This is the kind of stuff that makes people so skeptical of deeproot.
And it's not like pinball is something where you have R&D cycles that ebb and flow in terms of invest... then sell... you're spending that kind of operating expense all the time as you make the next widget in the pipeline.

Good analysis. This is the stuff I mean of not making sense.

#1931 5 months ago

and we all know from history, showing up with a game at a show is the EASY part. THEN the real challenge starts.

1 week later
#2107 5 months ago
Quoted from Fulltilt:

ZIDWARE was the company.

Still is a company. A lot of effort has gone into keeping it alive. Zidware still owes me a game.

#2112 5 months ago
Quoted from flynnibus:

The very idea that you'd redesign stuff or even run a business selling just a dozen or so examples was the red flag from the start. There simply isn't enough revenue on the table to fund any sort of business operation, let alone R&D, game design, and manufacturing. And exactly why JPOP was able to pay himself some salary, and fail to do much of anything else.

The original threads are still here on Pinside. It was a different time then, no one was spotting those red flags then. But no one also could have predicted that jpop would be paying himself handsomely for years and finishing nothing.

Anyhow, this was lesson learned for me. It will save me a lot more than I lost.

#2119 5 months ago
Quoted from Roostking:

Do you consider this a purchase, or an investment?

I paid for a pinball. I was not given anything in return. It was a purchase, crowd-funded style.

The company can fail (it hasn't), and this would be over. But it still lives, so I'm still owed.

#2128 5 months ago
Quoted from SadSack:

You forgot this one.

I didn’t include that one because by the time that thread existed (2014, years after the other threads (2012)) the emperor had no clothes and there was a lot of concern, including from myself. The threads I posted showed how different it was originally.

Here's your link with my posts highlighted. It’s worth comparing the big thread with those older threads I posted because the mood had changed.


#2135 5 months ago
Quoted from flynnibus:

I really don't want to drag more JPOP reliving into this deeproot thread.

It's the jpop stink that follows him around everywhere, and into the deeproot thread.

#2152 5 months ago
Quoted from jlm33:

As soon as JPop announced he would then build 100+ or more RAZA, the Assembled-in-your-garage approach would not work anymore.

Hence the "Ben Heck will build it in your house for you" solution.

#2165 5 months ago
Quoted from taylor34:

This is not to rub salt in anyone's wounds, but in the original announcement thread (on rgp), a lot of people didn't think it made financial sense and highly questioned whether it would be produced. It didn't matter, it still sold out immediately.

Thanks, that was more what I was looking for, something dated 2011 when he announced it, and who critically saw it then, not the 2014 threads (culminating with the "empty cabinets" Expo). By 2014 he already had my money.

I never used RGP so I never saw that originally, but those that posted there get "I told you so" rights .

#2171 5 months ago
Quoted from Mr68:

No they don't, not really. They spoke in generalized terms and they were just guessing at the time and they had a chance at being correct.

Well, that is how the entire psychic industry operates as well, and they get it right some of the time. lol.

3 weeks later
#2248 4 months ago

It would be different it was never said.

This would be like his comments about "pinball is easy" don't count because he said them in 2018.

It was said, and the giveaway still stands (including the guys coming to your house to set it up - unless you don't want them to come), so it's fair to talk about it.

#2259 4 months ago

So other companies are giving TWIP t-shirts and translites to give away to promote their brands, and Deeproot is giving away 5 machines and paying for the designer to get on a plane and set it up in their house.

My "This doesn't make sense" rule is kicking in here.

1 week later
#2287 3 months ago

I just watched the Fyre documentary on netflix and couldn't help but think of deeproot. That everyone thought these guys don't know what they're doing, or are geniuses. well.... it didn't go well. lol.

#2292 3 months ago

It's not like they're spending big money sponsoring all kinds of pinball shows. It would be crazy to be spending all that money with no product to sell, or not even a website to funnel prospects to. That would be like lighting money on fire. Ooops.

#2294 3 months ago

Not sure I’d compare pinball with hundred million dollar Hollywood movies. Plenty of money lit on fire there though.

1 week later
#2313 3 months ago

Just spotted this from the TWIP deeproot page:

Quad Assembly will be like no other ever used in pinball manufacturing, in an office type setting.

No assembly line

#2332 3 months ago

I used to have good conversations with jpop talking pinball and his career. I'd then wonder if he just spent 90 minutes talking with me on the phone how often that happens with every other customer.

He needed a boss back then, so hopefully that helps with the current situation.

#2334 3 months ago
Quoted from toyotaboy:

He has beyond a boss, he has a boss who's dumping a shit ton of his money in this company, and a bunch from investors. I guarantee there are daily morning status update meetings going on over there.

and yet the big TPF reveal has been pushed back to some undetermined date.

#2353 3 months ago
Quoted from J85M:

Around August 2018 I was lead to believe it was certainly open and available for licencing, but at the time no pinball related pitches had been made other than the VPcabs & Zen pinball projects..... so did you pick it up after August/late 2018?

Good data. TWIP was there October 2018:

"They had recently had a party in the break room, celebrating landing a major license. (TEASER: The license is an 80s movie many people have been craving!)"


#2362 3 months ago
Quoted from toyotaboy:

But if it IS BTTF, risk of trusting a new company be damned

The good news is they've got at least 5 other titles to deal with and ship and support before you have to worry about it. Not really a new company any longer.

#2383 3 months ago
Quoted from HeavyMetalBalls:

Yesterday Kaneda talked a little bit about deeproot. He said a buddy of his has seen what's going on at deeproot and when they launch it's gonna blow everything out of the park.

Will there ever be a jump again the size of Pinball2000 or even WOZ? I don't see how anything following the rules of mechanical pinball will be anything more than evolutionary at this point. Maybe a cool new toy, or something.

And then there's that nagging issue about needing to find thousands of new buyers, immediately.

4 weeks later
#2464 69 days ago
Quoted from Chicoman:

Maybe the curse of Jpop continues....the guy has the Anti-Midas Touch!

Jpop's Reality Distortion Field is very powerful. Unlike Steve Jobs who used it to get the impossible out of people, Jpop uses it to light money on fire.

And right now, no matter what way you want to spin things, there is a whole lot of money being lit on fire at DR. Especially now with the TPF launch out the window, so they are into borrowed time.

#2499 68 days ago
Quoted from Richthofen:

THEY ARE SPONSORING EVENTS. A company with zero cash flow and nothing but expenses is sponsoring Pinburgh and otherwise spending money on shit they shouldn't.

Reminds me of a scene from Silicon Valley where a receptionist is offering the boys some fancy coconut water while they waited for a meeting, and his response was "I get it, you're funded."

Tech, however, can scale to massive size which is the bet everyone makes on it. Pinball manufacturing, well, we have a pretty good grasp of the potential of that and endless cash burn is not a recipe for success.

3 weeks later
#2576 46 days ago

They solved a problem no one has.

#2619 46 days ago

Another problem with every playfield swap strategy is that it only saves money on the cheapest part of the game - the cabinet.

#2673 44 days ago


TWIP reached out to Robert Mueller of deeproot to inquire about the document. He shared that the cabinets shown in the document are prototype cabinet ideas that were mostly scrapped.

Scrapped, but I wonder how much time and resources were spent on the scrapped idea. In light of them totally missing their TPF debut and no future dates announced at all.

#2676 44 days ago
Quoted from fosaisu:

at least so far it’s not on someone else’s dime.

Well, it is on someone else's dime. Just not "ours".

My main observation is from a biz standpoint. No one stays in business spending money and not shipping product, no matter who is funding it.

#2722 39 days ago
Quoted from teekee:

No doubt... after that release Deeproot just took a big sigh of relief!

Deeproot will have to live up to their own hype and then deal with the reality of it just being another pinball machine.

#2737 36 days ago
Quoted from Zavadoza:

It's 12 different games that have a whitewood at this time.

And that’s how you burn through almost $1 million a month, kids.

#2764 32 days ago

Some deeproot news posted here:


For us in this thread, this seemed to be the biggest chunk of new info:

They have a strong team of experienced animators, “around 40 people” with experience at Disney (Disney Infinity was specifically mentioned), Lucasfilm, Weta, EA and others. While this talent favors the film industry, they also have people with experience in creating video games. Because of this, expect their games to have high-quality animations and artwork.

I'd be curious how "40 animators" compares with the entire compliment at Stern or JJP. Isn't it just Jean-Paul de Win who does ALL the JJP games?

I don't doubt that all the talent at deeproot can produce some very exciting stuff. But I'm a business guy and this still doesn't make sense.

#2777 32 days ago

Jpop working on these games for infinity seems like some sort of hell project. Like doing time in purgatory.

Not sure what to make of that estimate, but we know it won't be anytime soon as they would never have skipped TPF.

#2805 30 days ago

Makes me nostalgic for the days of when jpop would dazzle us with art.

#2829 30 days ago
Quoted from aingide:

I agree. The sizing seems optimized to work with the width of a playfield and the height of the backboard under the glass.
If it works, it'd be a clever way to quickly change scenes so each mode feels unique.

It seems logical to suspect they took the jpop back of playfield LCD idea and stretched it to fill the entire back. However, obstructed view would still be a major problem.

#2870 29 days ago

The $750k quote was from December. Robert also said it will ramp up as they get to launch.

That's $3,750,000 just counting December to April. Yikes.

I'm sure there's a ton of cool stuff in the halls from all that cash, but no products rolling out the door.

And do all these staff just go home after? They seem like permanent hires, so this cash burn at this intensity will only go up.

#2927 29 days ago
Quoted from lpeters82:

If it were modernized they might attract a new audience, but do you think the current audience would follow?

Someone *could* re-invent pinball, to be popular with a new generation today but I guarantee one thing... no one here would like it.

#2967 28 days ago
Quoted from DS_Nadine:

that they clean this slate

There's no cleaning of the slate. Jpop is still suing his past customers who won judgment against him in court, and the offer to zidware customers was ended before anything other than hot air was actually shown to anyone.

#3097 27 days ago
Quoted from iceman44:

$16 million raised as of last Aug is a few bucks more than you started with?

Wow. I thought the number was $7. No risk of the cash burn ending anytime soon.

1 week later
#3284 15 days ago
Quoted from benheck:

I spent 30 hours "thinking about fonts" for ACNC. I made a custom comic font and tested the kerning (spacing) of every letter pair so they wouldn't overlap on screen. I even tested "impossible" pairs like XX. Why? Because I knew the programmer WOULDN'T think about that.
When it comes to ignoring details "you snooze you loose"

I'm assuming you also did this within deadlines and budget.

That is where the wheels fall off for everyone else.

#3327 14 days ago
Quoted from deeproot:

I’ve said two things from the beginning. Pinball is easy; everything that goes into making pinball is not.

Uhhh. Not how I remember you saying it.


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