(Topic ID: 203700)

deeproot Pinball thread

By pin2d

6 years ago


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  • 33,577 posts
  • 1,149 Pinsiders participating
  • Latest reply 3 hours ago by sgtski1978
  • Topic is favorited by 309 Pinsiders
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Topic index (key posts)

360 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #111 Firsthand information from the Magic Girl programmer. Posted by applejuice (6 years ago)

Post #3026 RAZA promotional video Posted by PinMonk (5 years ago)

Post #5771 First RAZA gameplay video Posted by ZMeny (4 years ago)

Post #5874 RAZA video with more audible game sounds Posted by zaphX (4 years ago)

Post #5926 First RAZA video with successful ramp completion Posted by zaphX (4 years ago)

Post #5967 Another RAZA gameplay video Posted by flynnibus (4 years ago)

Post #6050 Closeup pictures of key playfield features Posted by Potatoloco (4 years ago)

Post #6133 Video of display animations Posted by LateCenturyMods (4 years ago)

Post #6329 Summary of Robert Mueller's interview Posted by jeffspinballpalace (4 years ago)

Post #6724 RAZA Gameplay video Posted by DS_Nadine (4 years ago)


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#10265 3 years ago

lol. Today has been hilarious.

#10440 3 years ago

One different decision and this whole thing may have had a radically different outcome: Don't hire JPop.

Sure Robert is a blowhard, etc. but that might have been forgiven if they hadn't started with so much baggage, including bad PR, half-baked game concepts, a bunch of commitments from a decade ago. They are still trying to get a single, completely mediocre looking JPop game finished just to clear liabilities. That guy is complete poison, he just happens to use the best people around to do his art.

12
#10555 3 years ago

Backbox setup is pretty cool, actually. I love it.

Lockdown bar area is a non-starter. Awful.

6 months later
#17395 3 years ago
Quoted from JodyG:

One burning question I have is what are the Deeproot employees doing from day to day now over the last year? There has to be some kind of tangible progress on something there? Raza is done, and was done months ago. Sure, you can still work on code and whatnot...but that is maybe two people total? Given this amount of time, they should have 2-3 other games darn near where RAZA is by now. There is not enough profit in RAZA to even cover one month of the $750k monthly cash burn that was bragged about previously. How many employees are currently on the roster at DR? I feel like the actual number may actually be a lot less than what we are all thinking it is.

Oh yeah, I haven't gotten the impression that there have been more than 4 employees there in a long time.

4 months later
#21539 2 years ago
Quoted from Stemmy:

Don't lock this thread until at least benheck gives us the whole story.

Right! I only keep coming back hoping for storytime.

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