Quoted from rubberducks:
Give it a couple of years and you'll get that kind of capability for half the cost again. Couple more. Halve it again.
No, you’re not thinking like a manufacturer. You’re thinking like a consumer.
A manufacturer has to decide on a hardware platform that will last them years and have guaranteed suppliers. They make massive investments in things like firmware, in-house tools to support their production pipelines, and in training and support.
Stern invested in Spike probably because they were stuck with ancient unsupported tools and were starting to lose their suppliers or costs were getting out of hand.
JJP didn’t have Stern’s infrastructure and could afford to design their internal pipeline around LCD production. And it shows. It’s like the difference between a Tesla and an EV from GM. The one from GM feels like an old car, the one from Tesla just feels better, because it was purpose built with no preconceived ideas.
Strictly by what they’re saying, Deeproot may be doing something like that. At the very least they will be able to standardize on newer hardware, where Stern and JJP cannot without a substantial investment. I’m very interested to see what they come up with.
Quoted from rubberducks:
As to the future of the media ... I don't think we'll be seeing 4K and 8K content on pinball machines. 1) Because the monitors aren't big enough, and 2) because assets would take more time and money to make.
However, as processing power gets cheaper, we're likely to see more and more of a push towards rendering fully interactive content on the fly. It'll take a while though.
That sounds a bit like “the total world market for computers is 100.” Of course we will see high res content on pinball machines. It’s just a matter of time.
If you’re just working from 4K assets with a 2d target, it doesn’t take more time or money in production to stay at that resolution. There’s a marginally increased cost for storage, and your system needs to be able to render it. It’s when you increase the resolution and render in real time in 3d that your production costs skyrocket.
You kind of casually throw out this idea that pinball companies are going to switch to including 3d video games. Being in the video game industry, I’d love to see it. But I don’t see it coming from any of the established players because the costs are at least 10x that of producing the kind of 2D crap they are doing now, and they know it.
I saw a mind-blowing prototype at NWPAS that was basically Pinball2000 with modern hardware. It was really cool. But none of the existing players are gonna take a risk like that.