Quoted from Potatoloco:.
What I would really like to see is some sort of accelerator / diverter / drop target put on this ramp. Have the drop target (s) be hit to unlock the ramp itself, but allow the ball to plop back down on the playfield as intended.
Good point, though I would actually prefer it not to plop at all. Maybe go down a lower-value ramp ala TOTAN.
Quoted from Potatoloco:I can’t wait to see the final product of that because I much prefer this over LCD and movie clips.
Agreed. It’s much easier to integrate the animation into the overall experience. JP2’s animations fit into the overall experience better than Wonka, GoTG, Stern SW, or Elvira where you get a framed video laid on top of the rest of the normal background. It just feels tacked on and doesn’t really add anything to the game experience, IMHO. Call outs are far more important to me than video.