So, I've decided to do a Twin Peaks pin. It's possible it will be a re-skin/re-program, but at the moment I'm leaning towards a from-scratch approach. Inspired by Wolfmarsh's Spaceballs post (https://pinside.com/pinball/forum/topic/spaceballs-the-pin) I thought I would share a couple of the concepts I've put together so far and open it up to the community for ideas on modes, art, mood, etc. as I'm sure some amazing ideas could come from it!
ROLLOVER LANES or INLANES — “THREE DEAD GIRLS”
3 paths — one letter found for each of the victims T-R-B
Each time all 3 are lit add a multiplier.
Multiplier resets after each ball.
Rollover plays audio of Agent Cooper saying each girl’s name.
ANNIHILATION MODE
Timed mode (20 seconds) triggered by entering the Black Lodge without filling Courage.
The ball in play is trapped. Strobe lighting.
Audio: “If you confront the Black Lodge with imperfect courage it will utterly annihilate your soul.”
All existing multipliers and bonuses remain in place, but every 5 seconds for 20 seconds 2% of the point total (at the time mode begins) is subtracted, unless a specific shot is hit.
Drained balls are returned and auto-saved until mode ends.
TIBETAN ROCK THROW
A messenger ball shot (ala Daredevil Bart). Each shot progresses through the list of suspects.
INVITATION TO LOVE
Plays scenes from the soap opera on the DMD
Some audio ideas:
COIN IN:
What’s up, Doc?
GAME START:
“She’s dead… wrapped in plastic.”
BALL DRAIN (all Albert):
What the hell kind of two-bit operation are they running out of this treehouse, Cooper?
Welcome to amateur hour.
The ol’ rustic suckerpunch, uh?
Oh, that’s nice. How appropriate.
BALL SAVE:
I’ve got good news
MATCH:
New shoes.
NO MATCH:
Blow the whistle, Josie. It’s quittin’ time.
As far as toys, was thinking pop bumpers could be a pie, a coffee mug, and a donut. Maybe a coconut with a tape and half the necklace. Thinking of having the wall of the orbit be clear and putting red curtains behind it.
Can't wait to hear your ideas!