I'm IN!!! Haven't even unloaded it from the vehicle yet. Grail #1 is now complete.
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So I've got my TZ setup and for the most part it plays awesome. Two questions:
1. The rocket launch is hitting the target/ring to the left of the hitchhikers opening, which I assume is the correct flow. How does one make a minute adjustment of the firing mech?
2. There's a toy rocket above the rocket launcher with a pair of wires going to it. The rocket doesn't do anything. Is it supposed to light? I assume it's after market?
Any recommended toys? I know one can get carried away with this game, but I'd like to keep it to things that are functional and/or fill obvious voids.
Thanks!
Followup, adjusted the rocket bracket fixed the firing into the hitchhiker loop. Oddly enough removing the rocket toy to adjust the bracket also fixed the rocket, which does indeed light up red.
Only other issue I'm having is if the right loop "ball grabber" drops the ball and it rolls slightly upwards, the left spiral magnet will catch it. I have no idea why this magnet would be on (normal early game play). No points are awarded and when it occurs the ball isn't released until a ball search is done...or a hard nudge
Also, the game did come with the piano mod and other than the cheesy rocket, is clean. I think the gumball lighting will be next as that part of the PF is dark.
My clockface is white while I've seen others with four colors. Interesting.
Quoted from Neal_W:Is the playflied angle set to 6.5 degrees?
Maybe the magnet is recessed and the ball is just sticking in the depression. (maybe during ball search, the magnet is fired, and that shakes it loose) If you try with the glass off, when you hit the right ramp, can you confirm the magnet is on?
Great suggestion. Playfield is dead on level. I have a hunch the magnet might be slightly recessed below the PF level. Didn't even dawn on me to test with another ball and the glass off. Since it only occurs in this condition with slow ball movement, I'm inclined to think it's the physical magnet level vs.a mechanical issue now that you mentioned that possibility.
All, there seem to be a lot more possible combo shots than I'm capable of hitting on my machine. If I hit a ball through the right loop and hold up the upper left flipper, should the ball pass through the "hidden hallway" behind the slot machine? I've never had a single ball do this. If yours does this, could you post a video of this happening, and well as a photo of where your upper left flipper sits in the rest position? I can hit the piano all day, but this flipper definitely does not pass the ball through the hallway. It instead typically hits a greed target.
Quoted from Billy16:If there is a hidden shot behind the slot scoop I've never hit it.
I meant the clock... The passage between the piano and the clock. Curious if the left upper flipper was supposed to pass a strong spiral orbit shot through it naturally.
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