i have a line on one of these twilight zones, what is a good price for machine in good working order with minimal wear? i couldnt find any on here or ebay?
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i have a line on one of these twilight zones, what is a good price for machine in good working order with minimal wear? i couldnt find any on here or ebay?
i know this is not the most unbiased place to ask this question, but i am considering buying one more pin(i have run out of room) and i have a chance to pick up the twilight zone, i was also considering a monster mash or medieval madness, i see that the twilight zone is ranked 3 on the list here, but interestingly the price isnt as high as what you would see for a Monster or Medieval. What are your guys thoughts, i havent actually played any of these games. It is not exactly easy to go to an arcade and find these things anymore?
my TZ is popping out 2 balls in the shooter lane, but not at the same time, it shoots out one then about 2 seconds later it is popping out another ball. I checked the shooter lane switch and it is detecting the first ball, but it for some reason is kicking out a second a few seconds later, any ideas?
the switches work fine on the switch test. here is a video of what it is doing, seems to happen on 2nd and 3rd balls, not first. How many balls are supposed to be in the trough?
i have tried 3 and four get the same result, if there is an extra ball it just loads it in the gumball machine
Quoted from Coyote:Likey the kicker arm o eject the ball is sticking. Or, you have a bad switch, despite having 'tested' it earlier.
Do this:
Go into Gumball Test mode. Select 'Load 1 Gumball', hit Enter.
Watch the screen - you will have *4* trough switches. Only 1, 2, 3 should be lit.
When the ball is ejected into the autofire kicker, the #1 position wil; go dark for a moment, before #3 will go dark as #1 lights up, as the balls roll up to #1 and #2.
yes that was it 2nd ball in trough was activating two switches, just bent one back and all is well! Thanks. It is awesome to be able to ask people in the "know" for their help. Thanks again!
Quoted from Rdoyle1978:I second this. use Lithium.
why lithium do they need to be rechargeable?
ok having problems with the extra ball button not working. when i examined it, the push button is not hitting the switch, when i examine it further the white housing which holds the switch is not secure in the black housing of the button. see video, i cant tell if the white housing is just suppose to snap in, see video below, i am guessing something has broken on the white housing, so do i need to replace the whole button or just get the white housing?
Quoted from Coyote:Yes.
It pushes in with a snap. May require a lot of force.
yes it took alot of force to snap it in, and then 5 minutes more to figure out how to take it out after realizing i hadnt put it through the cabinet!
thanks
Quoted from Durzel:Hateful things, a really bad design. I've got the same problem with a Funhouse that I was installing LEDs on, so thanks for the video which shows the exact same problem & clarifying that it just needs an immense amount of force, far more than seems logical or safe.
Bizarrely the button on the Funhouse just pretty much fell out when pulled, no force was required at all, so I figured I was doing something wrong when it just wouldn't go back in with the same effort.
I guess it's best to remove the spade connectors before doing this?
i did mine with the connectors on. my button just fell out apparently for no reason, but after i put it back in the first time it was immensely difficult to push the metal tabs and pull it out, not sure how or why it just fell out?
ok one of my bulbs burned out in my clock, so i decided to go ahead and convert the board to led ( i have some basic soldering skills) I desoldered the lamps and the D1-D4 diodes. I already have the LED's and figured i would need a 180 ohm resistor to replace the diodes to get down to 3.3 volts on the led. Is this correct? 6.8volts-3.3 volts/20 milliamps=180 ohms. Also does the polarity of the leds matter? since i am pulling 6.8volts AC?
based it on this page:
https://www.aaarpinball.com/TwilightZone/TwilightZone.htm
thanks
Quoted from Pesmerga:No one has an idea of which item number could it have Or do have better pics of a shopped game??
https://pinside.com/pinball/forum/topic/twilight-zone-need-help-with-part-placement
i think you are missing the impact bracket part number 01-11207 page 2-48 in the manual
however i did a quick search and couldnt find anyone selling a replacement. you may have to get the measurements and see if you can get a machinist to make you one....
Quoted from Pesmerga:Part found! Thank you all!
just for the info where did you find it?
Quoted from Pesmerga:A friend had it among his bunch of spare parts now for the series "the endless story" I'm missing the motor assembly from the gumball machine and it seems to be sold out on most of the internet shops or better, the motor can be found but the cyrcle nylon part and the bracket are not..[quoted image][quoted image]
have a friend with a 3d printer? you could just print one of the nylon rings
Quoted from Pesmerga:You have to put blinking LED in those lamp holder! Just have a look here https://www.cometpinball.com/mobile/Product.aspx?id=42049
Normal LED don't blink!
EDIT if you are talking about flashers I don't know how to help -_-' sorry..
Regarding the nylon circle, sadly I don't have a friend with 3D printer and neither a model/file on my PC of the part that he would have to print..
i have a printer and could print it out and send it to you but i dont have time to design it, you could do it on tinkercad which is pretty easy to use and free.
my buy in button is not lighting up. i changed the diode 1N004 and kept the polarity with the cathode end connected to the red/purple wire. when i stick an led in it the bulb barely lights up (i measure about 2 volts across the outlet) if i measure the voltage behind the diode it is measuring about 7 volts. any ideas? I resoldered the wires in case it was a bad solder joint but to no avail...
tried an original 555 bulb and does not work. used the light in the start button and it doesnt work in the buy in button slot. when i measure the voltage in the socket i am only getting abou 1.5 volts max. If i measure the voltage in front of the diode i get 7 volts. I used a 1n4004 diode is that the correct diode. not sure what else to check here? any help greatly appreciated!
ok i have checked the continuity to every connector with my multimeter in column 8 (except left spiral, it is not listed on the diagram and i cant figure out what lamp it is referring to) everything reads perfect continuity. i have also checked continuity to every lamp in that row and get perfect continuity. I am getting some current through the lamp (see attached video) but not enough to light the bulb. i switched the bulb with the start button light and it works fine on the start button. i bypassed the outlet and connected the bulb directly to the two wires and still get low current flow. i measure the voltage at around 1.5 volts in the outlet which is the same as the start button.
Uggh this is driving me crazy, every other light in the colum and the row works fine (except left spiral because i dont know where that it) any suggestions will be greatly appreciated!!
Ok i am a complete idiot. I was assuming the buy in button lit up during attract mode because i could see the led flickering during attract mode, instead of actually testing it by going into the light single lamp test mode. It works fine, my brain however does not. sorry for wasting your time.
Quoted from jawjaw:My right ramp, crossover wireform, and diverter are energized when the power is on. I was doing a little maintenance and kept getting shocked when touching these metal parts. It's not a lot of current but still concerning. Only issue I have with the game right now is the sound. Sound volume keeps dropping off. Slapping the cab brings it back. I tried reseated the audio board connectors and press the chips in. That helped some. Not sure if that is related. Maybe I have a major ground issue? Never had a problem like this. Any ideas of what to check?
i started having issues with my fish tales sound going in and out. i pulled the sound board out and saw a blown capacitor. when i checked the other major capacitors on the board they all were bad, these boards are over 20 years old and the capacitors go bad. i replaced all my capacitors and now fish tales sound is rockin!! so your options if you are good with electronics is replace the capacitors yourself, send the board off for repair, or buy a new board (not cheap about 350)
ok keep getting missing ball in gumball machine error. i empty the gumball machine and reload it and credit dot goes away. start playing the game and it is mis-detecting the powerballs and the credit dot pops back up. So i am guessing the powerball detector switch is bad? which switch is that?
Quoted from PtownPin:Thanks for the feedback....I appreciate it....that being said I'm not sure how much work I'm willing to do The good news is mine already has upgraded speakers and sub, but in my opinion the sound still sucks.....sounds like the only real option is a pin sound board....
the other issue that is possible is if you still have the original sound board the capacitors have gone bad. these capacitors are responsible for "filtering" the sound signal. I checked the capacitors on my fish tales, and every single one of them was bad. when i replaced them, crystal clear.
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