Quoted from Coyote:Because, for money.
These games were made for a COMMERCIAL environment. That is, hey were made to MAKE MONEY. In case the slot machine scoop switch was bad, every time the ball would end up in the slot machine, the user would have to wait for the ball-search to start before getting the ball served back to them. They would get pissed off really quickly - every shot to Dead End, Camera, defeating The Power, Skillshot, and Piano. They would have to wait. And likely either walk away, or tell their friends not to play it.
There's no reason NOT to fire it if we know the ball is going to end up in the slot machine. (Like.. all those shots I just mentioned above.) This way, at least, the only time the player really has to wait is when they shoot the ball into the slot machine. ... As opposed.. every OTHER time.
Why does it fire twice? (good measure? lol)