(Topic ID: 63352)

Twilight Zone Owner's club


By Caucasian2Step

6 years ago



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  • Latest reply 2 hours ago by awesome1
  • Topic is favorited by 334 Pinsiders

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There are 8417 posts in this topic. You are on page 134 of 169.
#6651 1 year ago
Quoted from Rdoyle1978:

I think in this case, Mantis just produced a whole bunch of TZ-related metal items, and decided to improve this scoop since he had already done the slot machine one. I've bought a ton of stuff from Mantis, everything I've received has been AWESOME.

agreed, this stuff is excellent. but buying something that's not needed is silly when those funds can be put toward things that are needed, or another machine. I'm sure someone, broke one, once, buts its a very uncommon issue.

#6652 1 year ago
Quoted from Madmax541:

Pzy it appears correct.
Could it be someone installed wrong spring?
[quoted image]

well with the pointless plastic protector on the game the ball is now being hit lower than it should be. That could be enough to give the ball extra lift and cause your issue.

#6653 1 year ago
Quoted from Marvin:

agreed, this stuff is excellent. but buying something that's not needed is silly when those funds can be put toward things that are needed, or another machine. I'm sure someone, broke one, once, buts its a very uncommon issue.

You'd have to be really determined to break that scoop I feel. As has been said already the plunger spring isn't that strong by design, I certainly can't think how you would fire it into the scoop metal at anything like the same speed as the flippers do with the slot machine.

#6654 1 year ago
Quoted from Marvin:

agreed, this stuff is excellent. but buying something that's not needed is silly when those funds can be put toward things that are needed, or another machine. I'm sure someone, broke one, once, buts its a very uncommon issue.

Absolutely - my point was really to support Mantis. Everything I’ve ever bought there, from the slot scoop, to play field supports, to lock bar receiver, to steel WPC95 speaker panels.. has been outstanding quality.

#6655 1 year ago
Quoted from Madmax541:

Pzy it appears correct.
Could it be someone installed wrong spring?
[quoted image]

Any thoughts to what could be causing the ball when launch to hit wire ball trail in middle of Playfield?

#6656 1 year ago
Quoted from Madmax541:

Any thoughts to what could be causing the ball when launch to hit wire ball trail in middle of Playfield?

Was it happening before the pf protector? I could see the ball potentially skipping as it hits the edge of it coming out of the rocket and getting some air. Or that the ball is being held up too high because of the protector and now the kicker hits the ball lower-down and launches it airborne.

Does it do it when it’s aimed differently? Say, when you aim it all the way left and test it at a handful of points ending at the extreme right aiming, is there a point where airballs begin or does it happen through the full range from left to right?

#6657 1 year ago

Get rid of the silly pf protector. The pf has diamond plate FFS.

#6658 1 year ago
Quoted from Tranquilize:

Get rid of the silly pf protector. The pf has diamond plate FFS.

Someone replaced PF and it’s not protected

#6659 1 year ago
Quoted from Madmax541:

Someone replaced PF and it’s not protected

replaced it with what? any repro is cleared too.

#6660 1 year ago
Quoted from DW3000:

Was it happening before the pf protector? I could see the ball potentially skipping as it hits the edge of it coming out of the rocket and getting some air. Or that the ball is being held up too high because of the protector and now the kicker hits the ball lower-down and launches it airborne.
Does it do it when it’s aimed differently? Say, when you aim it all the way left and test it at a handful of points ending at the extreme right aiming, is there a point where airballs begin or does it happen through the full range from left to right?

It seems to happen at full range of adjustments.
Thought it might of been leveling issue, PF within 0.1 degrees.

Never tried it without PF protector.
When I got game stripped pf down.

#6661 1 year ago

Think spring could be wrong one, what spring PN should be in there.

#6662 1 year ago
Quoted from Madmax541:

Someone replaced PF and it’s not protected

The replacement definitely has a clearcoat on it. Unless he made it himself somehow

#6663 1 year ago

Rocket launcher- made adjustments on both sides and ball no longer hits wire rail.

Lobbing balls from launcher is this typical, meaning ball doesn't stay on PF?

Never really paid attention to this in my other TZ

#6664 1 year ago

No it's not typical. The ball never leaves the playfield on my rocket launcher.

#6665 1 year ago
Quoted from Madmax541:

Lobbing balls from launcher is this typical, meaning ball doesn't stay on PF

Never had that happen on mine no matter how it’s been adjusted. I do think that the pf protector is adding enough height that it’s hitting down low and almost “flicking” the ball airborne a bit, or the ball is skipping if it’s hitting the edge of the protector. Either that or the kicker mech is loose underneath somehow and the slop is introducing some weird angle..

Otherwise, it’s the same mechanism as the auto-plunger, and the auto plunger never air-balls either.

#6666 1 year ago

Would to hear back from other people who installed a PF protector on TZ .
Do you have air balls attributed to rocket launcher?

Would be helpful before ripping out protector,

#6667 1 year ago

I just can't see how a piece of PETG would cause airballs. I think these people who say this product is crap and changes ball dynamics are nuts. I'd love to see some real proof or someone do a REAL study on this before condemning them.

#6668 1 year ago
Quoted from DW3000:

Never had that happen on mine no matter how it’s been adjusted. I do think that the pf protector is adding enough height that it’s hitting down low and almost “flicking” the ball airborne a bit, or the ball is skipping if it’s hitting the edge of the protector. Either that or the kicker mech is loose underneath somehow and the slop is introducing some weird angle..

The height probably has nothing to do with it, these things are super thin. I could however see it hitting the edge of the lip and causing a skip. Mine shoots straight as can be also with no issues whatsoever but it is also the bare playfield and not a protector.

#6669 1 year ago

Probably easier to diagnose if you have a smartphone or camera with decent slow-motion capabilities... then post a gif for us!

-2
#6670 1 year ago
Quoted from Madmax541:

Would to hear back from other people who installed a PF protector on TZ .
Do you have air balls attributed to rocket launcher?
Would be helpful before ripping out protector,

If you're absolutely dedicated to keeping the silly protector, check the alignment and use physics to diagnose the problem:

1. You technically raised the playfield slightly with the protector. To counter the hight difference, lower the mechanism with thin washers (equal to thickness of said silly protector) under the pf to rule out the hight issue.

2. I don't know the design of said silly protector, but it sounds like you've introduced a thin bump that the ball must travel over. Introduce some mylar that matches the protector height so that the ball sits on the mylar and does not travel over a bump.

3. After you've done these, you should know with reasonable confidence that the problem is or is not said silly protector.

#6671 1 year ago
Quoted from Tranquilize:

You technically raised the playfield slightly with the protector. To counter the hight difference, lower the mechanism with thin washers (equal to thickness of said silly protector) under the pf to rule out the hight issue.

This would increase the difference (lowering the arm), not reduce it. As long as it’s tightly mounted and there are no washers between the base and the bottom of the playfield the mech arm is as high up on the playing surface as it can be.

#6672 1 year ago
Quoted from Madmax541:

Would to hear back from other people who installed a PF protector on TZ .
Do you have air balls attributed to rocket launcher?
Would be helpful before ripping out protector,

A lot of phones have slow motion video recording. Record the ball launch with that and it should let you see what is happening (ball launched up from kicker? ball launched and then bounces up from playfield?)

#6673 1 year ago
Quoted from merccat:

This would increase the difference (lowering the arm), not reduce it. As long as it’s tightly mounted and there are no washers between the base and the bottom of the playfield the mech arm is as high up on the playing surface as it can be.

Oh yeah, my bad. Then I'd do the mylar.

#6674 1 year ago

I had a of protector on my TZ. Yes it caused airballs from the rocket.
Problem solved when I used a cliffy in the slot. Yes cliffy was on top of the plastic. I think the ball was hitting the edge of the plastic and getting airborne. The cliffy levelled it out.
Since then I have done a playfield swap and am not using the protector any more. Using Mylar in key areas.

#6675 1 year ago
Quoted from Sammy31:

I had a of protector on my TZ. Yes it caused airballs from the rocket.
Problem solved when I used a cliffy in the slot. Yes cliffy was on top of the plastic. I think the ball was hitting the edge of the plastic and getting airborne. The cliffy levelled it out.
Since then I have done a playfield swap and am not using the protector any more. Using Mylar in key areas.

Appreciate input.
What made you stop using protector?

1 week later
#6676 1 year ago

I need a complete flipper board. One of mine is incorrect. I’ve found the board and opto interrupter arm on Marco for sale but haven’t seen the steel bracket that thay mount to for sale.
Dose anybody know where I can get a complete board with arm and mounting plate? Or maby where to buy the steel mounting bracket?
Ideally I’d like to buy two complete like the picture I attached taken from HEPs thread.
Thanks
RVH

1CF46751-CC53-4395-BE7C-DE05977D3705 (resized).png8056053E-844A-4D8A-BBB4-D0EA203606AB (resized).jpeg
#6677 1 year ago
Quoted from RVH:

where to buy the steel mounting bracket?

I don't see A-15893 opto board mtg. bracket for sale anywhere using the pinball parts search.

You could start a want to buy tread. No doubt someone has spares on a parts pin.

#6678 1 year ago
Quoted from RVH:

Dose anybody know where I can get a complete board with arm and mounting plate?

Have a look here:

http://www.greatlakesmodular.com/index.html?http://www.greatlakesmodular.com/products/pinball/jd_rfb.html

This is a redesigned version. I don't deal with Great Lakes so can't comment on how they work, but they are replacements for the assemblies

#6679 1 year ago
Quoted from DonnieDarko:

Have a look here:
http://www.greatlakesmodular.com/index.html?http://www.greatlakesmodular.com/products/pinball/jd_rfb.html
This is a redesigned version. I don't deal with Great Lakes so can't comment on how they work, but they are replacements for the assemblies

GLM is MIA. Good luck buying from them.

#6680 1 year ago

.

#6681 1 year ago
Quoted from DonnieDarko:

http://www.greatlakesmodular.com/index.html?http://www.greatlakesmodular.com/products/pinball/jd_rfb.html
This is a redesigned version. I don't deal with Great Lakes so can't comment on how they work, but they are replacements for the assemblies

I have those, there a nightmare!
Absolutely hate them. Thanks though.

#6682 1 year ago

Try flippers.com(John’s Juke) in Vancouver. He has tons of NOS stuff still- but site is poorly laid out

#6683 1 year ago

I’ve put back together my machine after shopping it and the left plastic on the mini Playfield is hard up against the side to the point where it probably will break if I lift the Playfield. Does the mini Playfield adjust to the right at all? I’ve added Cliffy protectors to the right side which is what has probably pushed the Playfield to the left
Any suggestions?

#6684 1 year ago

Photos would help. Don't know why adding Cliffys to the right would push it to the left, unless they've been fitted wrong and even then I'm struggling to visualise how as they fit under star posts, not mini PF mounting points?

#6685 1 year ago

Here are some pics. The Playfield is on a slight angle when looking straight on in the third picture but it has no movement down near the pop bumpers

53421B10-03E2-4309-A818-B7B767B7209D (resized).jpeg5A624F2D-B1DB-41ED-B9D7-675BA8F570FD (resized).jpegE0BFA888-85F5-476A-B0EE-40113198E849 (resized).jpeg
#6686 1 year ago

How does it look at the back of the mini playfield, is it fitting into the bracket that holds it?

6BAA7DE3-838C-4444-BF49-B7DC60A08E8C (resized).jpeg
#6687 1 year ago

Having some problems with a TZ machine and hoping some of you might have some insight. Thank you:

https://pinside.com/pinball/forum/topic/twilight-zone-j133-problem#post-4738094

#6688 1 year ago

Had a look at mine and the plastic is a good 5mm or more from the side of the cabinet. Don't know if these photos will help..

F8F51194-4377-4C1F-8757-0EA7C2E1506A (resized).jpeg

Maybe worth checking this screw and comparing it to yours?

C90C44B6-C062-446D-87F2-573D84EE3057 (resized).jpeg

#6689 1 year ago
Quoted from DonnieDarko:

Have a look here:
http://www.greatlakesmodular.com/index.html?http://www.greatlakesmodular.com/products/pinball/jd_rfb.html
This is a redesigned version. I don't deal with Great Lakes so can't comment on how they work, but they are replacements for the assemblies

These guys must be out of business....they never respond to anything

#6690 1 year ago
Quoted from PtownPin:

These guys must be out of business....they never respond to anything

It’s been a big mystery for a while - nobody knows what’s going on

#6691 1 year ago
Quoted from Rdoyle1978:

It’s been a big mystery for a while - nobody knows what’s going on

I've been trying to get the upper PF switch kit for years from them with no luck, lol. A shame though, looks like they made some great stuff (hope all is well with them). at this point, I think I am just going to make my own.

#6692 1 year ago

I think I bought my TZ switch kit from them about a year ago. ( still not installed. But your correct , it sure looks sweet. It Will take that boxing ring look out of the upper playfield

#6693 1 year ago
Quoted from allsportdvd:

Here are some pics. The Playfield is on a slight angle when looking straight on in the third picture but it has no movement down near the pop bumpers
[quoted image][quoted image][quoted image]

Do you have some kind of blade like mirror blades? Looks like it if the white is protective film. Even with that, you should have plenty of clearance and the sign should not hang over edge of playfield. For one thing, try adjusting the bracket the sign is held on by.

#6694 1 year ago

Yes I have mirror blades and have removed the protective film. Not really making any difference but also the Playfield is .4 degrees lower on the right side. There just isn’t enough width between the side of the cabinet and the nut sitting on the spring.

#6695 1 year ago

Hello all, I have spent the better part of the day reading older posts with TZ clock errors and issues , but have not yet found the same symptoms my clock is having. I had a credit dot and report was broken clock. I would go thought the clock test mode and everything is fine. I recently replaced the batteries-which have been removed from the CPU board and found leakage on the battery holder.I cleaned this up and installed new batteries- now the credit dot is gone- and no test report errors. However the clock does not keep time in the attract mode. The goes forward and backward throughout the game, and will advance to the correct time of day in attract, but stays at this position.Any thoughts ? Thanks

Correction: The credit dot has returned, with the report of clock is broken. I turn the game off and restarted and the credit dot is gone ,until it goes into the attract mode.

#6696 1 year ago
Quoted from sgorsuch:

Hello all, I have spent the better part of the day reading older posts with TZ clock errors and issues , but have not yet found the same symptoms my clock is having. I had a credit dot and report was broken clock. I would go thought the clock test mode and everything is fine. I recently replaced the batteries-which have been removed from the CPU board and found leakage on the battery holder.I cleaned this up and installed new batteries- now the credit dot is gone- and no test report errors. However the clock does not keep time in the attract mode. The goes forward and backward throughout the game, and will advance to the correct time of day in attract, but stays at this position.Any thoughts ? Thanks
Correction: The credit dot has returned, with the report of clock is broken. I turn the game off and restarted and the credit dot is gone ,until it goes into the attract mode.

Battery acid leakage can cause all kinds of problems. If you didn't completely remove the board and inspect it closely for damage I would presume that simply cleaning the visible damage won't be sufficient.

#6697 1 year ago

Are all of the clock Optos registering correctly in test mode both forward and reverse?

#6698 1 year ago
Quoted from Madmax541:

Are all of the clock Optos registering correctly in test mode both forward and reverse?

Yes in the test mode -all optos register forward and reverse, both in slow and fast mode.

#6699 1 year ago
Quoted from sgorsuch:

Yes in the test mode -all optos register forward and reverse, both in slow and fast mode.

you can still have other switch matrix issues causing the clock fault that would not be reported in just the clock test mode because you aren't seeing all the switch hits in that test. Broken clock comes on when it sees opto triggers when it doesn't think it should, or they are missing. It's not just a matter of 'switch hits' in test, but that they come on WHEN expected, and not any other times.

#6700 1 year ago
Quoted from sgorsuch:

Hello all, I have spent the better part of the day reading older posts with TZ clock errors and issues , but have not yet found the same symptoms my clock is having. I had a credit dot and report was broken clock. I would go thought the clock test mode and everything is fine. I recently replaced the batteries-which have been removed from the CPU board and found leakage on the battery holder.I cleaned this up and installed new batteries- now the credit dot is gone- and no test report errors. However the clock does not keep time in the attract mode. The goes forward and backward throughout the game, and will advance to the correct time of day in attract, but stays at this position.Any thoughts ? Thanks
Correction: The credit dot has returned, with the report of clock is broken. I turn the game off and restarted and the credit dot is gone ,until it goes into the attract mode.

Do you have the original clock board built in or an aftermarket-board? You have at least 1 bad opto.

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