Quoted from karl:What else is there to add by now?
-make multikills actually kill multiple walkers.
-fix skill shot bugs so it does not get flakey and time out sometimes when ball goes over roll overs and take a second or 2 to go over top inlane (also other flakey code realted issues with rollovers)
-fix so Prison magnet drop gives ball save to fix cheap drains (or increase the pulse sequence post drop to decrease cheap SDTM release from mag
- more clear instruction to player via DMD and callouts for each mode (since modes have been refined/ altered to be so much better in last update.
- refine scoring slightly so all modes are more in line with physical risk/reward. (Arena still seems to be WAY too low compared to others)
There are other things. They are polish, but much needed polish to make the coding masterpiece really shine! It would be nice to see Stern finally finish a game by stomping out the finishing touches on this.