Quoted from aztarac:I'm in agreement on this one - people are complaining too much that TWD drains a lot. Well it is supposed too - don't forget these games are designed and built to take money on location.
The magnet drain is a but frustrating I'll admit that - and I'd guess that a little code tweak will help randomize the magnet pulse to move the ball around a bit before its released.
Come on. These aren't pachinko machines. People put quarters in to play. If ball times are 10 seconds or so then people are t going to keep paying.
There's a lot of cheap crap that happens in this game and that does not make the game fun. Shooting ramps and zombies is fun. Having balls stuck in pops for several seconds then come SDTM is not fun. Having magnets hold the ball and release it unhittable SDTM is not fun. The outlanes on this game are the worst since sttng.
I've broken 100k several games. I'm not terrible. But this one is often more frustrating than fun. The only way to fight back is to shake the machine. And I don't mean pussy like nudging you see at tournaments. Remove the weight off the tilt bob, put the game on carpet sliders and be prepared to move it like crazy.
I've death saved a right outlane drain only to have the ball instantly in the right outlane again. Death saved that and instantly in left outlane. This type of thing is more common than you'd think in twd.