TWD gets fun once you can do well enough to set up some good mode-multiball crossovers, and the payoff is that 5x tunnel completion for 80+ Million!
If the place is still running launch code though, forget about it. It took a couple updates for this to be a good player and to balance out some scoring oddities.
Really though, it's hard, stupid hard, and punishes you for starting and failing things by making it harder and harder. Figuring out how to deal with that pop bumper feed can be bad, though, depending on the setup. Try slapping the right side of the cabinet while it's in the pops and/or coming out of the pops, you don't even need to nudge-nudge.
The drop targets are also unintuitive, mean, and extremely important, not newbie friendly at all.