Quoted from StevenP:OK, OK, crippled 'in theory' by removing certain playfield features and accompanying rules/scoring. (And nobody start with the lame/bogus argument that "oh no, X designer designs the full game, then adds even MORE for the Premium/LE!" That is total BS. Stern cuts cost by leaving some basic stuff out of the Pro models. Name *one* Stern LE that has more playfield mechanisms/features than an average older game, like a LOTR, spiderman, Batman, Judge Dredd, WCS, Monster Bash, etc. etc. etc.)
No argument with your sentiments. But I will again assert that pinball machines aren't an 'investment'; they're a purchase *expense*.
I fixed the Magneto fork post mech on an Xmen LE the other day and was surprised by the amount of stuff under the play field. That has to be one of the most feature filled LE's. There's a small auxiliary transformer under the spinning magnet mech. I've never seen that before. So I'd say that game.
In fact I think almost every LE has more than Batman. That game has 1 ramp, 1 ramp diverter, 1 drop target, a motor for the crane and the Joker, and a couple kick outs. I guess the track is technically a mech too, but that game is pretty bare bones. ACDC Premium? 2 ramp diverters, cannon, swinging bell, 2 kickouts, lower playfield, 8 drop targets, the dancing band, color changing inserts, etc.
Truthfully Stern games are my favorites. I'm relatively "new" to pinball though, with less than 2 years under my belt, so maybe I'm missing out on the nostalgia. I think the Bally/Williams peak was great, it seemed that had a great cohesive team of developers and programmers, unparalleled art direction, etc. But right now I think this is Stern's renaissance.