Thanks for taking the time to prepare and send a video! I'm really looking forward to finding out how the rule set is written for shots and combos. With such limited targets the game really looks like it's set up for building multiple shots on top of each other to complete objectives, score big points, etc. Personally, I prefer games with real "shots" versus just trying to smack a random stand-up target; if this game is done right from a rules perspective it should be a blast.
Looking closer at the playfield, the right orbit return through the pop bumpers is interesting - on a clean shot to the left orbit does the ball fly through their clean? does it return to the left flipper? Can't quite tell with the angle - looks like it has to return to the left flipper. I can see pretty easily though, a slow ball is gonna be rolling right between those flippers... Very interested to hear your opinion on that and how manageable it is and/or how frustrating it is.