I posted this in another thread. Thought I would throw it on here too.
I got to put about 4 games on a TWD today on location. Overall it is pretty fun. Both ramps flow really well, the right is much more difficult to hit than the left. A really cool thing I had not seen in the videos is this: Shoot the left orbit, it comes 3/4 way around and hits the far right pop bumper, which kicks it all the way back up the skill shot lane into the top rollovers. So you get this cool corkscrew motion of the ball. The one I played did this almost every time. Also, the Woodbury shot is a true, selectable skill shot, whereas the skillshot at the beginning of a ball is a bit of a luck fest. You can try to time the skillshot, but it is really dependent on how long the ball bounces around before it drops through one of the top rollover lanes. Multiballs are OK. The head in the barn on the one I played did not register hits every time. It had to be a solid direct hit and even then I think it failed to register a couple of times. I totally do not understand the "multi-kills". Whatever I was doing, which was mostly combos involving ramp shots, I was getting a lot of different multi-kill messages on the DMD. I did not have much problem with SDTM from the pops. In 4 games it did it like once or twice. With better software I feel this game could be a solid 8-8.5 in gameplay.