(Topic ID: 117963)

TWD Game Code


By kidchrisso

4 years ago



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  • 205 posts
  • 68 Pinsiders participating
  • Latest reply 4 years ago by T-800
  • Topic is favorited by 3 Pinsiders

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#82 4 years ago
Quoted from kidchrisso:

Anybody else have a issue on the LE during multiball? Extra ball is lit up, you hit the gate and it doesn't collect? Error in code? Cross bow strength needs to be better as well. Had a few not go up all the way on bicycle girl ramp.

Extra Ball will not be collected while ball saver is on. The switch cannot distinguish between a ball being launched and an EB shot. I believe it will collect when the ball saver is off.

Quoted from gweempose:

Not an issue on my game, since my F7 fuse blew, and neither of my magnets are currently working ...

If you have another pinball game , you can grab a fuse from one of them. Maybe someone with a little more technical knowledge can advise on what an acceptable swap would be from one machine to another.My fuse blew too , early on. Replaced with one amp more than called for. Cant remember exact details.

#110 4 years ago
Quoted from iceman44:

Two SDTM's on prison magnet in 12 games seems like a lot,

SDTM on Siege start is much more annoying!

#112 4 years ago
Quoted from PinballZach:

How do you start Siege anyway? I heard you have to get 12 Jackpots during Prison MB? Is that right?

That is the guide i am going by right now. Someone also said that there is an adjustment in the settings for that number, so that could verify the rule. Hard to maintain a count. It's definitely determined by Prison Multiball and how well you do.

From my experience you can do it in multiple multiballs to get there. Siege also continues from ball to ball, if you drain in the middle of it.

#132 4 years ago
Quoted from gweempose:

I had a weird situation today where I was in the middle of a multiball and one of the balls somehow wound up back in the shooter lane. Instead of the game auto-launching it, it just let the ball sit there. Clearly a bug.

This happens to me frequently. It thinks its in the "woodbury skill shot mode" in the middle of multiball.

2 weeks later
#147 4 years ago

Every mode should have the potential to score a similar amount of points. You can't get 400mil from Barn or Riot, but apparently you can from CDC. Big scoring imbalance. When you accidentally start a mode during multiball due to flailing , that takes the skill out of the competition and is why i think an update should be made before PAPA.

1 month later
#171 4 years ago
Quoted from robotron:

crossbow sucks its really a useless feature imho, my buddies come over and see this toy and when it gets activated its a dud. the crossbow shot is weak, it sucks! did I say it sucks?

It does lead to a 4 ball multiball (if your crossbow works properly) after 3 successful shots. I have only achieved that twice since the machine was released.

Crossbow tip : Shoot early for the left ramp (when its moving left to right). if you miss you have a chance to hit something with a flipper and cheat the system.

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