You haven't really lived until you've seen this fascinating sequence from TWD:
1. Press "start game" button
2. Shooter --> pops (pops mess with the ball a while)
3. Pops --> ball dribbles out
4. Ball dribbles out (and goes) --> SDTM to ball save
5. Ball save --> shoots ball to pops (pops mess with the ball a while)
6. Pops --> ball dribbles out
7. Ball dribbles out and goes --> SDTM to lose the ball
You never even got to flip once.
You'll have the biggest belly laugh of your life. Try it!
I had no sense that my machine was not pitched or leveled correctly. If that's the case fair enough, but I call this a multi-dimensional design flaw. Every game has its "weak spots" Some are easier to spot that others.
-mof