Ok cool. So I almost got a mini-wizard mode? I've done blood bath and siege once or twice, but those are the only things I've gotten to outside of the normal modes. I don't know what I'm doing that earns the multi-kill weapons other than completing bicycle girl. They just seem to happen if I keep the balls in play long enough. I've browsed the rule sheet, but I haven't played enough to know what a lot of the shots are called yet. I'll figure it out as I play more.
I wish the call-outs were more helpful or less lights flashed at the same time to help guide you to what to shoot next. Or I'm still not used to processing the difference between an arrow that is flashing and an arrow that is solidly lit. If it's solidly lit I think I still need to shoot at it like older games used to require, but I think now it means it's already been completed/collected. I haven't played many games made in the last 20 years.