The one area that looks like it needs highlighting is the drop targets, sometimes I just don't see them. Will try putting LED's under the targets and see if that helps......
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The one area that looks like it needs highlighting is the drop targets, sometimes I just don't see them. Will try putting LED's under the targets and see if that helps......
Quoted from e4mafia:Anyone come across this yet? Ball keeps getting stuck, between the rubbers on the left lane above the pops. Right side flows through ok, but left side has always seemed pretty tight, and now unless the ball has a clean drop through from above, it tends to get stuck between the rubbers. Picture attached. Any advice?
IMG_0880.JPG 160 KB
I had the same issue, changed to a skinnier rubber and has not happened since
Quoted from 30FathomDave:The Pro model is now #81 on the top 100. WTF?
Though I have to say (and I've mentioned this in at least one other thread) it's a completely different game when you swap out all the cool white LEDs, put in some color, and actually give this game some personality. The stock version looks pretty bland with white bulbs everywhere.
I feel bad for anyone who played the Pro at Arcade Expo this past weekend. The prison doors were completely non-functional (at least on Saturday night). I'm sure that hasn't helped the ratings.
It's crazy.
Of the recent Sterns we have had X-men, Spiderman, and Tron (gone now) and still have IM.
This is the only game of the bunch that we have played as much as we are playing this game. The others we played maybe every other day or even less. We can't stop playing TWD. I would rate the fun factor up there with MB, MM, CV, and TS.
The game has very intuitive / easy to understand rules, there are a variety of fun shots, and we are killing Zombies. What's wrong with that?
Of the other games we sold:
Tron: Beautiful game but gameplay was confusing and not rewarding
SM: Repetitive
X-men: Great game, would have another. Kicked my ass.
IM: Still have, simple and fun.
Rather than Dig through all the TWD posts, I have a few issues that I think have been resolved to some degree and would like some help:
1) How to reduce drains through the pop bumpers
2) How to reduce drains off the barn magnet. Sometimes the magnet does not activate long enough and the ball just goes sits there then SDTM
3) How to improve the detection of the switch on the zombie head in the barn so all hits are registered.
Thanks
Quoted from blimpey:I just installed the Stern bloody armor on my pro. It has a flat finish that I like much better than the pro wrinkle coating.
image_(resized).jpegimage_(resized).jpeg
What are you using to illuminate the three zombie heads on the playfield? Looks nice.
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