(Topic ID: 106132)

TWD Club, only walkers not welcome !!!

By pinball_erie

9 years ago


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Topic index (key posts)

14 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #129 Link to EL wire kit from Pinball Refinery. Posted by Tmezel (9 years ago)

Post #236 Link to custom rules cards. Posted by gweempose (9 years ago)

Post #404 Burning barn mod. Posted by Tmezel (8 years ago)

Post #690 Evil Dead sound package link. Posted by ezeltmann (8 years ago)

Post #783 Link to LE/Premium sound replacement options. Posted by ezeltmann (8 years ago)

Post #2893 Link to rules doc for v1.60, still being updated as of May 2018. Posted by e4mafia (7 years ago)

Post #3005 ATLpb's TWD Audio Mod (NIN + Radiohead) Posted by ATLpb (7 years ago)

Post #4216 Guide to Walker Bombs! Posted by ezeltmann (7 years ago)


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#4621 6 years ago

Just joined the club, what's the verdict on the blood armor? Will it hold up and not flake off? Debating leaving mine stock or grabbing a set.

#4623 6 years ago
Quoted from chuckwurt:

I think the blood armor looks awful, but that's just me. Looks way out of place and tacky.

Ya I'm not convinced of it either but haven't seen good pictures yet.

8 months later
#6047 6 years ago

Checked my audits last night and drains go 36 left, 72 center, 11 right (since new code update). Any ideas how to help that left side without going as far as a post?

#6052 6 years ago
Quoted from chuckwurt:

Get better at nudging.

I hear you, maybe I will change the rubber on the inlane plastic. It has titan red on there now so maybe some standard black rubber just on there will get a better bounce off.

#6053 6 years ago
Quoted from DavidPinballWizz:

Left will always be higher in numbers because of the playfield design. It's just the way the game is.
I have my left outlane post in the lowest slot and my right post in the highest.

I havent lowered the left post yet as the issue seems to be the lack of response nudging the inlane rubber. I can make that change tonight though as that is easy enough.

1 month later
#6317 5 years ago
Quoted from Damien:

And I occasionally noticed that I hit the prison door and do not get credited for a hit. Is there any way to adjust that?

#METOO

9 months later
#7571 5 years ago
Quoted from Pinash:

I'm considering a Pro, but the comments about the pop bumper/magnet drains SDTM have me a little concerned. Can someone confirm that their machine was remedied with leveling, or is it really a design flaw that required additional rubber etc.
Thanks!

Slings to outlane get me more than the pops.

4 years later
#11694 4 months ago

Any tips for tweaking the prison occasionally not registering a direct hit on the door?

#11696 4 months ago
Quoted from chuckwurt:

It’s likely skipping off the magnet. I would level that first.

I recently just did that! I’ll have to see if that cured it and playing now.

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