Wondering what everyone's strategy is with the game. Having it for a little over a week now has given me time to appreciate it more, and come up with a game plan with it- curious to compare.
Here's my go-to strategy with it:
1) When starting a game, hurry and attack the prison during ball save in order to open the doors. This way if the magnet drops SDTM, then you get the ball back- and the prison doors are already open. I try to attack prison only during an active ball save.
2) When ball save is over, I then move to attacking the Well Walker. Reason for this is that going for the WW usually results in rebounds that hit the drop targets and allow modes to be active. Another side effect is that a missed WW shot can hit entrances and result in walker kills, so it's a win/win strategy to go for WW because it's also easy to start a multiball with him too.
3) By going for WW and getting drop targets from the rebounds, I'll have usually collected a walker bomb. I save those bombs as a ball save, so I leave one hit remaining on the prison or WW and when my ball drains I use the bomb to "save" my game and start a multiball
4) Since WW multiball is pretty simple, activating Blood Bath isn't very difficult here either- just keep going for the WW and rebounds to the drop targets have started Blood Bath numerous times for me so far.
Since I changed to this strategy I've had many more 100M+ games, consistently, vs 25-35M games.
Curious what game plan other people use immediately after shooting the ball at the start of a new game.