(Topic ID: 230402)

Turning on unused machines

By ktownhero

5 years ago


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  • Latest reply 5 years ago by ktownhero
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You're currently viewing posts by Pinsider rotordave.
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#14 5 years ago
Quoted from vid1900:

Don't even turn it on.
Let's say he says $500 as is. It's not like he is going to lower the price if only the GI lights come on.
You KNOW you are going to have to rebuild any old power supply.
You KNOW you are going to have to replace old IC sockets.
You probably KNOW the batteries have eaten the MPU board.
No sense turning it on and cooking a bunch of expensive coils.
Take it home and then turn on one board at a time in a methodical fashion.

Yet again, Vid is the voice of wisdom.

$500 - don’t even ask any questions. Load it up and drive off quickly.

$700 - check if all the boards are there. Load it up and drive off quickly.

800-$1000 - look closer at the boards and see if anything is obvious. Look at the playfield a bit closer. Then load it up and drive off quickly.

$1500 - turn it on, give it the full run over and make your decision based on that.

There’s nothing on a Sys11 that can’t be repaired or replaced. Except playfields, BGs and plastics for some of them. So if they are good, you’re golden.

Jokerzzzzzz is one of the most underrated Sys11 games IMO. Good gameplay with fun rules.

rd

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