(Topic ID: 187666)

**Tube Time** - Custom Surfing Pinball

By swinks

6 years ago


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  • 405 posts
  • 73 Pinsiders participating
  • Latest reply 3 years ago by swinks
  • Topic is favorited by 73 Pinsiders

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#39 6 years ago

Why not just use the wave from Waterworld and then put a spot to feed multiple habitrails ala Airborne?

#43 6 years ago

oic, being all fancy like its going THROUGH the wave. very cool.

2 weeks later
#73 6 years ago
Quoted from hassanchop:

I was looking at your 3D rendering a little better, and noticed that the wave has backwash on it. It has a little wave in the front. That's bad in surfing, right? (rhetorical question :p )

How are those art blades coming along?

#91 6 years ago

Thats pretty freakin cool.

#93 6 years ago

Maybe leave the bottom of the wave open so that if you dont hit it hard enough you fall out of the wave and the games says something like "WOAH WIPEOUT!"

#97 6 years ago

Bottom wave could have a habitrail at its exit and then the top one has a short habitrait where the ball drops down into the bottom waves habitrail?

2 weeks later
#163 6 years ago

So are you going to make that flipper weaker at some points in the game with software to make it so you can only get the lower wave? Would that even work?

Like, hit all the stand ups to get the flipper to be full power or something would be cool too.

1 month later
#238 6 years ago

Thats really cool. I love when the ball "jumps" the outlane like that back to the flipper. Just feels good.

1 month later
#282 6 years ago

Dude this is looking better and better every update. This is how a re theme is DONE!

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