(Topic ID: 273308)

TSPP: Scandell’s PinSound Replacement Mod

By Scandell

3 years ago


Topic Heartbeat

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  • 93 posts
  • 40 Pinsiders participating
  • Latest reply 2 years ago by PinPickle
  • Topic is favorited by 60 Pinsiders

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#53 3 years ago
Quoted from Scandell:

Good news: I spoke to the pinsound developer and he pointed me to a unadvertised ability to actually determine a sequence of song choice when a certain trigger is ...triggered

I'd greatly appreciate it if you can post here how one implements this. Thanks!

#57 3 years ago
Quoted from Scandell:

It’s simple. From Pinsound guys:
“ If you want to try, here is how you can name your files in the same sound event folder:
SEQ1-whatever.wav / SEQ2-whatever.wav / SEQ3-whatever.wav
(the important part is the beginning of the file with "SEQX-")
It should allows you to specify in which order the sounds should be play (instead of being called randomly)”
Problem is...the index doesn’t reset after game over.

Thanks! Shame about not resetting. It’s a start, I guess, but unusable without a reset at game start. Perhaps they can update firmware to code it to reset all counters after a specific sound folder (like match/no match or game over) is called.

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