(Topic ID: 50801)

TSPP Owners Club..... Members Only!!!


By kwiKimart

6 years ago



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  • 4,894 posts
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  • Latest reply 7 hours ago by cjchand
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There are 4894 posts in this topic. You are on page 97 of 98.
#4801 57 days ago

I did comet sunlight in the GI. Left everything else incandescent and it looks pretty good. But I am sure the ocd board take it to another level. While I epwamt a color dmd.... epwhat I am praying for is for someone to make a new sound package.... that would be instant pinsound buy for me.

#4802 56 days ago

Ok, I gave up counting the bulbs and clicked the easy button - Comet Kit + OCD.

#4803 55 days ago
Quoted from xtravgiza:

Did you color match your inserts?

If the insert itself is already colored, I usually start with a warm white bulb and see if I’m happy with the color. If the colored insert isn’t producing the color I like or enough color, then I might add a matching colored bulb and it often adds to the color. Sometimes a colored bulb will change the look of your insert, so I try white first.

For white or clear inserts, I decide if I want to stay neutral with a white bulb, or possibly add color to the insert with a colored bulb. For example, if a pin features a clear/white insert for “light lock” or “lock,” I generally add a green bulb, because I associate green with the “light/lock” inserts on most games. Other games I add certain colors because for me, it may add to the theme.

It’s all personal choice, so whatever looks good to you. Just be sure your socket voltage (6.3v or whatever it happens to be) matches your bulbs. I once put a 6.3v bulb in a 13v socket on my X-men pin and it melted in 10-15 seconds. I caught it just in time and was able to remove the damaged bulb. The socket and game didn’t sustain damage, luckily!

#4804 52 days ago

So I did a thing.

I enjoy having the 3D Moe's bar but miss the flash bulb. The lit photo doesn't show well but in person it pops really well. This is still a WIP, but happy so far...

Moe01 (resized).jpgMoe02 (resized).jpgMoe03 (resized).jpg
#4805 49 days ago
Quoted from play_pinball:

Also want to shout out the new clear pop bumper skirts available (I believe by zitt ?). I always hated how boring the white skirts looked on here and the fact they cover art![quoted image]

Thank you for posting this, I was seriously considering buying them. Now I can just buy them.

Oh, and the OCD board? GET IT. Trust me, you'll see the difference and you'll agree.

#4806 48 days ago

Flipper question - When I half-press the right bottom flipper works but the middle right and upper playfield do not. I have to fully press the button for them to activate. Is this normal? If not whats a good place to troubleshoot?

#4807 48 days ago
Quoted from xtravgiza:

Flipper question - When I half-press the right bottom flipper works but the middle right and upper playfield do not. I have to fully press the button for them to activate. Is this normal? If not whats a good place to troubleshoot?

As designed, look up stage flipping to see its usefulness.

#4808 47 days ago
Quoted from Jahkub:

As designed, look up stage flipping to see its usefulness.

Is it supposed to work like this on the left flipper as well? Currently, only the right flipper has the 'stage' the left operates both flippers regardless of push. So my right flipper has a distinct 2 stage, the left flipper does not.

#4809 47 days ago

There are two contacts at the flipper switch on the right as the lower and mid/upper flippers are on separate circuits.

#4810 47 days ago

edit, these are gone
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#4811 47 days ago
Quoted from xtravgiza:

Is it supposed to work like this on the left flipper as well? Currently, only the right flipper has the 'stage' the left operates both flippers regardless of push. So my right flipper has a distinct 2 stage, the left flipper does not.

The left flippers don't stage unfortunately.

#4812 47 days ago
Quoted from Jahkub:

The left flippers don't stage unfortunately.

Good to know it's by design and not something I have to work on

1 week later
#4813 36 days ago

Hi,
Just got a TSPP and very happy! It has 4.0 Game rom and 4.0 display rom. Going to update the roms and I found the 5.0 game update but where can I get the download for the display 5.0?
Thanks,
Tom

#4814 33 days ago

TSPP SCHOOL BUS MOD - If you have it do you like it? Where did you place it (Pics if you have). Thinking about adding one or two mods, currently, 100% stock from a toy standpoint, don't want to yardsale the playfield but thought the BUS may look good and not get in the way.

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#4815 33 days ago
Quoted from xtravgiza:

TSPP SCHOOL BUS MOD - If you have it do you like it? Where did you place it (Pics if you have). Thinking about adding one or two mods, currently, 100% stock from a toy standpoint, don't want to yardsale the playfield but thought the BUS may look good and not get in the way.[quoted image]

My bus is on the upper right, it doesn’t bother the view and I think it looks really cool.
Ideally it should be closer to Otto’s lane to match the theme but I dont see any way to put it there.

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#4816 33 days ago

Looks good, thanks for posting, smaller than I thought it would be. It lights up when you hit Otto right? Where do you wire it in to have it light only when Otto or does it light other?

#4817 32 days ago

Just another "Hey, I installed an LEDOCD board" post.

IMHO, definitely worth the cash - and I'm pretty frugal. There's lighting effects in this pin that I had no idea were there (fades, sweeps, etc), as I bought it fully populated with CoinTaker LEDs.

#4818 32 days ago
Quoted from xtravgiza:

TSPP SCHOOL BUS MOD - If you have it do you like it? Where did you place it (Pics if you have). Thinking about adding one or two mods, currently, 100% stock from a toy standpoint, don't want to yardsale the playfield but thought the BUS may look good and not get in the way.[quoted image]

IMHO, Sparky's TV Mod is the one must have

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#4819 32 days ago
Quoted from xtravgiza:

TSPP SCHOOL BUS MOD - If you have it do you like it? Where did you place it (Pics if you have). Thinking about adding one or two mods, currently, 100% stock from a toy standpoint, don't want to yardsale the playfield but thought the BUS may look good and not get in the way.[quoted image]

I picked up a slightly larger school bus toy than the one used in the mod. I also got a bunch of tiny (pico?) flashing LEDs from a model train website so I could light up the plastic light bezels but like many mod projects, it's still in the bin waiting for spare time.

#4820 32 days ago
Quoted from Grimstead:

IMHO, Sparky's TV Mod is the one must have

Absolutely, one of the best.

#4821 31 days ago

My Kwik E Mart loop switch only seems to register with slow-moving balls only. Any tips on properly adjusting switches?

#4822 31 days ago
Quoted from bicyclenut:

Absolutely, one of the best.

Yeah, I'm on the fence with this one. Didn't want to yardsale the playfield so was thinking it was a no but may need to reconsider. My bus is on its way. Same with the alien's, prior to picking up a TSPP thought I'd want it but after seeing it on playfields I'm not a fan.

#4823 30 days ago
Quoted from xtravgiza:

Yeah, I'm on the fence with this one. Didn't want to yardsale the playfield so was thinking it was a no but may need to reconsider. My bus is on its way. Same with the alien's, prior to picking up a TSPP thought I'd want it but after seeing it on playfields I'm not a fan.

With you on trying to not go overboard.

I did get the Treehouse mod, Kwik-E-Mart sticker, and bought a Cletus Playmates figure for the left orbit. Really debating the Moe’s Tavern mod. Will probably go with the sticker over the Playmates set.

My thinking is that I wanted each shot to be recognizable by name.

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#4824 30 days ago

How is it I see these crazy mods and characters added and the simplest and glaring mod is not done??? The Quik-E-Mart sign? Once you have read the instructions on how to get to the living room it is no longer needed. I see that you have done it, but so many overlook it.

#4825 30 days ago
Quoted from D-Gottlieb:

How is it I see these crazy mods and characters added and the simplest and glaring mod is not done??? The Quik-E-Mart sign? Once you have read the instructions on how to get to the living room it is no longer needed. I see that you have done it, but so many overlook it.

In my case, looking to keep as OEM as possible. Quik-E-Mart sign does nothing for me and will likely not be an add.

#4826 29 days ago
Quoted from multibrawlr:

My Kwik E Mart loop switch only seems to register with slow-moving balls only. Any tips on properly adjusting switches?

Fast shots through the Kwik E Mart loop tend to get airborne going over the switch. Make sure the plastic with the squishee on it that covers the loop isn't bent or broken and bend the wire of the switch a bit so it extends higher up through the playfield more.

#4827 28 days ago

I have a strange phenomenon with my mini display which I wonder if it is standard or an error. If an error any clue where to find a solution? Reseated already the connectors and in testmode the display works fine.

What I mean can best be seen around 21 sec mark.

Any advice would be appreciated

#4828 28 days ago
Quoted from Grimstead:

So I did a thing.
I enjoy having the 3D Moe's bar but miss the flash bulb. The lit photo doesn't show well but in person it pops really well. This is still a WIP, but happy so far...[quoted image][quoted image][quoted image]

Interesting, I was actually thinking of doing the opposite and turning off a bunch of flash bulbs, they annoy the hell out of me !

#4829 28 days ago
Quoted from adol75:

Interesting, I was actually thinking of doing the opposite and turning off a bunch of flash bulbs, they annoy the hell out of me !

I was not sure about the flashbulbs but am pleased with how the full Comet kit w/flash and OCD board turned out. Never a fan of the bar in the back but can see why folks like it.

#4830 28 days ago
Quoted from finnflash:

[quoted image]

Installed the NVram, re-set the default scores, saved and stock default scores are still there. Is there a trick here? I recall same thing happened when I was on 2.0 .. upgraded to 5 and my re-set default scores took.

#4831 27 days ago
Quoted from xtravgiza:

Installed the NVram, re-set the default scores, saved and stock default scores are still there. Is there a trick here? I recall same thing happened when I was on 2.0 .. upgraded to 5 and my re-set default scores took.

Did you remove the batteries ?

#4832 26 days ago
Quoted from Rensh:

I wonder if it is standard or an error.

Interesting. Definitely not normal. Seems to happen each time all the flashers are going at once. Also, what the mode lights to the right are doing at the same time is not normal.

#4833 26 days ago
Quoted from IN_Pins:

Interesting. Definitely not normal. Seems to happen each time all the flashers are going at once. Also, what the mode lights to the right are doing at the same time is not normal.

Thanks for the response. I tried already disconnecting the flasher connector but that didn’t change a thing.

Going to loan a driver bord from a lotr to see if that changes anything. Than I know of it is a PCB faulty or not.

Hadn’t notice also the mode bord to the right also acts strange. Will have a look in that to.

Any pointers would be highly appreciated.

#4834 25 days ago

Are the balls locked in the couch supposed to drain at the end of a game? Mine are not.

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#4835 25 days ago
Quoted from Jkush18:

Are the balls locked in the couch supposed to drain at the end of a game? Mine are not.[quoted image]

There are different settings for that. 1 is to hold progress for next game.

#4836 25 days ago
Quoted from finnflash:

There are different settings for that. 1 is to hold progress for next game.

I’ll have to mess with the settings. I’m just glad the balls are actually locking. Thanks!

#4837 25 days ago
Quoted from Rensh:

Thanks for the response. I tried already disconnecting the flasher connector but that didn’t change a thing.
Going to loan a driver bord from a lotr to see if that changes anything. Than I know of it is a PCB faulty or not.
Hadn’t notice also the mode bord to the right also acts strange. Will have a look in that to.
Any pointers would be highly appreciated.

Tried another power driver bord and that was OK. So next step will be replacing the flipflop IC’s at u201 and 206. To be cntd.

#4838 25 days ago

OK, it's probably stated somewhere, but does anyone have a MOE sign mod for sale or is the original person who made them considering making again?

#4839 25 days ago

I knew that Comic Book Guy and Bart should have smth in their hands!

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#4840 25 days ago
Quoted from Navystan:

OK, it's probably stated somewhere, but does anyone have a MOE sign mod for sale or is the original person who made them considering making again?

From what I gathered the original mod was great for the first 90 days, then not so much.

#4841 25 days ago

Hey Guys. Looking to sell my TSPP that I've had for 6 years and looking to sell so I can get a JP Premium. Just wondering what you guys think the price for a routed TSPP with the normal cab wear near the flippers, slight fade, few dings but overall not trashed. I only put a few LEDS in the game here and there otherwise its pretty stock.

#4842 25 days ago
Quoted from fisherdaman:

Hey Guys. Looking to sell my TSPP that I've had for 6 years and looking to sell so I can get a JP Premium. Just wondering what you guys think the price for a routed TSPP with the normal cab wear near the flippers, slight fade, few dings but overall not trashed. I only put a few LEDS in the game here and there otherwise its pretty stock.

I bought a pristine huo loaded with mods for 5500. I would say 5k is in the right ball park.

#4843 25 days ago
Quoted from fisherdaman:

Hey Guys. Looking to sell my TSPP that I've had for 6 years and looking to sell so I can get a JP Premium. Just wondering what you guys think the price for a routed TSPP with the normal cab wear near the flippers, slight fade, few dings but overall not trashed. I only put a few LEDS in the game here and there otherwise its pretty stock.

i Paid 4500 for a HUO, no leds no color dmd etc. I think the range is 4500-6000, the higher end being LEDs color dmds, and in good shape

#4844 25 days ago
Quoted from Navystan:

OK, it's probably stated somewhere, but does anyone have a MOE sign mod for sale or is the original person who made them considering making again?

I make/sell a Moe's sign mod....

Mine isn't the original style that would fail in 90 days though....LOL

https://pinside.com/pinball/forum/topic/new-lighted-moes-sign-for-tspp-available

#4845 24 days ago

She’s cleaning up nicely.

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#4846 24 days ago

Screen Shot 2020-03-06 at 9.58.25 AM (resized).png On it's way!

11
#4847 24 days ago

Just joined the club!! It’s my first pin! Prestine. One owner. Has the pink car on the playfield, not the red.

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#4848 23 days ago
Quoted from Rensh:

Tried another power driver bord and that was OK. So next step will be replacing the flipflop IC’s at u201 and 206. To be cntd.

Replaced u201 and 206 and works fine again

FYI: First used 74ls273n Which a friend had lying around which worked fine in real pinball playing mode but in testmode was not showing all red (all other testmodes worked fine). With 74hct273N also testmode all red works 100% fine

So fully working again as original designed

#4849 21 days ago

I'm going to replace the rubbers in my game but have a question. I bought the kit from Marcos, but the black posts are thicker and shorter in the kit and are rubber vs a hard plastic. Is that going to make much of a difference? The plastic posts in my game are chipping away so I can't really play until I replace.

Followup question: the broken ones come off the post fine, but the non broken ones don't. Any tricks for getting them off the post, aside from breaking them? Lol

20200309_174639 (resized).jpg20200309_175205 (resized).jpg

#4850 21 days ago

Looks like I must need the piece that isn't in the kit. Not sure if it said that when I ordered and I just missed it (probably) or what, but I guess I need these:

https://www.marcospecialties.com/pinball-parts/545-5308-00-65

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