(Topic ID: 50801)

TSPP Owners Club..... Members Only!!!


By kwiKimart

6 years ago



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There are 4601 posts in this topic. You are on page 90 of 93.
#4451 52 days ago
Quoted from Lermods:

search my posts, there is a fix for that coil. Basically, you want to put a 1/4 piece of plastic, wood or even a bottle cap behind the plunger in the coil to shorten the travel. this will provide more of a kick to get it out of there.

Thank you so much!!

#4452 52 days ago
Quoted from Lermods:

There is an auxiliary plug in the front of the game, right side, same as SAM

yeah but im using that for color dmd, so I need a adaptor Im guessing????

#4453 52 days ago
Quoted from ccbiggsoo7:

yeah but im using that for color dmd, so I need a adaptor Im guessing????

Colordmd includes a split connection so you should have a connector available.

#4454 52 days ago

Machine - For Sale
Fully shopped/refurbished “Aright I am really on the fence about selling this game. Very nice Simpson’s Pinball Party Machine. Game is in great shape. Please review all pictures to determine condition if...”
14 days ago
Richfield, MI
5,950

Just listed mine in the market bought another game so I need the space.

#4455 52 days ago

I put a shaker motor in my game, pretty cool. Have it going off with the red flasher in the back, which goes off on couch Multiball. Triggered it with a couple of other flashers too.

https://lermods.com/shop?olsPage=products%2Fwilliamsbally-wpc-full-shaker-motor-kit

#4456 52 days ago
Quoted from Lermods:

Colordmd includes a split connection so you should have a connector available.

unfortunately I didn't install it, so I guess whoever did kept it.

#4457 52 days ago
Quoted from ccbiggsoo7:

unfortunately I didn't install it, so I guess whoever did kept it.

it comes prewired, you can't remove it. you don't have an extra connection hanging off your dmd connection at the coindoor?

#4458 52 days ago

Can someone help me figure out a question about the garage ?

I dont understand what rule sends the ball to the living room or to cleytus. I thought that every time the clean the garage was lit it was going to the living room but it doesnt.

Also does a weak shot that makes it in the garage can still send the ball to the living room or is it also based on how far the ball goes in ?

#4459 52 days ago
Quoted from adol75:

Can someone help me figure out a question about the garage ?
I dont understand what rule sends the ball to the living room or to cleytus. I thought that every time the clean the garage was lit it was going to the living room but it doesnt.
Also does a weak shot that makes it in the garage can still send the ball to the living room or is it also based on how far the ball goes in ?

There's no diverter in there, so the code doesn't really "make a decision". Behind the door the ball has to jump a little ramp over the loop. A hard shot will go to the VUK and a soft one will fall into the Cletus loop.

#4460 52 days ago
Quoted from Electronmagic:

There's no diverter in there, so the code doesn't really "make a decision". Behind the door the ball has to jump a little ramp over the loop. A hard shot will go to the VUK and a soft one will fall into the Cletus loop.

Oh, ok. Well that makes things much easier then !
Thank you.

#4461 51 days ago

So I did a little bit of searching and couldn't find a definitive answer, but the shot on the upper playfield with the right flipper to the ramp for the couch is a hard one to make. Most of the time my ball goes up the ramp and just cant make the turn and falls back down. Is it just a matter of waxing the ramp really good or are there other things to try? I know most of it is a timing issue. Is the shot really supposed to be that difficult?
thanks

#4462 51 days ago

Is the flipper sticking or binding somewhere? It is a clean shot right at the end of the flipper.

#4463 51 days ago

It's definitely supposed to be a tricky shot to hit the couch with the upper right flipper. Assuming your upper flipper is working properly and at full strength, it's mostly about timing. I have a sweet spot on the flipper where I can hit the couch more than half the time. I'm glad it's tricky, because the garage and the side ramp will send the ball up to the living room. I find the ball spends a lot of time up there, so the shot to the couch being difficult makes sense.

#4464 51 days ago
Quoted from bicyclenut:

So I did a little bit of searching and couldn't find a definitive answer, but the shot on the upper playfield with the right flipper to the ramp for the couch is a hard one to make. Most of the time my ball goes up the ramp and just cant make the turn and falls back down. Is it just a matter of waxing the ramp really good or are there other things to try? I know most of it is a timing issue. Is the shot really supposed to be that difficult?
thanks

Make sure the flipper coil plunger & sleeve are clean...maybe get a new sleeve or rebuild if you have to.

#4465 51 days ago

How do I remove/move the outlane posts? I removed the rubber ring, but the nut on the bottom is really tough to loosen. I tried a hollow nut driver, but it didn't fit right. Any specific tool/process for removing/moving outlane posts? (posts numbered "15" in the manual). Thanks for all the help so far guys!!

#4466 51 days ago

Thanks everyone for the suggestions. I did what you all suggested and the coil sleeve looked fine but i cleaned it anyways. Ive had to move all my games out of my game room and into my kitchen because we are having the wood floors redone. So I think most of my problem was the level of my game. Being that Ive had my game for 2 weeks, I dont think Ive really got it to the correct level in my game room either. Also, it is a timing issue too. Ive got it all dialed in now and timing down. Works as it should.
Thanks again

Quoted from Rarehero:

Make sure the flipper coil plunger & sleeve are clean...maybe get a new sleeve or rebuild if you have to.

Thank You

Quoted from Pinkitten:

It's definitely supposed to be a tricky shot to hit the couch with the upper right flipper. Assuming your upper flipper is working properly and at full strength, it's mostly about timing. I have a sweet spot on the flipper where I can hit the couch more than half the time. I'm glad it's tricky, because the garage and the side ramp will send the ball up to the living room. I find the ball spends a lot of time up there, so the shot to the couch being difficult makes sense.

Thank you

#4467 51 days ago
Quoted from BigSilverPin:

How do I remove/move the outlane posts? I removed the rubber ring, but the nut on the bottom is really tough to loosen. I tried a hollow nut driver, but it didn't fit right. Any specific tool/process for removing/moving outlane posts? (posts numbered "15" in the manual). Thanks for all the help so far guys!!

Use a 1/4" wrench on top and I think 11/32" socket below the playfield. The rubber can stay on.

#4468 49 days ago
Quoted from drummermike:

Use a 1/4" wrench on top and I think 11/32" socket below the playfield. The rubber can stay on.

thank you!!

#4469 48 days ago

Has anyone heard even a whisper of a new Simpsons pin coming out? Given how popular TSPP was I can see a huge demand for a 3rd pin ... lots of new characters/voice could be added to a new one (Mr. Burns, Ralph, Flanders, Lionel Hutz, Lenny/Carl, Hank Scorpio, Hans Moleman, etc.)

#4470 48 days ago

My dealer spoke to Gary a year or two back and he said absolutely not. I would love it to get done with the LCD and graphics but sounds like it’s not possible.

#4471 48 days ago
Quoted from bicyclenut:

So I did a little bit of searching and couldn't find a definitive answer, but the shot on the upper playfield with the right flipper to the ramp for the couch is a hard one to make. Most of the time my ball goes up the ramp and just cant make the turn and falls back down. Is it just a matter of waxing the ramp really good or are there other things to try? I know most of it is a timing issue. Is the shot really supposed to be that difficult?
thanks

It is a tough shot. I nudge the machine forward while making the shot and the extra oomph seems to help

#4472 48 days ago
Quoted from netman63129:

It is a tough shot. I nudge the machine forward while making the shot and the extra oomph seems to help

I don't have a problem with it. Just need the ball to the end of each flipper before shooting. Sounds like mine is setup well

#4473 48 days ago
Quoted from Fezmid:

I don't have a problem with it. Just need the ball to the end of each flipper before shooting. Sounds like mine is setup well

My end of the flip sends the ball straight on the lock target. To hit the couch I’m at the top of the bat, almost right after its released.

#4474 47 days ago
Quoted from adol75:

My end of the flip sends the ball straight on the lock target. To hit the couch I’m at the top of the bat, almost right after its released.

I had some issues with this. Make sure your playfield is level, your upper playfield is level (all 3 hand screws are tightened down) and that your upper playfield is cleaned and waxed. The shots are much easier to make with a clean playfield that is completely level.

#4475 47 days ago
Quoted from BigSilverPin:

I had some issues with this. Make sure your playfield is level, your upper playfield is level (all 3 hand screws are tightened down) and that your upper playfield is cleaned and waxed. The shots are much easier to make with a clean playfield that is completely level.

That’s a good idea. My playfield is level, or so it seems, the bubble is right in the middle, but it never hit my mind to check if the upper playfield was level too.

#4476 43 days ago

This Duff can mod is kind of flimsy it shakes every time homer turns his head anyone have a fix to make it more stable

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#4477 43 days ago

I was one shot away from Alien Invasion.... Argh, so close! Loving the game though, glad I picked it up!

#4478 43 days ago

Oh,nqueation about locking the ball in the couch - after getting my first couch multiball, it seems I have to do something to tenable the ability to lock the ball - otherwise when you make the shot, it just spits it out. What am I aiming for to re-enable the lock?

#4479 43 days ago
Quoted from Fezmid:

Oh,nqueation about locking the ball in the couch - after getting my first couch multiball, it seems I have to do something to tenable the ability to lock the ball - otherwise when you make the shot, it just spits it out. What am I aiming for to re-enable the lock?

The green lock targets on the upper playfield.

#4480 43 days ago
Quoted from Oneangrymo:

This Duff can mod is kind of flimsy it shakes every time homer turns his head anyone have a fix to make it more stable[quoted image]

Remove it.

1 week later
#4481 36 days ago

Oh it is good to be back in the club. I sold my TSPP to a good friend over a year ago- and I regretted it immediately ,but needed the money for some expensive pool repairs.He sold it back to me 2 weeks ago, and I am in love with it again- I have been playing it exclusively.I had been playing Houdini since I got it in March, trying to beat the MM wizard mode. This seems unreachable, much like the wizard mode in TSPP, must be why it like it so much. The best I have ever done is completing 3 puzzle pieces for the wizard mode- I&S Revenge, Daredevil, and Secret Stash. Such a clever game! How can you go wrong with 5 flippers and a great layout? Cheers

#4482 36 days ago
Quoted from sgorsuch:

Oh it is good to be back in the club. I sold my TSPP to a good friend over a year ago- and I regretted it immediately ,but needed the money for some expensive pool repairs.He sold it back to me 2 weeks ago, and I am in love with it again- I have been playing it exclusively.I had been playing Houdini since I got it in March, trying to beat the MM wizard mode. This seems unreachable, much like the wizard mode in TSPP, must be why it like it so much. The best I have ever done is completing 3 puzzle pieces for the wizard mode- I&S Revenge, Daredevil, and Secret Stash. Such a clever game! How can you go wrong with 5 flippers and a great layout? Cheers

TSPP is my most fun pin. I also mostly play it exclusively. It is never leaving.

#4483 36 days ago

Anyone know where I can find a donut shooter rod?

#4484 36 days ago
Quoted from sgorsuch:

Oh it is good to be back in the club. I sold my TSPP to a good friend over a year ago- and I regretted it immediately ,but needed the money for some expensive pool repairs.He sold it back to me 2 weeks ago, and I am in love with it again- I have been playing it exclusively.I had been playing Houdini since I got it in March, trying to beat the MM wizard mode. This seems unreachable, much like the wizard mode in TSPP, must be why it like it so much. The best I have ever done is completing 3 puzzle pieces for the wizard mode- I&S Revenge, Daredevil, and Secret Stash. Such a clever game! How can you go wrong with 5 flippers and a great layout? Cheers

Good to have you back in the club!

#4485 36 days ago
Quoted from bicyclenut:

Anyone know where I can find a donut shooter rod?

Take a look at the one from Pinbossmods.com. The price is kind of ridiculous, but it does look cool and is well-made.

#4486 35 days ago
Quoted from bicyclenut:

Anyone know where I can find a donut shooter rod?

I picked mine up from Mezelmods.com as well as the treehouse mod to cover the spotlight and they are both well made and look great!

#4487 35 days ago

Thanks everyone. Both of those places are out of stock. However, Pinbossmods messaged me and said he will be making more in a few months.

#4488 32 days ago

When will someone remake the orange left main ramp??? It's been years now that it has not been available.

#4489 32 days ago

I just got myself an nvram and a topper. Really excited about it, can't wait to install it !

#4490 31 days ago

Just got my parts back from the powder coater, feel like a kid again on Christmas. I wasn't sure about the color as I picked it from Prismatic's online catalog ("FUNCO YELLOW" for anyone interested) but I think it turned out well. There is a metallic flake to it, but it's a little hard to see.

IMG_3006 (resized).JPGIMG_3007 (resized).JPGIMG_3008 (resized).JPG
#4491 31 days ago
Quoted from Grimstead:

Just got my parts back from the powder coater, feel like a kid again on Christmas. I wasn't sure about the color as I picked it from Prismatic's online catalog ("FUNCO YELLOW" for anyone interested) but I think it turned out well. There is a metallic flake to it, but it's a little hard to see.[quoted image][quoted image][quoted image]

Looks great. I recently just spray painted my South Park parts "Maui blue" and it turned out pretty nice. I also bought a can of some yellow i was planning on doing my TSPP, just been kinda lazy. Powder coating is the way to go, but for $10 i figured id give it a try, and since i dont have plans of getting rid of my machine, im not worried about the paint getting damaged since they arent heavily played.

#4492 31 days ago
Quoted from Grimstead:

Just got my parts back from the powder coater, feel like a kid again on Christmas. I wasn't sure about the color as I picked it from Prismatic's online catalog ("FUNCO YELLOW" for anyone interested) but I think it turned out well. There is a metallic flake to it, but it's a little hard to see.[quoted image][quoted image][quoted image]

Would you mind sharing how much it was to get everything coated? I reached out to a local place by me and it was like $300-400 for everything.

#4493 31 days ago
Quoted from sk8ersublime:

Would you mind sharing how much it was to get everything coated? I reached out to a local place by me and it was like $300-400 for everything.

Of course not, $310 out the door. That included the special order color, stripping the previous powder coatings & sand blasting the rest. They threw in the black bolts & coin door frame since they had a batch going in with the same color.

Side note; I just realized I'm missing the lockdown bar and they are on the hunt for it.

#4494 31 days ago

Anyone ever have this happen?

Turn on game. Says 5 balls missing. Starts countdown and shoots some balls out to the pf.
Countdown gets to 0. Game goes into attract mode.
Press start. I think no ball in shooter lane. Left flipper is controlling the drop targets, right flipper moves Homer's head and the itchy scratchy kick out. There is also some weird vibrating sound coming from the boards. Like a pattern.

Weird as hell.

Turn game off. Reseat connector at ball trough (because of the 5 ball missing message). Make sure all connectors in head pushed in. Push on all the chips...the nvram.

Turn game back on. 5 balls missing, etc. But at end of countdown I press start and game starts.
I think all is well. I'm having a good first ball, But all of a sudden a ball gets pushed into shooter lane as I play. Pressing flipper buttons starts to alternate from controlling flippers to controlling the drops and Homer's head like before.

I've never seen anything like this.

#4495 30 days ago

156 millions, 5 tv modes completed and about to start Alien Invasion, a dream game. Until my wife grabbed me because we were awaited for dinner.

Kinda hate life right now !

#4496 30 days ago
Quoted from Pinstym:

Anyone ever have this happen?
Turn on game. Says 5 balls missing. Starts countdown and shoots some balls out to the pf.
Countdown gets to 0. Game goes into attract mode.
Press start. I think no ball in shooter lane. Left flipper is controlling the drop targets, right flipper moves Homer's head and the itchy scratchy kick out. There is also some weird vibrating sound coming from the boards. Like a pattern.
Weird as hell.
Turn game off. Reseat connector at ball trough (because of the 5 ball missing message). Make sure all connectors in head pushed in. Push on all the chips...the nvram.
Turn game back on. 5 balls missing, etc. But at end of countdown I press start and game starts.
I think all is well. I'm having a good first ball, But all of a sudden a ball gets pushed into shooter lane as I play. Pressing flipper buttons starts to alternate from controlling flippers to controlling the drops and Homer's head like before.
I've never seen anything like this.

I can't say I've had this happen on a modern game but it sounds like an issue I had with an older ss machine recently. The older game was fixed by replacing connectors and putting new pins on certain connections.

#4497 30 days ago
Quoted from Pinstym:

Anyone ever have this happen?
Turn on game. Says 5 balls missing. Starts countdown and shoots some balls out to the pf.
Countdown gets to 0. Game goes into attract mode.
Press start. I think no ball in shooter lane. Left flipper is controlling the drop targets, right flipper moves Homer's head and the itchy scratchy kick out. There is also some weird vibrating sound coming from the boards. Like a pattern.
Weird as hell.
Turn game off. Reseat connector at ball trough (because of the 5 ball missing message). Make sure all connectors in head pushed in. Push on all the chips...the nvram.
Turn game back on. 5 balls missing, etc. But at end of countdown I press start and game starts.
I think all is well. I'm having a good first ball, But all of a sudden a ball gets pushed into shooter lane as I play. Pressing flipper buttons starts to alternate from controlling flippers to controlling the drops and Homer's head like before.
I've never seen anything like this.

I haven't had that specific problem happen, but I did have cracked solder in the pins on my trough opto, which caused it to intermittently work, and kill the rest of the items in that column.

#4498 28 days ago
Quoted from Grimstead:

Just got my parts back from the powder coater, feel like a kid again on Christmas. I wasn't sure about the color as I picked it from Prismatic's online catalog ("FUNCO YELLOW" for anyone interested) but I think it turned out well. There is a metallic flake to it, but it's a little hard to see.[quoted image][quoted image][quoted image]

The color looks great! I hope you get your lockdown bar soon. Please post pics when you get it all together.

#4499 27 days ago

Need some technical help! The ball is getting stuck in the garage. The ejecter works, but the ball doesn't shoot up to the upper playfield until a ball search. The ball is in the saucer/ejecter, but it's like it doesn't know it's in there (bad sensor?). What should I check/adjust? I looked around the ejecter assembly and didnt see anything unplugged. Thanks in advance guys!

#4500 27 days ago
Quoted from BigSilverPin:

Need some technical help! The ball is getting stuck in the garage. The ejecter works, but the ball doesn't shoot up to the upper playfield until a ball search. The ball is in the saucer/ejecter, but it's like it doesn't know it's in there (bad sensor?). What should I check/adjust? I looked around the ejecter assembly and didnt see anything unplugged. Thanks in advance guys!

Bad switch. Put game in switch test mode and move the switch with your hand from under the playfield. Replace the switch.

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