(Topic ID: 196879)

TRON Legacy: LCD Mod


By flynnsbit

1 year ago



Topic Stats

  • 213 posts
  • 73 Pinsiders participating
  • Latest reply 22 days ago by keys88
  • Topic is favorited by 96 Pinsiders

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There are 213 posts in this topic. You are on page 5 of 5.
#201 34 days ago

Awesome, I am very impressed with what you have learned/accomplished.

#202 34 days ago

Great to see you back on this.

Have you upgraded to the pi4?

#203 34 days ago

Glad to see my PuP-Pack videos are working nicely for this!

I've had so many people ask me how to get Pinup Player Active video backglasses to work in a real cabinet, it's crazy! I'm a tech...but not en engineer / programmer! Nailbuster created Pinup Player... I'm more the ideas / tester / pup-pack maker guy.

For anyone who has never seen what a virtual pinball cabinet can look like...or what pup-packs are... these videos will give you a better idea, and may give more inspiration for projects like this on other real pins as well!

#204 33 days ago
Quoted from BigPhil:

Great to see you back on this.
Have you upgraded to the pi4?

I have a version working on it, however, I blew up the only Pi4 I had (2 gb version) by running a 1080p video on loop overnight. The Pi4 needs a fan if you push the gpu at all. I would say people should use a fan no matter what on the Pi4. I have two more 4gb versions that just shipped so I will do some more stress testing this week. I have not tested dual displays yet with my code, but I don't see why it wouldn't work. That will be a fun part for me to see the screens do two different things. I had this setup before with TLS and Stern, two Pi3 and two LCDs but it was overly complex and I was probably the only one that could get that working. The Pi4 should simplify that whole thing.

#205 33 days ago

Terry does fantastic work guys!

#206 33 days ago
Quoted from flynnsbit:

I have a version working on it, however, I blew up the only Pi4 I had (2 gb version) by running a 1080p video on loop overnight. The Pi4 needs a fan if you push the gpu at all. I would say people should use a fan no matter what on the Pi4. I have two more 4gb versions that just shipped so I will do some more stress testing this week. I have not tested dual displays yet with my code, but I don't see why it wouldn't work. That will be a fun part for me to see the screens do two different things. I had this setup before with TLS and Stern, two Pi3 and two LCDs but it was overly complex and I was probably the only one that could get that working. The Pi4 should simplify that whole thing.

When you talk about total light show are you just referring to the matrix interceptor to understand when modes are started/stopped?

#207 33 days ago
Quoted from koops:

When you talk about total light show are you just referring to the matrix interceptor to understand when modes are started/stopped?

Yes, using the serial interface off of his board. He outputs a JSON for me to read the current modes the machine is in. It was iteration 1 of this whole setup so the mode detection is simplistic but it works. I think his mode detection would work better for the secondary playfield LCD showing Active mode states (different from the main backbox LCD), animations, etc. I can't get some of the more advanced things from that board and have to pull it off of the stern CPU board.

#208 33 days ago

Playing with Scoring layout while I am travelling for work. I wish I could do something more fancy with the "text" part but I have to keep it as raw text fonts for speed.

Overlay Test 1 (resized).PNGOverlay with Scoring (resized).PNG
#209 33 days ago

Fonts look perfect to me! Amazing work!

Mounting this in the back box is sweet but could this be mounted above a game?

#210 33 days ago
Quoted from flynnsbit:

Yes, using the serial interface off of his board. He outputs a JSON for me to read the current modes the machine is in. It was iteration 1 of this whole setup so the mode detection is simplistic but it works. I think his mode detection would work better for the secondary playfield LCD showing Active mode states (different from the main backbox LCD), animations, etc. I can't get some of the more advanced things from that board and have to pull it off of the stern CPU board.

Any plans for a new speaker panel that deletes the existing dmd

#211 32 days ago
Quoted from Robertstone0407:

Any plans for a new speaker panel that deletes the existing dmd

Big blocker to completely removing the speaker panel is the Service Menu and getting access to that. The idea would be that when you hit the Service menu in the coin door, it would trigger an event on the RasperryPi to switch from the Python code that is running to a DMD clone output similar to Dr Pinballs DMD Extender: http://drpinball.co.uk/dmdextender.htm. I have not looked into integration of his DMD extender code running on a Pi with my stuff. It looks like there is at least an extra board + 20 of the GPIO pins that would give this ability.

If My Pi setup could handle translating between the running python code, and then the DMD extender when the Service button was hit, and then also trigger back to the python code when you exit out of that menu, removing the existing DMD would be possible.

Steps to do that:

1. Coordinate with Dr Pinball on DMD emulation on the Pi and get that working on a 3+ or 4 verison of the Pi.
2. Have mode detection added by Pinball Browser for when the Service Menu is Called
3. Same Pinball Browser code for an event when the service menu exits (back to Attract)
4. Code Written to handle all that switching back and forth.

-fb

#212 32 days ago
Quoted from J85M:

Fonts look perfect to me! Amazing work!
Mounting this in the back box is sweet but could this be mounted above a game?

"YOU" can mount it where ever you want.

It's an HDMI monitor that can run at any resolution. I thought about a super wide that sits more like a topper, but didn't dive into that. Basically it would need video editing to change the ratio on the monitor to fit the extra wide resolution, everything else would just work...

Anyone want to create a business on topper LCD's that have mode integration?? You do the hardware kits and I will supply the code and videos...

1 week later
#213 22 days ago

Any updates?

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