In the middle of a good game (of course), the left sling spontaneously stuck "on", with the coil energized.
I switched off the game pretty quickly. The coil was & a bit whiffy, but it appears to be OK.
Note that, as soon as the machine is powered up (& in attract mode, even before a game is started), the coil energizes.
- Sling switches are not stuck shut--the have reasonable gaps & behave fine in switch test.
- Assuming/hoping it was its power board transistor that failed in an "on" state, I replaced the transistor.
Nope, left sling still energizes the moment the game is turned on.
- My next test was going to be disconnecting the power board's J9 connector ("Drive Transistor Line Connect" for high current solenoids: flippers, pops, slings) & using jumpers to swap the left & right slings, to see if the problem moved to the right sling or stayed at the left sling.
To my surprise, even with J9 disconnected, the left sling energizes when the machine is powered up.
To my caveman mechanical engineer brain, this tells me that the problem is NOT in my PCBs, because if I disconnect the coil from the PCB, it can't be the PCB that's telling the coil to fire.
- So, is this a playfield wiring short circuit? If so, which wire shorting to what other wire causes this behavior?
- Or is the coil's diode bad?
A few manual pics attached for reference, from when I was deducing likely suspects on the PCB.
Thank you,
-Jason
(My 7yo boy has been playing the snot out of this game for the last couple months in quarantine, & he's getting really GOOD & now knows the ruleset better than I do. I want to get him back up & running--it sure helps out while I'm trying to be productive working at home!)
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