7/10/2018 UPDATE: Finally discovered an "authentic" Summer Time in a FB Marketplace post (reference https://pinside.com/pinball/forum/topic/travel-time-summer-time-owners-need-your-help-on-st-100k-lights#post-4486975 ) which confirms that my Summer Time -- and almost all the other known Summer Times -- appear to be Travel Time / Summer Time hybrids.
Original posting below:
TL;DR -- Summer Time appears to be configured (electromechanically) just like Travel Time with a Match stepper and separate light for 100K ... except Summer Time wasn't meant to use the Match feature, and the backglass is clearly designed to display 100K - 1M (in 100K increments) using what would be the match lights. I'm trying to see if there are Summer Times out there with this configured properly so I can figure out how to use this feature!
The full info:
I just recently finished shopping out a BEAUTIFUL Summer Time I picked up locally. Got everything working & adjusted properly, with one minor exception: the 100,000 lights.
Travel Time owners, you know you have a match unit in the backbox, with the 10 associated lights (00, 10, ... 90) near the top of the backglass. Presumably, like most other games, the stepper steps whenever you hit a 10 point (minimum available score increment) bumper, and then at the end of the game the 'random' number lights up.
You might be interested to know, since Summer Time is the non-replay version, there is no match feature -- and instead of the match numbers near the top of the backglass, it has lights for 100,000 and 200,000 and so on, all the way up to 1,000,000!
But here's the rub: in my Summer Time, the match unit is still present, and it still steps every time you score 10 points. This makes no sense, because then when the game's over, it lights up a random x00,000 score light.
I investigated further, and I found the 100,000 Point relay in the backbox. I verified this does activate at the appropriate time -- and when it does, it turns on a single light bulb which is hiding behind the top of the plume coming out of the volcano. I suspected this is where the 100,000 'text' is on Travel Time, as confirmed here in this video:
I don't have the schematic for Summer Time, as it's not on IPDB (though Travel Time's is present). It seems to me that perhaps the intent was to re-wire/re-configure the match stepper somehow, so that perhaps it would reset to 100K at the start of a game, light up when the 100K relay activates, and then step once for each additional 100K earned. However, this wouldn't work on mine either -- because it doesn't step up through them in order.
So, unless there's some way this whole thing was supposed to be set up (but isn't), then the best idea I can come up with is just relocate/rewire the volcano-plume light to Summer Time's 100K location, and abandon 200K-1M altogether. This would be somewhat disappointing, almost 'unfinished' in a way, not utilizing it to its full functionality, since the 200K-1M would never light up.
Fellow Summer Time owners (if there are any out there, lol), how does yours behave and/or how is it configured?