(Topic ID: 35407)

Transformers Club

By TheFamilyArcade

8 years ago


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  • 1,037 posts
  • 136 Pinsiders participating
  • Latest reply 5 hours ago by Trekkie1978
  • Topic is favorited by 34 Pinsiders

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There are 1037 posts in this topic. You are on page 21 of 21.
#1001 65 days ago

Brought that game upstairs for the seller yesterday. It is in excellent shape.

#1002 64 days ago

Thanks for getting it up in one piece. Wong is the man.

#1003 63 days ago
Quoted from attyrhodes:

What's the staying power of this game? My cousin and I are looking to trade out an AIQ for something different, and we both appreciate good deep rules. Not really looking for an easy game like T3, so figured I'd see what y'all thought.

It’s fairly difficult to consistently have a good game on Transformers. If you like a difficult game where you complete shots to start modes, while trying to add multipliers that reset at the end of each ball, you will probably like it a lot. The wizard modes are very difficult to start and the rules in those modes and the path to get there is similar to Tron.

Watch Bowen’s tutorial if you are on the fence. I actually think Infinity Quest is a great game… But, comparing it to a Stern that’s 10 years old and a bit less expensive, does not make sense to me.

Specifically, Transformers of the PRO variety is a guilty pleasure for me. I have mine set up to be very fast and a drain monster. If you don’t know the rules well, you will not break 10 million on it. I don’t plan on selling it anytime soon because it’s the only place that I can play one anywhere near here. Stern made very few Pro machines and it took me four years to locate the right one for me that wasn’t on the other side of the earth.

#1004 62 days ago

I’m finally in the damn club! There was only one game I’d drop what I’m doing and drive a couple hours to grab, and this one was it. I’ve wanted a Pro almost since it came out, but it just never worked out. Timing or situation always got in the way. But this time it just came together for me. I’ve always been happy when I found it on location, or in tournaments like Pinburgh. And now it’s mine.

She needs a good shop job. It plays, but it’s a bit dirty and tired. And that doesn’t work for me. I’ll probably play it as is for a couple weeks, and then rip it apart. I’m so excited to finally own this game.

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#1005 62 days ago
Quoted from DaveH:

I’m finally in the damn club! There was only one game I’d drop what I’m doing and drive a couple hours to grab, and this one was it. I’ve wanted a Pro almost since it came out, but it just never worked out. Timing or situation always got in the way. But this time it just came together for me. I’ve always been happy when I found it on location, or in tournaments like Pinburgh. And now it’s mine.
She needs a good shop job. It plays, but it’s a bit dirty and tired. And that doesn’t work for me. I’ll probably play it as is for a couple weeks, and then rip it apart. I’m so excited to finally own this game.
[quoted image]

One reason I really wanted a pro… (the one at Pinburgh every year.)

1 week later
#1006 49 days ago

Alternate translite for the pro anyone?

#1007 48 days ago

I really hated the plastic apron on my LE Combo, so I had Robert powder coat a metal apron for me, I think it looks killer, so much better than the plastic one. He also did the coin door and shooter housing.

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#1008 48 days ago
Quoted from Red_Devils:

I really hated the plastic apron on my LE Combo, so I had Robert powder coat a metal apron for me, I think it looks killer, so much better than the plastic one. He also did the coin door and shooter housing.
[quoted image][quoted image][quoted image]

Looks great, although that "off center" between apron and lockbar would fuck around with my ocd-ness

#1009 48 days ago

this is the 35th anniversary of the transformers movie (1986) anyone hoping for a G1 transformers game?? I would have love to see one

#1010 44 days ago

Could somebody post me his shop out pictures of his pro model please?
Thanks.
Needs also some pictures under the playfield at the megatron Canon assembly because I miss the last 2 screws.

#1011 39 days ago

Some modifications done to my Pro model.
Extra double spotlight, added Starscream toy and tapped those flasher lights to a GI bulb so they are always and brighten the playfield.

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#1012 33 days ago

Now that Pinball Life has shipped mine, I can say this

The copy of Transformers (Pro) I recently picked up had some fade. Especially the backboard along the back of the playfield, which was almost white except for the burn marks around where the bulbs used to be incandescent. I wrote to Stern, just on a whim to see if they had that decal kicking around. I knew my odds were between slim and none, but thought I would try anyway. On Monday I received an pleasant email from Pablo at Stern saying that although they didn't have that anymore, Pinball Life did, and he sent me the following link:

https://www.pinballlife.com/transformers-pro-decal-set.html

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I love service like that. He didn't have one to send me, but showed me where I could get exactly what I needed for my game. Now I just need to find a plastics set for it, and then I'll rip the whole game apart. Until then, I'm riding dirty, which is still fun. I'm very happy to have one in the house.

#1013 32 days ago

Hello guys,

I have some issues with my Pro model.

Restored it and put it back together but I have 2 wires with connector that are hanging around. See pictures.
Do I need those or are they for LE version?

I'm having problem with my F8 fuses which keep blowing.

In test mode my right EOS switch does not trigger but in game mode it blows Fuse F8.

None of my slingshots work neither the Megatron Jam.

When I test my left slingshot in test mode it also triggers the Megatron Jam.

Thanks.

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2 weeks later
#1014 15 days ago

Hello guys,

I have some issues with my Pro model.

Restored it and put it back together but I have 2 wires with connector that are hanging around. See pictures.
Do I need those or are they for LE version?

I'm having problem with my F8 fuses which keep blowing.

In test mode my right EOS switch does not trigger but in game mode it blows Fuse F8.

None of my slingshots work neither the Megatron Jam.

When I test my left slingshot in test mode it also triggers the Megatron Jam.

Does anybody has the reference of that ball trough assembly under megatron?

Thanks.

#1015 15 days ago
Quoted from Toine79:

Hello guys,
I have some issues with my Pro model.
Restored it and put it back together but I have 2 wires with connector that are hanging around. See pictures.
Do I need those or are they for LE version?
I'm having problem with my F8 fuses which keep blowing.
In test mode my right EOS switch does not trigger but in game mode it blows Fuse F8.
None of my slingshots work neither the Megatron Jam.
When I test my left slingshot in test mode it also triggers the Megatron Jam.
Does anybody has the reference of that ball trough assembly under megatron?
Thanks.

I don’t have either of those connectors on my Pro. The wire colors seem to be the same as GI on their respective side. But not really sure seeing I don’t have them.

You seem to be having a wiring problem. The way I’d go about it is to trace exactly where and how that right EOS is wired, because you already know it’s wrong. During the restore, when it was going back together, a Z connector got put back 1 pin off. Or it’s one pin off on a non keyed connector. But you have an exact symptom, being that if you trigger the EOS, the fuse blows. What I’m hoping is that as you trace that back, you will run into what is causing all the other problems. So look for wire colors that “change” through connectors. Once you have an exact and reproducible symptom, finding the cause is pretty quick.

#1016 15 days ago
Quoted from DaveH:

I don’t have either of those connectors on my Pro. The wire colors seem to be the same as GI on their respective side. But not really sure seeing I don’t have them.
You seem to be having a wiring problem. The way I’d go about it is to trace exactly where and how that right EOS is wired, because you already know it’s wrong. During the restore, when it was going back together, a Z connector got put back 1 pin off. Or it’s one pin off on a non keyed connector. But you have an exact symptom, being that if you trigger the EOS, the fuse blows. What I’m hoping is that as you trace that back, you will run into what is causing all the other problems. So look for wire colors that “change” through connectors. Once you have an exact and reproducible symptom, finding the cause is pretty quick.

The problem with right EOS switch and fuse has been sold.

I have now 2 problems with ghosting switches in the matrix.
Left slingshot triggers also Megatron Jam. Left return lane triggers Megatron lock 1.

Also have a now working Tilt pendulum switch.

#1017 14 days ago

Ready to play.
Need to paint the custom rod. Happy with the result so far.

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#1018 14 days ago

Just finished a design for 3D flipper toppers for Transformers. Please see ad if interested in purchasing: https://pinside.com/pinball/market/classifieds/ad/117843

Image was borrowed from this thread and topper install simulated.
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#1019 13 days ago

Just made this set of 3 custom apron magnets for a Transformers owner, and wanted to offer them to the group. Price for the magnet set is $25 including US postage (please PM me if interested in purchasing).

FYI, these are magnetic so you must have a metal apron (I'm not familiar enough with the pin versions to know if some have plastic aprons like the newer Stern pro models).

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#1020 12 days ago

Just picked up a really filthy Transformers, this is my first modern game, previously my newest was Breakshot.

This thing has been hacked up by some “tech” so I’m looking for help. Can someone post what the inside back of their cabinet looks like? I think this guy pulled wires out of the harness and made his own connections for some bizarre reason.

Also some plastics were broken and GLUED directly to the freaking post so they’re impossible to remove. The EOS switches are broken off the flippers... it’s also got a huge nasty wear trail at the megatron cannon does anyone make decals to cover this? it’s a mess!

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#1021 12 days ago

Holy, that's filthy!

#1022 12 days ago
Quoted from Isochronic_Frost:

Just picked up a really filthy Transformers, this is my first modern game, previously my newest was Breakshot.
This thing has been hacked up by some “tech” so I’m looking for help. Can someone post what the inside back of their cabinet looks like? I think this guy pulled wires out of the harness and made his own connections for some bizarre reason.
Also some plastics were broken and GLUED directly to the freaking post so they’re impossible to remove. The EOS switches are broken off the flippers... it’s also got a huge nasty wear trail at the megatron cannon does anyone make decals to cover this? it’s a mess!
[quoted image][quoted image][quoted image][quoted image][quoted image]

How about a playfield swap?

#1023 11 days ago

I'm in!

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#1024 10 days ago
Quoted from Trekkie1978:

How about a playfield swap?

There can’t be many NOS playfields for this game floating around.

I figured it would be a pipe dream

#1025 10 days ago
Quoted from Isochronic_Frost:

There can’t be many NOS playfields for this game floating around.
I figured it would be a pipe dream

I would try contacting Stern. They must have 1 laying around.

#1026 9 days ago

Not sure how many people check in here... But I am loving this game. It was never on my radar, but got this modded out one and it's really lots of fun. With the volume cranked and a sub hooked up, it's amazing how it gets the adrenaline pumping
My one issue, which it seems plagues quite a few people, is the Megatron trough.
I was having many games where the third ball locked wasn't recognized, and I found a thread about adding washers. Looked underneath and there were already washers under the top screws( looking at it with the playfield raised). I took them out and same thing..
So I found threads contradicting this with pics of washers under the bottom screws. I am about to try this I case the other guy had it backwards, but thought I'd ask here if anyone has a fix.
I tried using the virtual lock setting and while it totally prevents any issue, it's not as cool when multiball starts and the balls don't all fire out real fast.
Thanks for any advice

#1027 8 days ago
Quoted from yzfguy:

Not sure how many people check in here... But I am loving this game. It was never on my radar, but got this modded out one and it's really lots of fun. With the volume cranked and a sub hooked up, it's amazing how it gets the adrenaline pumping
My one issue, which it seems plagues quite a few people, is the Megatron trough.
I was having many games where the third ball locked wasn't recognized, and I found a thread about adding washers. Looked underneath and there were already washers under the top screws( looking at it with the playfield raised). I took them out and same thing..
So I found threads contradicting this with pics of washers under the bottom screws. I am about to try this I case the other guy had it backwards, but thought I'd ask here if anyone has a fix.
I tried using the virtual lock setting and while it totally prevents any issue, it's not as cool when multiball starts and the balls don't all fire out real fast.
Thanks for any advice

I have had this happen numerous times. Seems the molex connector to the trough loosens over time. Try pushing it in tighter. Has worked every time for me.

#1028 8 days ago
Quoted from Vyzer2:

I have had this happen numerous times. Seems the molex connector to the trough loosens over time. Try pushing it in tighter. Has worked every time for me.

Thanks, I did that in the beginning and maybe that is what temporarily had it working better. I've been concentrating on the physical position of the mech since reading all that. I will try just that and leave the mech position alone and see what happens.

#1029 8 days ago
Quoted from yzfguy:

Thanks, I did that in the beginning and maybe that is what temporarily had it working better. I've been concentrating on the physical position of the mech since reading all that. I will try just that and leave the mech position alone and see what happens.

To get mine working better, I did the washer fix. Worked for a while. Then I took the mech off and hand polished the inside where the balls travel. That made mine work 100% of the time. Only thing I can think of, is maybe I got the metal so clean that the balls were able to travel easily against it.

#1030 8 days ago
Quoted from Trekkie1978:

To get mine working better, I did the washer fix. Worked for a while. Then I took the mech off and hand polished the inside where the balls travel. That made mine work 100% of the time. Only thing I can think of, is maybe I got the metal so clean that the balls were able to travel easily against it.

Thanks, which location did you put the washers in? I just reseated the plugs and it hasn't improved

#1031 8 days ago
Quoted from yzfguy:

Thanks, which location did you put the washers in? I just reseated the plugs and it hasn't improved

The closest to the front of the game.

#1032 8 days ago
Quoted from yzfguy:

Thanks, which location did you put the washers in? I just reseated the plugs and it hasn't improved

Another suggestion. On mine, I found out it needs a good pitch ( faster), to make the optics work good in there. Don’t know why, but, it worked on mine.

#1033 8 days ago

Thanks, guys. I have it set nice and steep, I'm gonna try the washers out. Hate to leave it dumbed down with that virtual setting.

** How friggin annoying!
I tried:
-Removing the assembly and cleaning /polishing ball surface. All switches seem fine in edge test.

-washers on front side
-washers on back side
- making the game ridiculously steep.
The thing just does not want to recognize locked ball 2 or 3.
I like the game, and at least the virtual lock is an option, but it's not as cool, and bugs me that I'm missing something every time I get multiball.
I can't wrap my head around what the problem could possibly be

1 week later
#1034 9 hours ago

If anyone is interested, I have my LE for sale on the marketplace.

#1035 7 hours ago

Finally got my Megatron trough dialed in! I did everything above, smoothed out the bottom edge where the ball rolls, and bent the switch actuator up a bit on the lowest switch. Installed it with thinner washers than I was using at first, and it's finally right! So much cooler multiball effect and it doesn't piss me off everytime with a virtual ball lock launch we are really enjoying this game!

#1036 6 hours ago
Quoted from attyrhodes:

What's the staying power of this game? My cousin and I are looking to trade out an AIQ for something different, and we both appreciate good deep rules. Not really looking for an easy game like T3, so figured I'd see what y'all thought.

I've had mine since new also.(decepticon le) Hasnt gotten old for me. Definitely not easy. My only gripe is you have to finish the modes or do them again. Unless I've been missing a way to shut this feature off.
With the flipper fidelity in mine the sounds are simply amazing in my opinion. I'd take it a step farther and say I enjoy the sounds in this game more so than any game I've ever owned. Imho.

#1037 5 hours ago
Quoted from tp:

I've had mine since new also.(decepticon le) Hasnt gotten old for me. Definitely not easy. My only gripe is you have to finish the modes or do them again. Unless I've been missing a way to shut this feature off.
With the flipper fidelity in mine the sounds are simply amazing in my opinion. I'd take it a step farther and say I enjoy the sounds in this game more so than any game I've ever owned. Imho.

The modes save progress.

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