Quoted from smassa:
Don't think anyone needs to scream the Pro has better flow. I think its pretty much a well known fact by now.
Unless your facts are just opinions.
Here is a fact that most of you "flow" people want to ignore. The pro doesn't have the drop target and a shot to megatron will hold the ball and then spit it out. This action kills flow, you can't argue that. LE blocks the shot thus keeping the ball in play. I'll take my added .5-1 second on the right ramp to not have my ball held in a scoop that isn't active for anything at that point.
How about another fact about flow on TF. The LE has two control gates so all right loop shots do not go into the pops. There are several instances that a right loop shot will go all the way around and bypass the pops. The pro does not have that so it's pop city for all right loop shots that are strong enough to pass the megatron or optimus back door lanes. (A.K.A - pops = kills flow) This also prevents the option of a super skill shot (LE has) where you hold the left flipper and have to make an immediate shot up the right ramp. While not flow based I thought I'd mention that as well.
If you want to argue facts lets present them all.
yes the left and right ramps on the pro return the ball faster (about 1 second) but the pro also stops the flow in two major ways that the LE does not. Now, which version truly has more flow (not faster flow but more flow).
It's these conversation that frustrate me the most. People look at one feature and say, yup, that kills the flow so this version has more flow but completely neglect to look at the rest of the features of a game.
I've said my piece and wont cont the discussion on this part of the topic as I really don't care what version people buy or prefer but I just can't cont to keep my mouth closed when we are now starting to spill opinion as a fact. In this case the ramps cause the pro to have "faster" flow on the ramps but the LE has "more" flow.
I know what is next. Now you will argue that the mini playfield when active is holding the ball and killing flow but you know my argument to that would be the mini PF is interactive to the player so it's still part of the flow of the game. I.E. - You aren't sitting stagnant waiting for the ball to come back to you.